The more I think about it, the more I believe that this is a move in the right direction, even if it makes E

the game which isn't for everyone (possibly myself included).
The game's title is Elite: Dangerous, not Adequate: Chill Space Trucking. And it should live up to its name and the creator's vision first and foremost. Read up the Dark Wheel (the original 1984 Elite's companion fiction). Space traders are constantly broke, constantly threatened, and trading up even to a Cobra takes half a lifetime; the other half a lifetime is spent paying to outfit it and to scrap together enough money to retire. On top of that, every time you fly you can get in a fight (so flying shieldless or weaponless is not an option), and every fight can wipe out any potential profits from your trade and put you in the red, if you survive that is. The main character literally fusses over whether he should or shouldn't fire a missile because reloading that missile would likely eat up his current trade's profit. And combateers have short lifespans, with Elite rank being so rare that they are almost legendary. Nearly everyone who fights for a living either flies an OP fighting craft, or wings up, or both.
For reference, here's a handy illustration on EVE Online's learning curve:
http://imgur.com/gallery/jj16ThL. E

should strive to achieve something similar, PLUS the twitch skills requirement.
Really, the end goal should be Ninja Gaiden-level difficulty, where every time you fight, you fight for your life; every mistake is potentially fatal; every decision is life and death; and every loss is keenly felt. The base for this model is already there: Elite's main currency is time, and when you are threatened, you should be looking at potentially losing months or years (not days or hours) of hard grind. Yes, it would drive off certain segments of the playerbase, but it would attract others to replace the departed. So nerfing shields, upping prices for everything, increasing weapon strength and increasing death penalties are the right way to go, as those are elements of the original vision. Those in disagreement with it may just have to seek greener pastures elsewhere.