Harmless restricted systems will be ganked to death

If a player chooses to constantly gank newbies by resetting their game or making alt accounts, that shows clear intention to harass and potentially breaks the EULA. I would have no issue with a player like that getting 1 warning with a suspension, and then a permanent ban from the entire game.
 
I think there is a detail that’s been missed. You’re not ejected from the magical newbie systems upon obtaining rank. You get a mission to leave and are then permit-locked our.

I get the intent behind this idea, but the notion of being locked out of systems - eh.. it doesn’t sit so well, when there is no means to obtain said permit.
 
I getthe intent behind this idea, but the notion of being locked out of systems - eh.. it doesn’t sit so well, when there is no means to obtain said permit.

How so? What benefit is there to go back to these systems once you want to explore the wider game?
 
If a player chooses to constantly gank newbies by resetting their game or making alt accounts, that shows clear intention to harass and potentially breaks the EULA. I would have no issue with a player like that getting 1 warning with a suspension, and then a permanent ban from the entire game.
Agreed. And it looks like FD have now seen the importance of new players to support the game.
 
If a player chooses to constantly gank newbies by resetting their game or making alt accounts, that shows clear intention to harass and potentially breaks the EULA. I would have no issue with a player like that getting 1 warning with a suspension, and then a permanent ban from the entire game.
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Anyone intent on ganking newbies in preschool will just reset their gank-account CMDR after every kill. The first milk-run mission they take will still give them the money they need to make a ship that can pull over and down an actual new player's CMDR in a starter-tier ship in less time than it takes for the FSD cooldown of someone who didn't submit. Actually, selling the SRV bay, planetary landing suite, cargo racks, and shield gen on the starting ship would probably suffice.

I don't know what the motivation was for this newbie zone, but I cannot believe protecting new CMDRs from more experienced ones had anything to do with it, unless there were other radical unannounced changes.
Absolutely spot on, a stupid idea a galaxy wide bounty system is the proper way to go, with fines for persistent criminals prohibitive and compensation for victims.
How about tying the CMDR name and email tied to the crime system .
 
I think that griefers/gankers will need to do more and sacrifice more to bother targeting new players for that very short period before you gain your first rank.

Ultimately, compared to how many gankers can easily target new players in the current system, this beginner's zone is not likely to see much ganking at all, particularly since levelling up one rank does not make you much more formidable than a zero rank player, so I think that the number of gankers who would bother resetting their account or buying a new one just to target newbies only until they hit rank 1 will be negligible.
One of the biggest problems was engineering especially with weapons, it automatically scewered PVP to the determined griefer.
 
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