Do you know why I don't care about this?
Because it will achieve nothing. It won't be of benefit to new players, or old ones, in any way, nor will it detract from the game in any way
We'll get the same results here as we do in EVE Online: a bunch of new players isolated from the reality of the game, only to be slapped in the face upon leaving the confines of the safety of their starter system, discovering the game wasn't actually what it looked like from within those confines, and quitting anyway. Because here's the thing about games like this.
People who quit were always going to eventually, no matter what you do. People who quit because they got blown up by a player will quit because they got blown up from an NPC as well. It makes absolutely no difference. Ultimately, some players might stick around a little longer, but all that means is the game's new mechanics will delay the inevitable. It's all about attitude, and there's no such thing as a game that accommodates everyone. And every game that tries will fail to accommodate anyone at all.