Now in Elite as you might expect it has invented a device that can sidestep the laws of special and general relativity, (no mass object can achieve c, no 0 mass object can propogate at less than c, and mass and energy are intrinsically linked, I'm paraphrasing to make it brief and concise but meh) which is of course not just necessary, impossible to do without out. Imagine spending ~four years traveling to proxima Centauri from Earth, and let's not forget the various time frame things where x ages 10 years and you only age x years.
That said though they seem to have got the physics a little muddled, general and special relativity don't apply in a different universe for a start, special means it's a very precise case of relativity involving mostly particles of 0 or practically 0 mass. And if you are going to create some sort of worm hole frame shift or whatever drive you need to be a little more savvy on the physics. Are we being shifted in time and space, perhaps. It's the details though that bother me.
End of the day the programmers are not physicists and the inconsistencies really don't matter, like FS interdiction dragging on your drive which makes no sense at all. We presume it's interfering in some beam like way directly with your aft thrusters, but at the same time, if it is and the way it is with whatever magical ray it is, the size of the two different crafts is irrelevant, it's only about the energy involved in the system targeted not the the system as a whole. Light or tiny particles are not as dramatically affected by gravity for example in the same way say a baseball is. I've noticed crafts relative mass seems to matter, but i don't see why in this particular case
I know I know, very pedantic, let's face it, it's a game not a science convention but suffice to say they probably considered the physics badly, after speaking with presumably someone who knew something but could not quite answer the specifics for the whole thing. Or worse googled the physics and hit wiki.
Of course they could Have consulted Stephen Hawking or Susskind and I could be completely wrong but I though it might make an interesting discussion any way.
That said though they seem to have got the physics a little muddled, general and special relativity don't apply in a different universe for a start, special means it's a very precise case of relativity involving mostly particles of 0 or practically 0 mass. And if you are going to create some sort of worm hole frame shift or whatever drive you need to be a little more savvy on the physics. Are we being shifted in time and space, perhaps. It's the details though that bother me.
End of the day the programmers are not physicists and the inconsistencies really don't matter, like FS interdiction dragging on your drive which makes no sense at all. We presume it's interfering in some beam like way directly with your aft thrusters, but at the same time, if it is and the way it is with whatever magical ray it is, the size of the two different crafts is irrelevant, it's only about the energy involved in the system targeted not the the system as a whole. Light or tiny particles are not as dramatically affected by gravity for example in the same way say a baseball is. I've noticed crafts relative mass seems to matter, but i don't see why in this particular case
I know I know, very pedantic, let's face it, it's a game not a science convention but suffice to say they probably considered the physics badly, after speaking with presumably someone who knew something but could not quite answer the specifics for the whole thing. Or worse googled the physics and hit wiki.
Of course they could Have consulted Stephen Hawking or Susskind and I could be completely wrong but I though it might make an interesting discussion any way.
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