Newcomer / Intro Hate this stupid game

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brand new and already complaining on a thread.....there are plenty of commanders here that could answer questions. That's right you didn't have any. You had a bad experience and figured you would create a post and tell everyone about it. You know what? I DON'T CARE !

It's called expressing frustration and providing experiential feedback. One might ask, if you don't care so much why did yo bother reading and then posting?
 
Treat Elite like a flight sim to begin with, then ease into 'the game'. It is hard to enjoy or be entertained by something when you are fretting about the mechanics and controls. I think it took me about 2days of messing with the controls then 2weeks of casual gaming sessions to get to grips with it but with a friend guiding you that can easily be reduced. You could argue that games shouldn't be designed this way or that but its a futile argument because it is the way it is with Elite and its not going to change.

Single biggest mistake I made when starting out (its not obvious and many players do this) is having learnt the basics then just mooching around travelling from station to station with no real plan hoping for something to happen.
 
He said he landed in the tutorial, so he did...

Touché, I didn't read properly. I just read "It's so difficult...whine whine whine". If the OP had asked for help I'd taken more time.

Also, yes, I play this game for entertainment purposes, and for me it does a good job.
 
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Be patient. The day you will be Elite, you will appreciate the path traveled

And how many players reach that? OP has a point, the grind in Elite is soo steep. I really wonder what the percentage is of all starting player that eventually get at least one of the Elite ranks? I was on the verge of quitting lots of time and took my share of "pauzes". If it wasn't for the good old 1974 Elite feeling, I would have quit long ago and after playing on/off for eight months, i am still nowhere near Elite...

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Touché, I didn't read properly. I just read "It's so difficult...whine whine whine". If the OP had asked for help I'd taken more time.

Also, yes, I play this game for entertainment purposes, and for me it does a good job.

True! but i can see through that, i am a whiner myself ;-)
 

rootsrat

Volunteer Moderator
To those elitists who think a game is something other than entertainment ... when I am looking for a challenge I do something in the real world: stay at home parent, learned a second language, first ascents of mountains, volunteer work on ending violence against women (I'm a man), masters degree. Gaming is entertainment. Don't fool yourself for one moment that it is not.

Statements like that are exactly the reason I decided to post this thread: https://forums.frontier.co.uk/showthread.php/315269-What-is-Elite-for-you

Let me quote myself:

Let's all try to remember that Elite is a different thing for all of us and let's allow everyone to enjoy this fantastic game in their own way.
 
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I have a friend who plays this and he badgered me to play it and he's a really good mate, so I bought it.

What a waste of time and money.

Hours spent trying to land a ship in the tutorial with the blue light underneath me and facing a HUGE arrow only to find out that I am facing the wrong way. Could the tutorial have told me that the chevrons it meant were the ones on my dash and not on the ground? Or just say, y know, "The reason you are bouncing off the platform and not landing despite me giving you nice blue circles is because your ship is facing the wrong way. I don't know that other end is the front.

Then finally landing after help from said mate and going to Dalton Station only to not be able to land again in time and getting blown up. That was really fun.

Started again and went back to Dalton. Before I could enter and despite having permission and landing gear down, they decided to attack me and boom. Wasn't going very fast or very slow. Just boom. Even my experienced friend has no idea why the station attacked me.

So I start again and I need to find a mission to make some credits and I take on this mission to get synthetic meat because it was the only mission at the station that I was eligible for. I'll save you the lengthy story but an hour or so later I realise the nearest place to get some is beyond the range of a starter ship. So it's offered at the beginner's terminal because ...? And the game made me eligible for it because it knew I didn't have the fuel capacity and it's the dev's idea of a joke?

So, log in again. Zero eligible missions this time. Fly back to Dalton to see if they have changed their attitude. Didn't blow me up for no reason this time. Wow. Land the ship within the alloted time. Find a mission to go to Ervate and take someone's briefing notes or something. Lauch and I am exiting the station at the lowest end of the nice, happy blue speed and it tells me I have a trespassing violation and will be destroyed in 1.30 minutes. For what? I am leaving, with permission and not trespassing and ! Gives me a 400cr fine.

So I plot for Ervate, jump, sail past beautiful universe and as I get closer there's a bloody sun and I alter course and then whoosh past Ervate slightly and then head back but somehow the sun has gotten between me and Ervate (how?) in like 5 seconds and then I am overheating and boom again. All in the space of about 20 seconds.

There's that's my experience of playing this game. It was not fun. I was not entertained. All I learnt was about how not to design a game.


This is a game that requires a bit of experimentation and flexibility.
How to dock might not be immediately obvious to a new player, but it is not difficult to learn either.
And I think the new in-game tutorials are very helpful and well done.

As far as the missions are concerned... To me it seems you simply learned a few lessons by playing the game. Everybody runs into that kind of stuff in the beginning and I personally loved to learn my stuff that way.
Perhaps you have become too used to all those games that pamper the players too much.
 
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Deleted member 38366

D
I have a friend who plays this and he badgered me to play it and he's a really good mate, so I bought it.

What a waste of time and money.

Hours spent trying to land a ship in the tutorial with the blue light underneath me and facing a HUGE arrow only to find out that I am facing the wrong way. Could the tutorial have told me that the chevrons it meant were the ones on my dash and not on the ground? Or just say, y know, "The reason you are bouncing off the platform and not landing despite me giving you nice blue circles is because your ship is facing the wrong way. I don't know that other end is the front.

Then finally landing after help from said mate and going to Dalton Station only to not be able to land again in time and getting blown up. That was really fun.

Started again and went back to Dalton. Before I could enter and despite having permission and landing gear down, they decided to attack me and boom. Wasn't going very fast or very slow. Just boom. Even my experienced friend has no idea why the station attacked me.

So I start again and I need to find a mission to make some credits and I take on this mission to get synthetic meat because it was the only mission at the station that I was eligible for. I'll save you the lengthy story but an hour or so later I realise the nearest place to get some is beyond the range of a starter ship. So it's offered at the beginner's terminal because ...? And the game made me eligible for it because it knew I didn't have the fuel capacity and it's the dev's idea of a joke?

So, log in again. Zero eligible missions this time. Fly back to Dalton to see if they have changed their attitude. Didn't blow me up for no reason this time. Wow. Land the ship within the alloted time. Find a mission to go to Ervate and take someone's briefing notes or something. Lauch and I am exiting the station at the lowest end of the nice, happy blue speed and it tells me I have a trespassing violation and will be destroyed in 1.30 minutes. For what? I am leaving, with permission and not trespassing and ! Gives me a 400cr fine.

So I plot for Ervate, jump, sail past beautiful universe and as I get closer there's a bloody sun and I alter course and then whoosh past Ervate slightly and then head back but somehow the sun has gotten between me and Ervate (how?) in like 5 seconds and then I am overheating and boom again. All in the space of about 20 seconds.

There's that's my experience of playing this game. It was not fun. I was not entertained. All I learnt was about how not to design a game.

Tutorials. They help understand and practise the basic game mechanics. Like... alot :D
Plus, they're risk-free (Simulator) and you can test & experiment anything you like. Blow up as many Ships as you like, whatever. Good playground to get a grip on the basic mechanics.

Small hints :
- Docking and undocking timers are very lax. If you can't manually dock your Ship in 10 Minutes, you really need more practise.

- Loiter Warnings will be issued by a Station when :
--> getting too close to any Landing Pad that isn't yours (just move the Ship away from any other Pad and you'll be fine)
----> when departing or arriving at a Station, don't fly "too low", as this means you'll pass other Pads (blocking them momentarily) and trigger frequent loiter Warnings.
--> being too slow when very near or inside the Mailslot (entry/exit) of a Station : as this blocks the Station operations, not the right place to "park" the Ship. Move along swiftly and you'll be fine.

Common approach and departure speed inside and nearby Stations : ~90-99m/sec. NPCs will do 99m/sec docking/undocking most of the time and so will a Docking Computer.

- Docking direction (i.e. on Outposts)...
--> common sense... if you move your Ship forward and the HUD animation shows your Ship facing and moving towards you, you're doing it wrong :D

- Generally : it often helps to simply observe how NPCs are flying. Follow their basic flightpath and you basically are good to go.

- Hyperjump basics :
--> when arriving in a new System, you'll do so facing the main sun of that System. At a safe distance, but Throttle must be set to idle no later than at this moment.
--> as soon as the Countdown for a Hyperjump starts, move Throttle to idle. Can also be done during the Hyperjump. But must be done eventually, otherwise you'll accelerate straight into the Sun of the next System ;)
(no later than arriving at a White Dwarf or a Neutron Star, accelerating into that on will prove to be an extremely idea ;) )

All of above are very basic game elements. The Game mechanics.
Learn these basics (*cough* Tutorials) and you'll avoid making these basic mistakes.

PS.
If you think the game is too darn difficult, have a look at this (that kid is making some similar basic handling mistakes you might recognize, but succeeds) :
[video=youtube;CLG3aZcmQ8Q]https://www.youtube.com/watch?v=CLG3aZcmQ8Q&index=34&list=WL[/video]
 
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I have a friend who plays this and he badgered me to play it and he's a really good mate, so I bought it.

What a waste of time and money.

Hours spent trying to land a ship in the tutorial with the blue light underneath me and facing a HUGE arrow only to find out that I am facing the wrong way. Could the tutorial have told me that the chevrons it meant were the ones on my dash and not on the ground? Or just say, y know, "The reason you are bouncing off the platform and not landing despite me giving you nice blue circles is because your ship is facing the wrong way. I don't know that other end is the front.

Then finally landing after help from said mate and going to Dalton Station only to not be able to land again in time and getting blown up. That was really fun.

Started again and went back to Dalton. Before I could enter and despite having permission and landing gear down, they decided to attack me and boom. Wasn't going very fast or very slow. Just boom. Even my experienced friend has no idea why the station attacked me.

So I start again and I need to find a mission to make some credits and I take on this mission to get synthetic meat because it was the only mission at the station that I was eligible for. I'll save you the lengthy story but an hour or so later I realise the nearest place to get some is beyond the range of a starter ship. So it's offered at the beginner's terminal because ...? And the game made me eligible for it because it knew I didn't have the fuel capacity and it's the dev's idea of a joke?

So, log in again. Zero eligible missions this time. Fly back to Dalton to see if they have changed their attitude. Didn't blow me up for no reason this time. Wow. Land the ship within the alloted time. Find a mission to go to Ervate and take someone's briefing notes or something. Lauch and I am exiting the station at the lowest end of the nice, happy blue speed and it tells me I have a trespassing violation and will be destroyed in 1.30 minutes. For what? I am leaving, with permission and not trespassing and ! Gives me a 400cr fine.

So I plot for Ervate, jump, sail past beautiful universe and as I get closer there's a bloody sun and I alter course and then whoosh past Ervate slightly and then head back but somehow the sun has gotten between me and Ervate (how?) in like 5 seconds and then I am overheating and boom again. All in the space of about 20 seconds.

There's that's my experience of playing this game. It was not fun. I was not entertained. All I learnt was about how not to design a game.


Wellcome to ED. It's not fun?
 
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I'm not quitting. Kkronnoss is too good of a friend. If you get a chance to fly with him, count yourself lucky. If he's had you in his crosshairs, I am sure you didn't fly home safe. :)

I did do the tutorials, three times for the docking one.

I don't play with sound. I have zero interest in listening to a game.
If that's your thing, good for you. If the game expects me to listen, it should make clear that it is a requirement. Played DDO for years and never needed to listen to it.

Thanks for the words of encouragement, those who did so.

To those elitists who think a game is something other than entertainment ... when I am looking for a challenge I do something in the real world: stay at home parent, learned a second language, first ascents of mountains, volunteer work on ending violence against women (I'm a man), masters degree. Gaming is entertainment. Don't fool yourself for one moment that it is not.

I seriously can't even. Why are you writing all this?
Oh and btw I'm a talking dog, karate champ, race driver and I own another world.
 
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I don't play with sound. I have zero interest in listening to a game. If that's your thing, good for you. If the game expects me to listen, it should make clear that it is a requirement. Played DDO for years and never needed to listen to it.

......................

1. The surround-sound implementation in E D is really great, you are depriving yourself of a great experience. It is still great in just stereo but 5.1 is fab.

2. The game does not REQUIRE you to use audio, each voice communication to you is either an embellishment of or a direct copy of text on your screen. (Hearing-impaired players would be seriously lost otherwise.)

3. You will find great support and much willing help on this forum but as you can see, just whining receives no sympathy. E D may not be "the game" for you, it is not some people's cup of tea (insert preferred beverage) and you are perfectly entitled to not like it and to actually say you don't like it and even give your reasoning.
 
Totally normal beginner experience. Keep at it and you'll start enjoying the game.
When I bought the game it was me and another gaming bud, we were both lost and just kept playing and learning the game.
Now anytime someone in our gaming group joins elite they have 12 others to guide them thru the learning curve.

Seriously keep playing.
 
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I watched the tutorials but the initial docking process still nearly made me ragequit. Its an awful mechanic for an introduction to a wonderful game.

I never watched a tutorial until I wanted combat advice, never even knew the tutorials paid you. Landing/docking was never brain surgery in this game, just takes a little practice and common sense. That said, the automatic docking computer is a great tool (in the short-term) for demonstrating where and how high to go through the mail-slot as well as how to land and back up inside the star-ports. I used to fly around inside a station if I over-shot the landing pad but now I find myself docking just like the ADC: drop down, back up and hit the pad moving backwards. Neat trick when you git gud.

A couple of things: At ground installations there are red and green lights at the foot of the landing pad. Also, you must always land facing the landing-pad number hologram which is always helpfully located at the same end, the "head" of the landing pad. A control setup with fine thruster control (I use the Saitek X-56 HOTAS) greatly simplifies docking and egress.

It's not as big as you think: Three Anacondas can go through the slot side-by-side. You can fit an Annie through the slot with a T-9 coming the other way and not scrape paint. A Beluga and a Cutter, not so much.

ED is a little like life. If you are told how to do everything, you will never learn anything. Also, as in life, there is no manual but you can still figure it out. Like I said, not brain surgery. o7
 
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To those elitists who think a game is something other than entertainment ... when I am looking for a challenge I do something in the real world: stay at home parent, learned a second language, first ascents of mountains, volunteer work on ending violence against women (I'm a man), masters degree. Gaming is entertainment. Don't fool yourself for one moment that it is not.

Completely Incorrect. At least for me and in my opinion. You can't just generalise then call people fools.

Taking myself as an example:
For me games are an escape from real life. They are more than simple entertainment, it's the ability to get lost in a world or have a world you can control and influence. A world you can make your own or be a part of.

For other examples take these:
They are a social tools. I have a number of people I know, one irl and a few not that are mute or deaf. We regularly chat (text obv) and play games together online. It's an equaliser in many regards. Take Elite on that example, you see a player and do not judge them as they have no appearance in the virtual world. They could be anything or anyone belonging to any group. It's amazing as nobody assumes anything, it doesn't even register that said player could be disabled in any way, to the friends I speak with this is an escape as they effectively fit in and no one gives them special treatment or judges them and they have control of who they wish to share with. Not saying thats true for everyone but for the friends I speak with its their experience.

And I don't just mean Elite Dangerous when I say all this.

Then take educational tools (KSP, Minecraft, Civilisation etc) now as well and a ton of others.

I could go on but imho they can no longer be simply labelled entertainment in my book and I'll argue to the ends of the Earth with anyone that tells me my opinion is wrong. Yes it's an aspect but not the only one. Before anyone says it - my opinion is just that, my view on it. :D

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He lives in Canada and I live in Australia. We're both busy guys so haven't had much of a chance to get on at the same time together. Still, i do feel a real sense of ownership that i recommended ED and he's had such a poor first experience. :(

I did message him to try and organise a catch up this weekend for some lessons/intro/guidance. Might try planetary landings and SRV shenanigans... [wacky]

Fair enough, yeah time differences can be a pain :(

Sounds good, again I'd maybe try and hit up a quick youtube on the basics of planet landings. Helps so much if you have a rough idea of what's where, what HUD tools there are and how it's supposed to look :)
 
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