Have Frontier lost their way? Jury's out I'd say - but it depends on your perception of the way to start with

. I think getting the initial game up and running (especially the multiplayer part) took a lot more resources than expected (DBOBE pretty much said that at some games conference a couple of years back), and that retaining players has been more of a challenge than expected (Sandro said that, but forget where), which has lead to things that wern't on the cards originally (PowerPlay, CQC) getting more attention. Yes there's lots of things I'm sure that they'd probably like to do in the long term, but whether anyone's still around to see it (aside from a few hundred hardcore players) in a few years time is debatable. Especially given the apparent public reputation of the game (empty, too hard, lack of communication), the underdelivery of features (single player, working multiplayer), the steep pricing policy for expansions and the 'jack-of-all-trades' tensions (solo vs. multi, pvp vs. pve, 1-to-1 universe vs. gameplay, p2p networking vs. deep universe etc).
Still a great game though. And, lets face it, go on any game's forum and you see a lot of the same 'the devs don't know what they are doing' arguments, irrespective of the actual quality of the product.