Yes, apologies but our don't doesn't have Chinese characters in it, hence the boxes.
As others have stated, the correct encoding for the xml file should be UTF8.
Cheers
Andy
Dear Planet Coaster Dev Team andy. Can you increase Chinese font? Then do it translate.
what Launchpad ?To download and use someone else’s translation:
1) Download their custom XML file, and save it to: “c:\Users\<YourUserName>\AppData\Local\Frontier Developments\Planet Coaster\Translations"
2) From the Frontier Launchpad, select Planet Coaster > Settings > Set Launch Args
3) Type the following command into the box that appears: -translation <file name>.xml
4) Click Save, launch the game, and enjoy the custom content!
Have fun playing!
Perfect ! Thanks[...] Launch options for games can be set in Steam in a similar way to how they were set in Launchpad. There's instructions here.
[up]Thanks for the heads up Angelis. Will pass along the idea of text-wrapping and the idea of dynamic font sizing to its 'block' area. [up]
noi italiani siamo gli ultima di loro [piangere][piangere][piangere][piangere][piangere]No italian support at launch.... [sad]
Hello everyone but nn an Italian translation for this game? The Italian nn but I would like to know how do :-( ppuo someone help me?Thanks for the heads up Angelis. Will pass along the idea of text-wrapping and the idea of dynamic font sizing to its 'block' area. [up]
I started to make a Dutch translation for Alpha 3
Im just wondering if it's smart to do already.
Once the game get's released there will be a new XML file, will it be easy to just update the new things then?
Or do i have to check it again row for row? In that case i rather wait for the full game.
Does anyone has any advice?
I guess a text comparer like beyond compare is helpful, or for free packages, you can use notepad++ with a compare add-on