I agree with you. and this game isn't Starwars: Battlefront/ Xwing vs TIE / Descent Freespace. I'm saying what if there was a mode fore that. There was a poll here a few days ago if you should be able to bring your ship into CQC. I voted "no" which was the minority view. So lets go with it. What if you could bring your ship in for some massive 16 v 16 space station battle (that's not called CQC... but called something else)? would that do it for the combat pilots that feel isolated in this game? or is there something else?It's been mentioned before elsewhere too, but is still a good point, that space should be a compelling and immersive place, not just something to be skipped over and ignored while on your way somewhere else. I can see how doing this might be difficult to implement and might even make some players more frustrated with things than they are now, but overall I think it would improve the game, giving people more interesting things to do without having to travel as far to find them.
I feel like for everything ppl have complained about, there's a solution. a non jump range adjusting solution.
except if you really enjoying ganking unsuspecting defenseless newbies. Which is totally legitimate. not judging. If you love ganking unsuspecting defenseless newbies and that's the only reason you bought this game. then yes. the only way to make you happy would be to increase jump range on your massive FDL or Corvette. but no one has voiced that opinion. So i continue to operate on the assumption that the underlying problem is addressable without messing with jump range
- - - - - Additional Content Posted / Auto Merge - - - - -
So can I translate this intoI don't want a buff across the board or anything like that. I would like a buff to the bottom end of the spectrum purely for Quality of Life reasons.
The other day I went to outfit my Corvette again for Conflict Zones and I ran into the issue where my usual outfitting station changed stock and no longer carried the 6A Frameshift Drive I needed. The nearest place to get one was 43Ly away, so I settled on the 6B and stripped off all of my HRPs just to make a meager 10Ly jump range. That 43Ly trip took ten jumps because at 10Ly you aren't jumping in a straight line; You're taking the long way around. When I arrived to buy my 6A FSD, that station didn't have the 5D Hull Reinforcement Packages, so back I went, this time with a 12Ly jump range and still had to do 8 jumps.
1) ship transport to CZ system
2) amazon module delivery service?
would these things solve your issue, or did i miss something?
jump range as a balancer or not goes to the other thread
Last edited: