High Grade Emissions spawn rate?

It's really hard to talk about anything if the conversation is usually littered with comments like "if you expect - insert extreme scenario here - then you'll be disappointed". Or like when I said pharma HGEs never spawn (they do).
For a minute, I thought I was on a reddit thread. Some people just dont get it coz it works ok for them. Great well done, we're really pleased you spent the time telling us how great everything is.
If only I could spend hours at a time playing. But as I cannot, my concerns are irrelevent apparently. As a player who can only afford an hour or so it would seem that some think our opinions arent worth voicing. Well, stuff happens and stuff will happen to you too at some point. Remember that coz its true. Then you shall be on here, like us, complaining or asking questions. Because that is what a forum is for. Please remember this too.

People seem to take for granted G5 engineering and the G5 materials.
When in fact they are supposed to be Rare.

So expecting to see an avalanche of HGE in every system at every moment seems to me a bit unrealistic.
And arguments that "i can only play an hour per week" are not helping either.

Guess people that can play 1h per week should also request that Colonia is moved 20000 LY closer to the buble. And eventually the Galaxy be shrunk 10 fold.
 
You are totally right here I agree,the problem is that ED requires "playtime" a lot of it. For how it is designed now there's no way out of this (I'm not saying right or wrong,just stating facts), or you can play for small bits and never reach where you want to go,or get there but very slow and in the end...game over.
And that is bad thing. It is very well known fact that ED does not respect players time. I am under full lock down ATM, I have a time to play, but when all this will pass, ED will drop to the very end of my priority list. And I suspect I wont be the only one here...
 
I dont expect loads of them. I'd just like one now and again. I agree, theyre rare. But Ive spend days dropping into hundreds of them in the right sort of systems under the right circumstances and found sweet fa. Ive also flitted between various systems. It can be frustratingly infuriating. Then you come on here and see dismissive posts and sometimes my politeness gets withered. What I'd really like to say is .... But I can't and wouldn't anyways. But I can shake a fist and go grrr grr.
 
And that is bad thing. It is very well known fact that ED does not respect players time. I am under full lock down ATM, I have a time to play, but when all this will pass, ED will drop to the very end of my priority list. And I suspect I wont be the only one here...
In fact I did not judge if it's right or wrong,I just stated how things are now. But mind you, even if you have all the time to spare it could "bore" you in the end,it's a dog chasing its tail ;)
 
Selenium can't find that anywhere either.
Surface prospecting. Icy, Rocky Ice and Rocky bodies seem to have higher percentages than HMC. Ship inventory lists it as grade 4 material.
Probably Mesosiderites, Outcrops (the 'metallic/golden ones) and Metallic Meteorites would be my best bet, haven't actively searched for Selenium.
 
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'Yes' to all three of these ... ROFL! :LOL:
You expect this mechanic to actually work? Like - HGEs to actually spawn so that you can gather mats?

You have played this game before - right? :sneaky:

It 'works' in the sense that it does what it describes. The issue is that since the faction state became the determinant of a HGE's contents rather than the general system state, the way it 'works' gives a poor experience due to a) the number of different gates that a player has to get through and b) the proportion of those gates that a player can use their skills and experience to exert any direct influence over compared to the proportion that are just luck of the dice.

The number of posts I see that just say 'hurr durr go to outbreak systems' for pharma isolators are a case in point. Anybody who thinks that's all is needed, just 'go to outbreak systems' doesn't seem to have much grasp of how it actually works if you're trying to avoid having to collect 6 x as much random crap as you actually need and use a mat trader.

First, you need to go to an outbreak system, sure. That's stage 1 right there. Totally agree with that.

Then you need to hope that the RNG has spawned any HGEs at all in that system, which is a gate and one which you can do nothing to influence, so that's pot luck #1

Then you need to hope that if it has, the HGE is within a distance that will let you reach it before the timer runs out, which is a gate and one which you can do nothing to influence, so that's pot luck #2

Then you need to hope that the HGE belongs to the faction that is actually in outbreak since faction state, not system state, now determines the contents of the HGE. If you're in a system with 7 factions, of which one is in outbreak, then even if the other six factions are providing HGEs, and they're in time for you to reach them, their state will not be outbreak and so you won't have pharma isolators in the HGE. That's a gate and one which you can do nothing to influence (you get what faction's HGEs are rolled by the RNG) so that's pot luck #3.

Someone made a great post a while back, which unfortunately I won't be able to find, that broke down the chance of actually getting a particular faction's in-time, in-distance HGE of a particuar type in order to collect a particular type of material from an HGE and it is not high.

As a gamer, I like to use my skills and experience in a game to achieve my goals. So for example I might expect that using knowledge I have acquired over five years of playing a game might add some value when trying to perform what is (as people have noted) a task intended to provide a significant benefit. Or perhaps I might expect to employ my skills at performing tasks in the game acquired over the same five years to make me more efficient at achieving those benefits.

The RNG gates remove those aspects and make by far the most significant aspect a player's willingness to simply spend time shooting craps, or alternately to just play Supermarket Sweep for 30 minutes picking up anything except what they actually want and then run off to a mat trader to cash those in for something else. It's poor design and it is not a satisfying experience, at least not compared to the skill and knowledge based gameplay that you might expect to be employed by a complicated and nuanced game in allowing the player to achieve the same goal.

That's what's wrong with it.
 
This is why you go to high population Empire systems.

High population systems will generally always have 1-2 active HGEs, and in Empire systems they always contain 3-5 Imperial Shielding (none of this 4 drops of Proprietary Composites to 1 of Core Dynamics Composites nonsense, the Empire is efficient and organised.)
 
Selenium's a pain as it doesn't have a crystaline shard variant, I hear due to how it was originally a lower rarity but I wasn't around at the time. Best you can do for that one is farm in geological sites I think.
 
I always seem to bump into selenium when I am actively looking for arsenic. Dont know if theres any correlation there.
 
Well that's not a problem,you can have a s h i t ton of G1/2 just trading for a "few" higher grade at Mat Traders.

I know. But then it's part of the backwardness of the engineering materials system and the reason why if you want to do serious engineering you just use the efficient farm methods for high tiers and convert.

Because the common stuff isn't common, in fact some of it it's basically nonexistent in most gameplay loops.
 
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