My view on the lateral thrusters change is a simple one that I am sure will explain the power difference in space as opposed to planetary surfaces...
You fitted a Planetary landing suite (I think that's what it's called, the last thing on your internals list) it wasn't built for re-entry as, so far no planets have atmospheres.. and even when we can land on atmospheric planets .. our ships can scoop fuel directly from stars .. a 'little' heat from re-entry might warm up your coffee in these ships.
So ... what did it add .. Well what about stronger thrusters for planetary landings .
Because the module itself is so cheap my own lore is that it's just the avionics pack for navigation and landing, as well as a computer that 'boosts' the power of the vertical thrusters to that required to lift off, at the expense of thrust from all other thrusters.
This can even be seen to possibly be the case, as when you take, say, an FDL to a 1.5g world and orient straight down the ship's reverse thrusters are unable to keep the ship aloft even though the gravity is only 14.7m/s^2 and the FDL's reverse thrusters generate more than 24m/s^2 in space. (vertical downwards are also unable to keep you aloft when flying upside-down, despite generating more than 20m/s^2 in space, just incase that was somehow an issue with the ship wobbling while on the reverse thrusters)
Ships also end up drifting to much higher degrees when preforming fast maneuvers while above a planet than they do in space, further showing that the thrusters other than vertical upwards are weakened.
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