The frame shift wake scanner is awesome. It's like the good old hyper space cloud analyser.
Problem is, it doesn't work in super cruise, making following for more than one jump pretty damn hard.
This seems like an oversight to me. Probably just forgot to enable it in super cruise as only certain "weapons" can be deployed in that mode.
The cloud analyser in elite 2 allowed you to come out in front of people if your ship was faster in hyper space. That's not possible in elite dangerous which I think is fine, awesome and makes super cruise fun.
But, it -could- take mass/speed/other stuff into account when creating the cloud(s) with larger ships leaving wakes for longer perhaps.
It could probably also do with making sure you see the next cloud if they jumped out before you got there after scanning their last cloud, and also match make to make sure you end up in their instance if you are trailing them via wakes.
Using this, you could do cool stuff like tail a trader, and find out his trade route jump route, then lie in wait at a clever spot. Or tail a pirate back to his fave pirate base where he re-arms, and catch him on his way home, with low ammo
Currently insanely hard though, mostly because, the wake scanner doesn't work in super cruise
Who else is hoping this will be fixed for 1.3?
Problem is, it doesn't work in super cruise, making following for more than one jump pretty damn hard.
This seems like an oversight to me. Probably just forgot to enable it in super cruise as only certain "weapons" can be deployed in that mode.
The cloud analyser in elite 2 allowed you to come out in front of people if your ship was faster in hyper space. That's not possible in elite dangerous which I think is fine, awesome and makes super cruise fun.
But, it -could- take mass/speed/other stuff into account when creating the cloud(s) with larger ships leaving wakes for longer perhaps.
It could probably also do with making sure you see the next cloud if they jumped out before you got there after scanning their last cloud, and also match make to make sure you end up in their instance if you are trailing them via wakes.
Using this, you could do cool stuff like tail a trader, and find out his trade route jump route, then lie in wait at a clever spot. Or tail a pirate back to his fave pirate base where he re-arms, and catch him on his way home, with low ammo
Currently insanely hard though, mostly because, the wake scanner doesn't work in super cruise
Who else is hoping this will be fixed for 1.3?