Patch Notes Update Horizons Beta 4 Incoming - 4pm GMT

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- Make ship detectable POIs visible from the ship if the ship is near enough
- Added facility to load cargo onto ship without docking
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Thanks guys.
 
Glide was a pretty late addition to 2.0... pleased with how that one turned out though!

Using it for station approach has already been raised internally, no promises/ETA though as there's a lot of hurdles to get over first. For starters the speeds/distance discontinuities that need smoothing over are several orders of magnitude bigger. Rings are a slightly more awkward issue: the ring generation doesn't really keep up with moving at glide/supercruise speeds when you're close in to the ring, which is one reason we shortcut past the last few hundred KM - It needs a fair bit of work, and I think the department of shiny things has higher priorities at the moment ;).

The changes in this beta should actually help transitions in other cases a bit, they just weren't the primary focus this time - something I'd certainly like to come back to again, and at least more of the groundwork is now there :).

Very nice ! Hope we will see that ingame in a near future.
 
What a changelog! Already downloading and will be testing tonight!
Was the POI spawning when SRV fixed in this update? I didn't see it in the changelog.

Thanks and good job Frontier!!!!
 
AMAZING AND HUGE LIST IF FIXES AND IMPROVEMENTS!

The best improvement would still be - better (or more detailed) textures of planet surface at 500 km of distance. I hope it will be done!
 
- Move CQC stats lower in the Commander Stats page

Seems to appear in the same place as before, right at the top
 
With loot and crafting we'll take a wider look at the weapons and modules.

Michael

Hopefully this means some lasers for huge hard points. I love my PAs on the Corvette but it is woefully lacking in sustained fire power. I will be using it till the paint wears off but it would be nice to use the C4s for lasers and all the rest of the hard points for multi cannons and a cannon!
 
"- Changed the bindings of the X52 pro to deal with the issue of not being able to scan. Hard points now deploy by default when a trigger is used and other controls are put in line with the normal x52"

*CRIES TEARS OF JOY* THANK YOU FRONTIER ;W;
 

Ozric

Volunteer Moderator
"- Changed the bindings of the X52 pro to deal with the issue of not being able to scan. Hard points now deploy by default when a trigger is used and other controls are put in line with the normal x52"

*CRIES TEARS OF JOY* THANK YOU FRONTIER ;W;

What does it mean though? As Michael hasn't answered my question. I have a x52 pro and I've never had any trouble with being able to scan. I am now also worried that it will deploy my hardpoints on pressing the fire button even though I have that option turned off.
 
Anyone else getting the sync stuck ~85% of the way through? Mine sat there for a few minutes, no sign of activity (it moving, hard disk nor network bandwidth use). So I restarted the launcher, it sync'd up to the same point and stuck again now. My ISP is PlusNet in the UK.

Edit: Using a ruler to measure the progress bar, make that 78.5% of the way through.
Edit2: Finally woke up and completed.
 
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Super awesome list, I cannot wait.. speaking of which, has there been any word on when beta might be done and dusted? Please don't say soon ;)
 
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