Horizons to Odyssey whats the path where are we going this expansion?

I am not to sure the OP’s point.

There is a big differences between Horizons and Odyssey not mentioned.

1) Poor performance in Odyssey
2) Lack of VR support
3) Different planet tech
4) Odyssey now dead end on consoles
5) Problems with new planet tech will get no future updates or improvements
6) Odyssey lighting has many inconsistencies and darkness problems

Odyssey is like a bad movie sequel
 
I was hoping base building would become a thing but I understand it won't be implemented ever. I understand Odyssey get's bad or mixed reviews and what little I've played with Odyssey, I am probably of the minority opinion it's good for a lack of better words.
 
Lets have a discussion. Here's a rough stab at all the things we got with Horizons so what do we think is coming?

Horizons:
Landable Planets - Major
Wing Missions - Minor
Multicrew- Minor
Ship-Launched fighters- Minor
Engineers - Major
Changes and redesign of exploration including night vision - Minor
New ships Krait & Chieftain - Minor
Thargoid combat - Major
Guardians - Major
Fleet Carriers - Major
Powerplay - Major


Odyssey
Plantery settlements and on foot gameplay - Major
Fleet Carrier updates & Changes - Minor
Rework of the galaxy map and many aspects of the UI - Minor
Thargoid on foot combat - Rumoured
Rework of major game feature - Powerplay or Crime & Punishment - My opinion

What else do we think commanders?

Anything I have missed?
I thought there was a "Roadmap" of sorts they released a few weeks ago?? It wasnt very promising and confirmed there is no real plan for anything exciting on the Horizon...
 
So you wanted them to charge for Beyond? Interesting idea - most people go the other way and point at the other game that's done continuous free updates like ED - NMS. But you do you (y)
Dont hear what I didnt say maybe. Never said to charge for Beyond, I said they needed to create some PREMIUM content in all those years. Beyond filled up 5 years of developed content in your mind, and was of PREMIUM quality? LOL, ok bud.
 
Dont hear what I didnt say maybe. Never said to charge for Beyond, I said they needed to create PREMIUM content in all those years. Beyond filled yup 5 years of content in your mind, and was of PREMIUM quality? LOL, ok bud.
If you dismiss all the content then you are correct that there was no content. Sadly for you the truth is there was usually 3 or 4 updates a year.

As you say LOL, ok bud.
 
If you dismiss all the content then you are correct that there was no content. Sadly for you the truth is there was usually 3 or 4 updates a year.

As you say LOL, ok bud.
Except I didnt dismiss anything, I pointed out there was a need for more premium paid content (ya know to fund the game, and hire top level devs). not just FREE CONTENT UPDATES. there should always be free content updates, kinda like Stellaris does, and optional paid DLC to fund and support further development of the game. premium paid content was the missing ingredient. You keep hearing things I am not saying.
 
Except I didnt dismiss anything, I pointed out there was a need for more premium paid content (ya know to fund the game, and hire top level devs). not just FREE CONTENT UPDATES. there should always be free content updates, kinda like Stellaris does, and optional paid DLC to fund and support further development of the game. premium paid content was the missing ingredient. You keep hearing things I am not saying.
Keep digging.
 
I dont think Odyssey is a complete DLC or finished content, no way!
Looking back at Development of ED, i am pretty sure they said hard No to player owned bases. But Ship Interiors and EVA they had it in the plans from the start.
Yea i also was a bit dissapointed when CM last year said it wasn't in their plan, but than they went and added them to Fleet Carrier. Looks like they changed their minds and went with original plan, or maybe they were just talking about near-future plan like 6 month or so, hence it wasn't in the works yet.

But FC Interiors is the best guess that Ship Interiors are comming. Because they had no reason at all to do FC Interior - no one was even asking for them. So maybe it's a part of their long term plan.
David Braben has always had a vision for interiors and we do have them with carriers and stations. I think in flight interiors like Star Citizen may not come due to instancing and the fact a lot of in flight mechanics would need changes. I hope we get derelicts and crash ship interiors they are a lot easier to do with the static asset nature. I do think we'll see more content added to Odyssey just like Horizons. Future DLC and content needs further purchase the game needs money to continue sales and arx are just a small part of income.
 
I dont think Odyssey is a complete DLC or finished content, no way!

David Braben has always had a vision for interiors and we do have them with carriers and stations. I think in flight interiors like Star Citizen may not come due to instancing and the fact a lot of in flight mechanics would need changes. I hope we get derelicts and crash ship interiors they are a lot easier to do with the static asset nature. I do think we'll see more content added to Odyssey just like Horizons. Future DLC and content needs further purchase the game needs money to continue sales and arx are just a small part of income.
you are correct sir.
 
Personally I think they ran out of time with development and pushed out what they had more or less ready for the EDO release. I wouldn't say that it's impossible that it will turn into a season instead of having been the complete DLC.
 
I'd be out... If I wanted a subscription game, I'd have bought into one.
There may be a few other players who also didn't want a subscription model.
I as well will bounce. That's old school. Many modern games today don't do pay to play subs. WoW and ESO but I think the latter is trash anyway. Custom skins/contrails or the likes is the more contemporary way to get people to pay. JMO of course.
 
Not to dismiss the valid criticisms of the Oddy launch, but don't you wonder if/how things would have turned out differently if we weren't in the midst of a global pandemic?
 
I disagree, they concluded that the public didn't like paying upfront for a "Season" of promised updates due to the poor (v expectation) sales of the DLC and saw an issue with Horizons going way over its original intended time span by a year and the community perception of half-baked content, a combination of both would have been a big disruption to the original funding model. It was stated as such by the time it was finishing around 2017. Beyond Season was basically a gift to the community and was striclty limited to one year, at the time it was painted as a sort of apology for the protracted completion and the resulting loose ends created by the long list of Horizons promises by refreshing some of the untouched core gameplay loops. But I would imagine it was also about re-enforcing the core product for the impending long development gap of the New Era.

Fundamentally, the fact is that FDev turned Horizons into a bit of a dog's dinner and then said "We don't like the idea of doing that again".

Honestly, I'd be interested to hear from anybody who thought Horizons didn't provide good value for money overall.
Let's face it, Horizons kept ED in development for more than half a decade... all for 20 quid!

The problem is, if FDev's production team was on their toes, Horizons should have lasted 12-18 months, should have been feature-complete and bug-free by that time and they should have had another expansion (either season or standalone) ready to ship at the end of that time.

However, none of that stuff occurred and FDev had LEPers to answer to, so they kept plodding away at Horizons, used Beyond to revise some stuff that needed doing to the core gameplay (the navigation updates) and then threw in Nu-mining to give Beyond some real value (and, fair play to them, nu-mining WAS an impressive addition that they didn't really need to add to a free product).

In that context, it's obvious that FDev would feel like they don't want to do a "season" again but the point is that it's their own fault.
If they'd got Horizons "finished" in a realistic time-frame and had a follow-up ready to ship, they wouldn't have had to keep on supporting Horizons for so long.
 
I as well will bounce. That's old school. Many modern games today don't do pay to play subs. WoW and ESO but I think the latter is trash anyway. Custom skins/contrails or the likes is the more contemporary way to get people to pay. JMO of course.
Yeah a lot of them moved to lot box schemes aka gambling, overpriced cosmetics, obfuscating their currency, your data etc. to pay for the servers and man power to give away these games. I would rather have a sub because for the most part it is transparent.
 
Personally I think they ran out of time with development and pushed out what they had more or less ready for the EDO release. I wouldn't say that it's impossible that it will turn into a season instead of having been the complete DLC.
They released Horizons and then Beyond, but then all those other things came along like Planet Coaster and Planet Zoo and Planet Dinosaur (Yes, I know - it's actually Jurassic World but I was on a roll). I watched as not a lot of things were added to Beyond, but I figured they were figuring out how animals and such move around with the other games and thought maybe they're practicing for worlds with atmosphere and things walking around on them.

Then someone at FD said "OMG, we've done nothing with atmospheres or other living things (like plants) for almost 8 years! We gotta put something out quick." We heard that 100 programmers were working furiously on Odyssey. 100 of them. For almost two years.

Those of us (not me) that did the alpha testing were happy with what they saw. Made suggestions, which were implemented. Saw improvements over the several weeks it was alpha tested. Everyone was happy with it.

We ended up with the alpha 1.0 version, resulting in a lot of salt. No one understood why we didn't get what was end of the alpha test results or why no beta test was done to smooth it out. And then there's the console issue.

So, instead of progressing, FD spends almost a full year (and here comes update 12) to patch and fix and improve stufz.

Well, after update 12 I sure hope Odyssey is fixed enough were FD can finally take the time to apply their vast resources to creating different types of atmospheric worlds, gas giants (space whales) and worlds with creatures walking around on them. Creatures that may try and eat your ship. Or you. Or both. Opportunities for big game hunting (hey, they've created new creatures for us - let's shoot them and maybe eat them, mount a head on the wall of the bridge of our fleet carrier). Maybe find plants that can produce much-needed medicines. Take a type 9 down to some world and harvest food. Or animals for Kumo burgers (lord knows that last guy, er, burger was a little stringy and tough).

I think 100 programmers can afford to give it a try, anyway.
 
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