How big do you think the Elite Dangerous development team currently is?

"The Orangerie is currently the headquarters of Keen Software House and GoodAI. Keen Software House is an independent game development studio best known for its best-seller Space Engineers (4 million copies sold). GoodAI, is a general AI research company building human-level artificial intelligence. The two companies are made up of over 65 researchers, developers, engineers, programmers, artists, and more."

Egosoft employees - 20 (https://www.gameswirtschaft.de/wirtschaft/groesste-spiele-entwickler-deutschland-2020/)
 
...I am genuinely annoyed by the poor comms from Frontier on future content and the fact they seem to be hiding everything behind a "narrative" excuse - we do deserve more information and better management...

Stop asking for improved comms and more info relative to what we get. I'm heading into ten years with the project; it will be what it has been. Frontier are unwilling or unable to consistently do better. I believe that Frontier employees are professional people there, ones who are asserting their will; the history of communication and management you lament has been intentional, and purposeful. I can't assign anything else to human beings who take money everyday for their job; this IS the intended output and outcome. No more excuses, Frontier is doing precisely what they think is right to do...they haven't fallen into a "bad communication cycle," or a "period of difficulty." Their intent is expresed through their communcation and observable management.

So I stopped asking for more/different, and acept what's given. I suggest you do so too. Of course, my commitment of resources to game time, the game store and the game community has also moved in the direction of that clarity, that understanding (and on to other game projects). It's some aberrant form of interesting to check in however, to see what's what. And what's what? Same-same...
 
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