Poor wife...more than 1, less than 1.000.000
to be precise:
Poor wife...more than 1, less than 1.000.000
to be precise:
(Abbreviated) ... It would also be more interesting if instead of one race spread across dozens of systems, there were dozens of different races each in their own single solar system. The idea that FTL would be ubiquitous to all races with tech seems like a stretch. It'll be decades (if not longer, if at all) before humans colonize our own solar system, let alone other solar systems.
(Abbreviated)...
Seems pretty realistic to me (emphasis in quote mine).
... devoid of everything except countless Guardian ruins and relics scattered across a large swath of the galaxy, multiple forms of life (on airless planets no less) scattered across the ENTIRE galaxy (way more than what is realistic IMO), INRA bases out in the deep, generation ships (each with their own story), and all sorts of fascinating stellar phenomena. And then there is the human Bubbles, which are jammed packed with all sorts of things to discover and explore. I seriously doubt people saying "Elite is devoid of everything" have actually discovered everything (or anything), because otherwise they wouldn't make such ridiculous claims. Even I, listing all these things I've seen after years of exploring in Elite, haven't seen everything out there.In Elite, it's used as an excuse when it comes to the galaxy being devoid of everything [...]
... devoid of everything except countless Guardian ruins and relics scattered across a large swath of the galaxy, multiple forms of life (on airless planets no less) scattered across the ENTIRE galaxy (way more than what is realistic IMO), INRA bases out in the deep, generation ships (each with their own story), and all sorts of fascinating stellar phenomena. And then there is the human Bubbles, which are jammed packed with all sorts of things to discover and explore. I seriously doubt people saying "Elite is devoid of everything" have actually discovered everything (or anything), because otherwise they wouldn't make such ridiculous claims. Even I, listing all these things I've seen after years of exploring in Elite, haven't seen everything out there.
Now if you think Elite should be NMS where every single planet is full of aliens and buildings and relics every 5 feet, I would strongly disagree. When every rock on every beach is a diamond, diamonds become worthless.
I was just replying to your statement that the "galaxy being devoid of everything", which I'm beginning to think not even you believe, seeing that you've seen all these things for yourself.I've seen most alien species, be it on surface or in Lagrange clouds, all the Thargoids, all the copy paste guardian stuff from years ago, every single location, base and megaship of the Azimuth saga multiple times, all star types and celestial bodies, most nebulas, all the generation ships, etc.
I was just replying to your statement that the "galaxy being devoid of everything", which I'm beginning to think not even you believe, seeing that you've seen all these things for yourself.
I also think exploring is different that treasure hunting. I was finding amazing undiscovered systems before I stopped playing, including systems with binary ELWs that now have my "first discovery" tag on them. None of these systems had a form of life never discovered before (though I do have my name in the CODEX somewhere), or a Guardian ruin, or something nobody has ever seen before, but to me that's more akin to treasure hunting than it is exploring. I don't know if Lewis and Clark ever found treasure in their exploration, but regardless, for every Lewis and Clark there are dozens of non-famous explorers in history who just found another undiscovered "average everyday" hill or river. They are not household names because they didn't discover a pyramid or tomb or unknown tribe or exotic animal, but that doesn't mean they weren't explorers.
Again, if there was pot of gold at the top of every single hill on earth, that would be no more special than if there was no gold at all.
panther clipper is in the game files and it was updated . they wont release it probably because they have it planend for later in the game :CI'm presuming that you are talking as a serious software developer yourself that knows what they are taking about, rather than a naïve user that believe that writing software involves just telling the computer to get on with it. If they are doing it properly there is design, prototyping, coding, testing, documentation, not to mention generating performance metrics, attending meetings and filling in time sheets.
Do you have any idea of the number of lines of code that needed to be changed to get the changes required for, say update 14? Or how many hours of testing went into it? It was a lot, but still not enough. Do you have any idea of the number of staff that are needed in addition to the software developers. There are graphics designers, audio specialist, management, admin, testers etc. Do you want us to include those in our estimates? There are staff that work on more than one product, do you want us to include those as whole numbers or as a faction of the time they spend on ED?
Now communications, that's a different matter. They employ a reasonable sized team to do that communication. They do a fantastic job despite having their hands tied behind their back and a long list of things that they are not allowed to say. Just as an exercise, try to describe update 14 without mentioning the Thargoid war. You will probably come up with the same "I'm very excited" as Arthur did. Why is there the lack of information? Probably because at any stage in the design, prototyping etc they may decide that either the current design is not viable or that they are getting feedback that the user base does not want it. They do not want to raise expectations beyond what they will actually achieve. Just look what happened with the Panther Clipper and ship interiors.
Even if you did manage to achieve this, whilst making a profit and keeping your shareholders happy, you would still have the salty members of these forums who believe that because they paid £20 eight years ago, they are still entitled to whinge and moan that they deserve better. If you truly believe that you could do better then send them your CV. I'm sure they would love to hear from you.
yes development is so slow that they relased a dlc caleld odessey ... i mean my guy do you own the game ?Ultimately, the team size is irrelevant. But I think it's fair to say Elite's development pace has been very slow for years now.
Everyone has heard how hard software development is, but that's not the main reason. At some point Frontier decided to put Elite on the backburner. They focused on developing the company instead of developing Elite. Fair enough, but disappointing for fans of Elite.
what games?In all honesty some indie games have been amazing for what one man can do so it doesnt matter how many people work on it, more for what they can do with the team they have.
That was two years ago, my slowpoke. What a silly argument to make in the first place.yes development is so slow that they relased a dlc caleld odessey ... i mean my guy do you own the game ?
Evochron Legacy to name one ( https://www.starwraith.com/evochronlegacy/ ) hes also made loads of other space gameswhat games?