G'day all.
CD CERBERUS, thankyou for your well written comments. I will purchase the Asp Explorer on my next run to the big smoke and kit it out, the better jump range will defiantly be an advantage and will boost my cr/per hour.
yours aye
D38
You won't regret your decision. She's a beaut to fly too.
Couple of final points now you have come to a conclusion:
1) You may need to visit a couple of (nearby) LYR systems in order to get the exact modules you require @ the 15% discount. Again, Inara.cz will help you here - although once you are in his exploited systems it will be a jump or two maximum to fully get it done
2) Mines are generally considered, at the moment anyway, to be excellent for use in getting on your way after a interdiction. Note that you should place these on the 4 Lower (small) hardpoints to ensure that you don't detonate on your own ship. I can tell you that doing so works in almost an OP fashion, but most importantly, breaks the interdiction cycle to a certain extent even if you don't kill them. The "top" mounted medium Hardpoints I leave to you.
3) Put your Point defence on at least 1 of the rearward utility mounts. If you favour the "run at them" method of High waking, then plop one on the top centre front too just in case - you are never going to shield tank this baby so don't bother with too many boosters. It is also a fairly large target so I don't find chaff overly useful either. Use speed and agility to evade.
4) I run a 5A fuel scoop on mine: this is probably overkill, and you can certainly get away with a class 3.
5) Get an ADS. Might as well make creds on all those long cargo runs. I have one on (almost) every single one of my ships and you rack up a million or so even in the bubble travelling from A to B
6) Get the gold paint job. Looks awesome!
Sit back in the chair, pop a cold one and bask in the fact that you have a ship that will probably never leave your stable. If it does, I bet you go back and purchase it again at some point. It really is that good. (mental note to self....hope FD doesn't nerf it.....)