Maybe but you have no proof
My speculation can be ignored just as easily as anyone else's speculation, including your own.
Maybe but you have no proof
Maybe because they don't have a problem with 1 kill counting towards multiple missions?
They can't fix it easily because they don't know how to do it yet, it was on the live stream. The problem is that they can't tell which kill should affect which mission, until there is a way for the player to chose it's unlikely to change.
PS
And since they are actively discussing various workarounds to fix it we can be dead sure that they have a problem with it.
Show me where specifically on which livestream they specifically talk about how kills counting to more than one mission is a problem and I will relent. Otherwise, we just know they have a problem with them in some way or another, whether it be too much payout, too many missions at once or whatever.
Around minute 15-20, can't check right now (watching TV and can't turn the sound on )
https://www.youtube.com/watch?v=gTXNK9Vuemg
Show me where specifically on which livestream they specifically talk about how kills counting to more than one mission is a problem and I will relent. Otherwise, we just know they have a problem with them in some way or another, whether it be too much payout, too many missions at once or whatever.
I shall expect an apology in my mailbox, along with a sweetroll. Thank you.
They didn't say it was a problem just that they couldn't change it.
I shall expect an apology in my mailbox, along with a sweetroll. Thank you.
Precisely 15:20. I'm on Your side Dr Kaii but I've already had to explain this to someone else that they are having trouble "fixing" it.
Cue flaming about board hopping and massacre stacking.
"FDev Fix the 1 kill = 20 kills" They'll say
Show me where specifically on which livestream they specifically talk about how kills counting to more than one mission is a problem and I will relent. Otherwise, we just know they have a problem with them in some way or another, whether it be too much payout, too many missions at once or whatever.
Oh, look. So my speculation on "Dev can't determine how to assign the kill to a mission" was completely dead-on.
Yes, I'll also take an apology... and not a sweetroll, but a croissant would be lovely.
FD, don't take any notice of all this. Go fix the 'kin SRV scanner. That's really driving us nuts.
I think it's just as obtuse not seeing the other point of view. Remember, a faction is a government. A mission board is a portal into that government's population. It's reasonable to imagine that various organisations and parties inside that population would raise funds to bring in mercenaries to help them win the war that hangs over their lives. A clever mercenary would work for as many of them as possible.
I don't get why this is so cut and dried to some people as being illogical. Then again, every time I explain it, someone new comes with the same arguments and it goes on and on. But hey, you can keep on coming, more people can take advantage of this non-exploit before it gets unfairly nerfed
+1I made loads of cash with the unnerfed Robigo smuggling runs, not just because it was good money but because it was fun.
I earned my cash on release of ED the hard way. Trading, Trading, Trading. For days, for weeks, for months. That made quite some money but wasnt fun at all.
I wasnt mad at the people taking advantage of "Seeking Weapons" back then, nor did i frown upon the Capital Ship kill farmers. Instead i was impressed that people found out about something like this and was happy that they didnt have to do the tedious trading i had to endure.
And then finally when the Sothis thing came up, i jumped aboard to earn some easy money.
(and quickly accidentally killed someone in Sothis so i had to switch to Robigo haha).
I really dont get the hate about those money earning methods. If Player X has 10 Billion in his pocket, it doesnt change your game at all. Not even a little bit.
And lets be real here, the journey from a Sidey to the Conda was a fun ride but the real fun begins when you have copiuos amounts of cash to blow out the window. Flying A Rated Ships is pretty expensive and id rather have ten times the insurance in my pocket then just double. More so with the mad NPCs that pop up every now an then.
I have 1,3 Billion in Assets and thats still not enough to sustain all the ships id like to have one day. Do you even know how much time it takes to get that kind of of cash just through "normal" methods?
Im sure as hell trying that method out tomorrow. Because in the end, the only thing that changes is my bank account. Nothing gets worse for other players, infact you guys wouldnt even know i did this without me telling you.
jump aboard while it lasts or do whatever the heck it is you do in Elite, but just stop with the moaning and enjoy YOUR game.
You say that like it is somehow a bad thing to want?
The day ED has a sensibke and consistant economy, BGS, legal system and just general good population simulation will be a great day for ED imo