How is it possible this type of attack?

I'm flying this Type-10

Now it happened 3 times already:
  • Interdiction (I submit to escape quickly)
  • As soon as in normal flight I switch to Silent Running (I'm shieldless anyway) and I drop one heat sink. This covers me enough to escape in SC. This technique saved me many times from a lot of players and wings.
But there are 2 players (that fly independently, so not in wing), that even if I'm invisible on the radar (because of the Silent Running and the heat sink), they can target my Thrusters and FSD and with one shot (two maximum) can disable my Thrusters and with another set of 2 shots they disable the FSD. This really happens in very few seconds (before the FSD cooling is over).

One was in a Cutter. Another one was in a Cobra (!!!).

What type of weapon are they using to be so precise and powerful at the same time?

You really sally forth in that?

Brave I guess.
 
I'm flying this Type-10

Now it happened 3 times already:
  • Interdiction (I submit to escape quickly)
  • As soon as in normal flight I switch to Silent Running (I'm shieldless anyway) and I drop one heat sink. This covers me enough to escape in SC. This technique saved me many times from a lot of players and wings.
But there are 2 players (that fly independently, so not in wing), that even if I'm invisible on the radar (because of the Silent Running and the heat sink), they can target my Thrusters and FSD and with one shot (two maximum) can disable my Thrusters and with another set of 2 shots they disable the FSD. This really happens in very few seconds (before the FSD cooling is over).

One was in a Cutter. Another one was in a Cobra (!!!).

What type of weapon are they using to be so precise and powerful at the same time?

Firstly, that loadout is a total deathtrap. Negative resistances to most damage and no MRPs.

As mentioned, thrusters on a T-10 are large and easy to hit even with no target lock, especially if you are fleeing in a straight line. There is a reason I normally try to face my opponents until I'm ready to jump if I'm trying to escape while in a shieldless vessel.

Also, emissive is not uncommon, especially for groups of rail gun ambushers, and will negate the advantages of having a low thermal signature, allowing your CMDR's ship and subsystems to be targeted normally.

Sacrificing a tiny amount of cargo capacity (20t max), adding some PDTs (to stop FSD disruptors) and changing evasion tactics slightly would make the ship virtually unstoppable.

I didn't engineer anything because I hate engineering. Is that paper-thin even with the military grade hull?

The only protection bulkheads provides to external modules (thrusters are internal for MRP resistance purposes, but external for penetration and vulnerability to explosive damage) is their damage resistance values...which are the same for military bulkheads as the default ones.
 
The drives are obvious and the FSD is situated central between them on the T-9/T-10 iirc.
You are an easy target, especially without shields.
Without any reinforcement that is even multiplied, it should take 2 shots from a large HYS cannon
to fully disable your internals.
 
I accidentley went into open. I was interdicted by basically three noobs in a wing.
Took them long enough to kill me flying in a straight line and just boosting.
Shieldless cutter, thought I was in PG, was hilarious.
Good thing they dinna have builds like those guys.
 
OP engaging silent running in his t10
source.gif
Lol but I actually escaped a lot of times from wings of players so it's not that bad
 
Lol but I actually escaped a lot of times from wings of players so it's not that bad

Ignore Jason (to a point) If you are not running shields, there is nothing wrong with cycling SR or dropping a few heatsinks to prevent a lock during the cooldown

Your SR/heatsink will work against the majority of cmdrs you come up against, the problem is it won't work against those KB/m CoD warriors that have studied the game in detail... You have to build to survive against those 2% of cmdrs you rarely meet out in the black, or learn to not get interdicted first place.

On the flip side, cut your losses, ask yourself how many times have you had a hull loss?
 
Last edited:
Ignore Jason (to a point) If you are not running shields, there is nothing wrong with cycling SR or dropping a few heatsinks to prevent a lock during the cooldown

Your SR/heatsink will work against the majority of cmdrs you come up against, the problem is it won't work against those KB/m CoD warriors that have studied the game in detail... You have to build to survive against those 2% of cmdrs you rarely meet out in the black, or learn to not get interdicted first place.

On the flip side, cut your losses, ask yourself how many times have you had a hull loss?
Don't ignore jasonbarron, because he's awesome and hilarious and you shouldn't deny yourself all of that!

Also, put on some shields and add a few MRP;)
 
Last edited:
Nearly 3000 armor with no module reinforcement or shields.

Big oof.

Even a weak shield would help prevent your modules from getting smoked immediately— any time you can buy for yourself is good.

MRPs will help soak up some of that damage too.
 
Don't ignore jasonbarron, because he's awesome and hilarious and you shouldn't deny yourself all of that!

Also, put on some shields and add a few MRP;)
Thanks, but I guess I will switch to SOLO and head to mine some Void Opals.
The last 2 CG's costed me too much money in terms of rebuys and useless ship upgrades 😅
 
Have you considered a T9 instead? Even if you just used the two size 8 slots for cargo, and filled the rest with defenses, you’d be carrying more than a T10 and be less vulnerable.
 
Have you considered a T9 instead? Even if you just used the two size 8 slots for cargo, and filled the rest with defenses, you’d be carrying more than a T10 and be less vulnerable.
I chose the T-10 because of the 4 large hard-points (I thought they could be of some use at least to see me less attractive as a prey) and the higher agility in normal flight.
I have a Cutter already fitted but I wanted to improve the RPG and have a better cockpit view during landing.
 
There are some crazy-good pilots with great aim at CG. I can escape most ships using my fast, nimble "cloaked" Hauler, but there are a couple of guys who can one-shot my engines despite my small size. I suspect they are faster than me (most G5 FDLs are) and can get pretty close to take that shot.

This is why I do my serious T9 cargo runs in Solo / PG.
 
Don't get discouraged. You are a total maniac flying that eggshell hulled ship in Open, and I mean that as a compliment. Keep riding the ragged edge and just expect to die a lot. Have fun trying to survive and learn. You can learn a lot by watching how people attack you - and what allows you to survive even a little bit longer. As long as your expectations are to die quickly and often, if you manage to stay alive longer, you will have something to be positive about.

The obvious lesson is that shieldless in a potato is not going to work anymore. So armor that potato. HRP. MRP. Hull Armor maxed (you need to get engineered!). It may buy you a few more seconds to get outta there.

The other lesson is that engineering is absolutely necessary if you are playing in Open and you want to have any chance of survival. Whether you hate engineering or not, it is not optional in PvP.

Don't give up. You're using outdated tactics. Refresh those and you'll do better.
 
I chose the T-10 because of the 4 large hard-points (I thought they could be of some use at least to see me less attractive as a prey) and the higher agility in normal flight.
I have a Cutter already fitted but I wanted to improve the RPG and have a better cockpit view during landing.

Uh, silly me but what do hard points matter to you? Are you going to stick around and give'em what for? Suggestion for Guardian MRP is good. They help soak up some of the damage; running away while able to soak up some is about it for you.

I'm not so good at the small with my Hammers, okay against the medium, but a whale like you're flying, I have that all day. After several scotch whiskeys too. One just can't miss those hansom large drives. No need for sub-system targeting with those "huge tracts o'land" on your hind end, the Mk 1's with NV are just fine (even having to close one eye). And with the super pen who knows what else gets a taste. Sauce for the goose.
 
Last edited:
Back
Top Bottom