How realistic are this game's ambitions?

Their biggest game up to ED is Roller Coaster Tycoon III. It was an okay game. They've also made some aborted attempts at games, also on the okay side. Really, for me, anyways, ED is an okay game as well, just that personally it strikes a massive nostalgia chord I have a hard time resisting: same with Microsoft Flight Simulator, OOTPB, and to a certain extent Railroad Tycoon, Sim City, and yep, Roller Coaster Tycoon.

The things that Frontier seems to want to add definitely do not strike a chord of nostalgia in me. Nastalgia, the nasty aspect of it, maybe. Planetary landings in Elite: Frontier were a chore with no real advantage as opposed to communing with the space stations (no advantage that I recall), and the cobalt blue space hangs in my memory of game design decisions gone bad because someone wanted complexity for the sake of complexity.

So true, what I want is Elite/Frontier with multiplayer. If I was FDEV I would get Ian Bell back onboard and get some ideas from him. Look at it this way Elite a classic, then they slip. Frontier although a technological achievement was clinical, FFE has some new ideas but still rather clinical.

Bell might bring the comedy element to ED and make it a future classic
 
I don't think they're realistic at all. The stuff proposed, walking around stations, planet landings etc are basically an entirely different type of game that will need to be built from scratch and then bolted onto the existing game. I don't think that'll ever happen.

I really wish they stuck to producing more of the same, but flesh it out. More factions for powerplay, more ships and more modules of different types. Maybe have intergalactic hyperspace gates to other galaxies (the Large Magellanic Cloud would be a good start), where alien races rule, with their own factions and ship types.

That would be feasable.
 

Robert Maynard

Volunteer Moderator
I don't think they're realistic at all. The stuff proposed, walking around stations, planet landings etc are basically an entirely different type of game that will need to be built from scratch and then bolted onto the existing game. I don't think that'll ever happen.

I really wish they stuck to producing more of the same, but flesh it out. More factions for powerplay, more ships and more modules of different types. Maybe have intergalactic hyperspace gates to other galaxies (the Large Magellanic Cloud would be a good start), where alien races rule, with their own factions and ship types.

That would be feasable.

Frontier were involved in the development of The Outsider (never released) which presumably used an earlier incarnation of the Cobra engine - I expect that a lot of that codebase is still relevant with respect to the EVA DLC.

[video=youtube;Glr71X-cr84]https://www.youtube.com/watch?v=Glr71X-cr84[/video]
 
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Their biggest game up to ED is Roller Coaster Tycoon III. It was an okay game. They've also made some aborted attempts at games, also on the okay side. Really, for me, anyways, ED is an okay game as well, just that personally it strikes a massive nostalgia chord I have a hard time resisting: same with Microsoft Flight Simulator, OOTPB, and to a certain extent Railroad Tycoon, Sim City, and yep, Roller Coaster Tycoon.

The things that Frontier seems to want to add definitely do not strike a chord of nostalgia in me. Nastalgia, the nasty aspect of it, maybe. Planetary landings in Elite: Frontier were a chore with no real advantage as opposed to communing with the space stations (no advantage that I recall), and the cobalt blue space hangs in my memory of game design decisions gone bad because someone wanted complexity for the sake of complexity.

Different strokes different folks
I look forward to being able to touch down on a planet side star port, even if that offers no advantage or difference.
And I am not talking about any getting out of the ship, just being able to enter the atmosphere of a planet and touch down and an open air star port, of dock in one of the Air locks on the Airless worlds ala FE2
Throw in traffic from the planet to the station and back and then everything just feels right, as at the moment the Space part seems divorced from the planets below, in terms of a living world. Like the planet dwellers and the space dwellers never mix and are cut off from one another.
The city lights was a perfect example of how the world can be made to feel more real.
 
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So far, the "release an unfinished tech demo at a crazy price" doesn't seem to work in favor of ED and FD.
In 10 years, they could complete all planed. Except they will run out of money and players. This sudden friendship with the big bad Steam is an indication that independent sales don't go as well as expected.
 
Elite original and Frontier 2 were ground breaking games that gave us new ideas! I expect the same from Elite Dangerous just have to be patient and wait. I expect Steam sales, paid addons and other shop items to keep generating content and money to keep the game going. Compare World of Warcraft now and then hopefully EliteD will take the same path and become an epic game.
 
This sudden friendship with the big bad Steam is an indication that independent sales don't go as well as expected.

I would ask why wouldn't expand into a market that is there and might capture a good volume that Independent sales might not, every company I have worked for is always looking for new media (as in medium plural) to attract sales, but that is not doubt done to death in the steam thread, so I will look there.
 
Elite and SC are different games...
for starters SC is 100% pure fantasy with almost no regard to realism (not allways a bad thing)
Elite is based as close as possible on real life rules of the universe.

they both have the same intentions for gameplay but doing all the same in different ways , by the time SC is out elite will still have tones of players and it will have more to offer than SC , like it already does
 
Hello there

I think that ED will be what Braben envisions rather than what we envision, which isnt necessarily a bad thing.

As to OP getting his/her/its hopes up, well, always manage your expectations and you wont be too upset with any eventuality.

Personally, im not expecting boarding actions but if they do appear I hope they won be third person as seen in Outcast so I dont raise my hopes too high. If it turns out they are in the third person, then meh, there's other games I can play.

Now, that's a little cynical but im not going to invest too emotionally in ED being what I've pined for since the 80's being exactly what *I* want.

We can advise and guide the devs by giving salient feedback but ultimately its going to be what it will be.

I think it's unlikely that they will announce goals that they can not reach within time or budget (it does happen but its not likely).

Im positive they will achieve what they have set out to do. Whether it will be what some folk want is a very different matter.

Rgds

LoK
 
10 years? lol
Once Star Citizen comes out no one will be playing Elite Dangerous except like 100 fanboys that are on this forum.

Yep and with the muppets over there playing that the rest of us can enjoy this game
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They are all technically possible, but very unlikely in the reasonable future given how long it has been with many release promises still not completed.

As another current thread shows, we're still waiting on a Spanish translation that was promised to be in at launch. If they can't translate text files, coding an FPS is way out of reach.

The already have a FPS. It's called The Outsider. It uses the same Cobra engine. So, you see, much of that work is already done.
 
This is David Braben, not Peter Molyneux! I've watched this grow from the beginning and I've seen the considerable rate and quality that FD work at. Even the first alphas were above the quality I normally expect from alpha builds. They launched earlier than I would have, but they don't seem to have slowed down.

The visions and plans of the DDF and so on may not all survive contact with the realities of development - Braben thought offline subtracted too much from the game, for example - but there's a rough general roadmap and the big goals are attainable. Steam sales must have been very good (still in 'top sellers!') thus providing a nice extra boost, and major expansions will be paid for a good proportion of players (who weren't higher-tier backers). I've got no crystal ball, but FD seem to be financially solid with a well-proven engine and a well-proven team, and have planned far ahead when designing.

I think it's doing just fine, and I'm also looking forward to the future.
 
I was going to write some long winded thing about something something Star Citizen something EVE something X: Rebirth.

I love Elite: Dangerous.


As for whether or not the long term goals are achievable, I will say this, Elite was a solid game at release. When you start with a game this solid at release, the future looks good.
It's that whole religious parable about the two brothers who built houses in the desert. Elite was the one with the solid base that will weather the storm.

As for whether or not people will be playing it in 2025. Are you serious? WoW was released over a decade ago, people still play it. EVE was released over a decade ago, people still play it.
 
End of the day ED worked out of the box, never had a crash , no issues , just the exploits by players , is the problem for most, but they have private servers to get away from those types. Would like to see multiplayer have 100's of players, not just a few here and there around busy hubs Murders would be pounced on then.

Stations need people I know ED is a space simulation game with some MMO elements, but still would like too see a lot more people online at once around core system , farther out you go the fewer people
I play online but feel I'm playing a single person game , most of the time.
 
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10 years? lol
Once Star Citizen comes out no one will be playing Elite Dangerous except like 100 fanboys that are on this forum.

Oh yeah when is it coming btw? other than a hanger you walk around for 60 million bucks?

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looking at current stuff out there like no mans sky I think planetary landings are very possible sooner than we think
 
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