Yeah, how about I come at you with drag munitions and and FSD interrupt so we can test that theory?
The fact that we have modifications made specifically to prevent you from flying effectively invalidates that entire point.
Let's run with this. I play pretty well exclusively in open, assuming you also play on PC in theory you could get me into the same instance as you & use those special effects to keep me there.
However.
I know you are after me, I can just go play solo until you get bored.
Assuming I don't don't do that, how will you find me? If I'm not on your friend list you are relying on luck. Finding any player (as a ganker) is easy, finding a specific player that isn't going out of their way to help you is near impossible.
But let's say you find me, and you spot me in supercruise. You have to get a tether on, and I can just double-tap J to do an emergency drop, high wake, log out before my ship is in danger, switch to solo, whatever. Or just go full throttle out of the system plane & lead you on a merry chase. Or just high wake away.
But let's say you outmanouver me in supercruise & get a tether on. I'm probably not going to fight the interdiction, but I can submit & boost turn, I can tank a bit of damage or avoid getting hit because I made sensible ship & defensive loadout choices.
At every stage skill & experience play a part.
And first you have to find me
I understand how you feel about being attacked, but there is so much you can do to avoid conflict before ever needing to worry about what special effects you will be hit with
