Guide / Tutorial How to dock an Anaconda without risk

This is a way that you will be able to dock an Anaconda. You can dock one like anything else if you like but this way works for me and it is precise and works every time. It also avoids overshoot of the docking pad and the pad number is irrelevant.
This will work for any ship just adjust the bit about where the cockpit is i.e. the first line.
Everything else is the same (although only really relevant for large ships)


Docking the Anaconda is an art but:

The cockpit is right at the top so you have to go through the letterbox so you think you are going to scrape the paint off the roof (suggest 40-50m/s)

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Always dock and undock with the landing gear DOWN (the ship isn't actually larger and it allows thrust buttons to work)

Bind 8 buttons to thrust left/right/up/down/forward/back/rotate left/rotate right - These will be your docking controls. I bind these to a cheap numeric keypad bought for £2 off ebay and labelled with a labeller.

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The actual pad number is irrelevant using the location circle.

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When you this method you are effectively landing on instruments so no need to mess around turning in the station

Using this method you will hit the pad every time whether it is next to the letterbox or otherwise.


Docking.

Align perfectly away from the station 1-2Km then rotate with station very slightly high and enter like you are going to scrape the roof but not quite.

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Once inside switch to buttons and thrust only forwards whilst looking at the docking pad locator.

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Keep moving forwards slowly until the dot reaches the edge of the circle (use thrust back if it becomes a hollow dot)

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Now use rotate left/right until the dot is at the bottom of the circle.

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Now use thrust down until you see the number of the pad in front of you then make minor adjustments using only left/right/rotate left/rotate right.

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Continue thrust down until you see the docking hud

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Use thrust left/right/forwards/backwards/down to land slowly.


Leaving the station.

Only use one thrust at a time.

Use only thrust upwards until you are at the height of the letterbox (if you are at the absolute back of the station then once clear of the moorings and the station furniture thrust forwards about the length of the ship to avoid the rear lighthouse)

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Now use rotate until you are rotated with the letterbox

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Use left/right to get central.

Move forward and look the the station interior from the middle of the letterbox as it comes round to your ship and use up/down so you are slightly above centre

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Keep moving forwards and you may appear to go up this is because of the shape of the ship. Adjust using thrust up/down buttons again keep moving forwards until you are outside then press thrust harder till you are clear maybe 40-60m/s

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The above works every time.

It appears quite slow but after 4-5 goes it gets quicker and now takes no longer than normal.

Using the buttons is more precise and avoids forwards/back tilt.

The station rotates with you whilst inside so using the buttons avoids quick movements and you can be very accurate - your ship just sits there until you exit the dock.
 

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Last edited:
"Always dock and undock with the landing gear DOWN (the ship isn't actually larger and it allows thrust buttons to work)"

You mean with the landing gear not retracted, right? So that the thrusters don't work.
 
"Always dock and undock with the landing gear DOWN (the ship isn't actually larger and it allows thrust buttons to work)"

You mean with the landing gear not retracted, right? So that the thrusters don't work.

"Not retracted"=="down" (just to avoid you confusing people). Having the forward and backward thrusters working would appear to be the object of the exercise.

retracted, adj.1

1. Drawn or pulled back; drawn or turned inward.
 
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I prefer the 4 pips to shields + 5 shield boosters full throttle hull slam and scrape parking technique.

The Conda is tough, it can take the abuse. No need to be dainty with it.

Tower: You see that strawberry colored smear back there?
You: Yeah?
Tower: That was your marshaller.
 
"Not retracted"=="down" (just to avoid you confusing people). Having the forward and backward thrusters working would appear to be the object of the exercise.

Clear as mud.

Forward and backward thrusters work regardless of landing gear retracted or deployed. On the other hand, boosters doesn't work when the landing gear is deployed.
 
Good thread OP - thanks for the information.

I am not lucky enough to own an Anaconda but I think it will be useful in the future.

I prefer the 4 pips to shields + 5 shield boosters full throttle hull slam and scrape parking technique.

The Conda is tough, it can take the abuse. No need to be dainty with it.

This made me chuckle - thanks a lot - +1 rep commander :)
 
Once inside switch to buttons and thrust only forwards whilst looking at the docking pad locator.



Keep moving forwards slowly until the dot reaches the edge of the circle (use thrust back if it becomes a hollow dot)

Having flown into stations hundreds of times without seeing this I was sceptical about the process - but I just flew out and back in again and, sure enough, the dot shows the position of the pad - very useful when you can't pick out the number when first entering - "learning all the time" as Benny Hill used to say
 
Shield boosters have made this really a non-issue with the Conda. A while back before those came out I lost a Conda by accidentally boosting then crashing broadside into the station. With boosters I can do that on purpose and lose only one shield ring with only two pips in system, rest in engines.
 
By landing gear DOWN I mean DOWN as in DEPLOYED/IN USE.... I didn't think DOWN was confusing :S

This brings the docking thrusters into play and also has the useful side effect of turning off BOOST.

- - - Updated - - -

This thread gives a virtually risk free docking procedure for new Anaconda pilots. I'm not suggesting that anyone else's options are wrong just that this works and is nice and precise so taking away the panic.
 
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