Modes How to incentivise Open without buffing its rewards

verminstar

Banned
Open has wings whereas solo does not...surely then some consideration fer those solo players who have to do everything on their tod should be thrown a bone? Nah that wouldnt fit the open agenda where the rewards trump every other mode in an effort to get more fish in the barrel which is what this entire 'debate' is about.

Sorry op but threads like this are becoming predictable as it simply uses the same recycled arguments to achieve the same damned thing...more fish in the barrel.

Points fer effort but no cigars fer originality because this argument is not new, doesnt matter what new clothes ye give it cos its just the same old argument underneath and the outcome will be exactly the same as the previous umpteen arguments where the OP would always argue it was a new argument.

See the pattern emerging yet? And as fer the vocal minority who keeps putting these arguments down...I can see just as many open players doing their best to ridicule anyone who chooses a mode they dont think should even exist. Its a merry go round argument in that it will never end, but they aint half entertaining when they appear on a day to day basis fer the past couple years. You guys really are the gifts that keep giving because yer arguments are so blatantly transparent ^
 

Deleted member 110222

D
Should I write an open letter?

Old fashioned I know, but you could post physical to their offices.

Yes, they might not act on it. They might not even have someone who "matters" read it.

But if that happens, it really gives you all you need to know on what kind of consumer input FD really want.
 
Open has wings whereas solo does not...surely then some consideration fer those solo players who have to do everything on their tod should be thrown a bone? Nah that wouldnt fit the open agenda where the rewards trump every other mode in an effort to get more fish in the barrel which is what this entire 'debate' is about.

What do you mean, how is a wing in Private group not the same as a wing in Open, aside from the lack of risk to your wing?
 
What do you mean, how is a wing in Private group not the same as a wing in Open, aside from the lack of risk to your wing?

I seem to be missing the part where Verminstar mentioned wings in Private Groups?

Open has wings whereas solo does not...surely then some consideration fer those solo players who have to do everything on their tod should be thrown a bone? Nah that wouldnt fit the open agenda where the rewards trump every other mode in an effort to get more fish in the barrel which is what this entire 'debate' is about.
 
Do ye need permission?

Old fashioned I know, but you could post physical to their offices.

Yes, they might not act on it. They might not even have someone who "matters" read it.

But if that happens, it really gives you all you need to know on what kind of consumer input FD really want.

As suggested above, I would write to them directly. To me, writing an open letter is more an attempt to gain points with the public than an attempt to achieve real goals.

Sometimes sarcasm is difficult to detect.. my apologies.
 
I wondered if that that kind of pathetic response would be your answer. I thought you were better than that, I guess not.

Would help if you wanted to debate someone that you actually responded to the quote, rather than trying to put words in their mouth too...

Sad to see so little debate and so much talking at each other

Perhaps you should do something about that and actually provide information you're debating about rather than goading people with forum-fu.
 

verminstar

Banned
Hello

I beleive the merits for player characters was change to 0 because it was way to easy to be exploited and to be fair it would most likely be abused.

I dont think rewarding or nerfing the "reward" in a particular mode is even desirable. The fact that the modes exist and that every action can be taken in any mode (except blowing up Players in Solo) is what balances the game. Now some people choose to play the mechanics only in PG/Solo but if they are in PG/Solo others can act against them without their opposition in your mode. Yes they may have other players to contend with but they also have wings which (although instancing breaks that from time to time) the solo players do not. In Open they have the option to have escorts to make your journey safer even against NPCs of course they need people to escort.

Open in many ways is its own reward and I see this because I play in all the modes and when I am in the right mood will always choose open unless my internets is being finicky.
PG has its rewards and so does solo, I just dont see the need for a buff or a nerf.

What I do see a need for is more ways to interact with each other (yes even if it is for those in other modes).

There are many who believe the ability to socially interact with other players is the reward that open offers...when people dont play there its because there are many who play in open but have little to no interest in playing nice, so its means nobody wants to socialize with them. Obviously they dont like this and believe players who choose not to socialize with them should be either forced or bribed to socialize with them.

So...this leads one to believe that if an extra reward is needed in open then those asking know their social skills aint really upto much...if their social skills were better, threads like this wouldnt exist.

Really thats nobodys fault but their own, but they just keep throwing their toys outta the pram anyway because they dont see it like that...they see us as not wanting to socialize and complain that we shouldnt have any place to hide or escape to because we are literally their content.

Its a circular argument that frontier put into sub forums because most everyone else are sick sore and tired of the same old tripe doing the rounds at least once a week, if not more. Its easier to manage when its outta sight, outta mind cos tbh, nobody really cares anymore. Most the threads being created now are from open players who formulate a new argument recycled from a previous argument that go onto insult everyone not in open usually in the OP or at least page one.

The whole thing has become pure comedy gold and is as predictable as it is asinine...but some people just never learn that the issue isnt with the game, its with them. They been told this from day one and still are either unable or unwilling to admit that might actually have a ring of truth to it. Fixing the game wont change that...a ganker today will still be a ganker tomorrow regardless what frontier do with the game...which is why they will never scrap any modes or change the equality of them.

But the gifts that keep giving...they just dont get it and every other day we get a new thread so go and play on. I cant actually remember the last time any of them actually asked nicely and stayed civil...most the time its just trading sarcasm and insults which is fun in its own way I suppose ^
 

verminstar

Banned
I wondered if that that kind of pathetic response would be your answer. I thought you were better than that, I guess not.

Well ye were the one who tried to make an argument out of something I didnt say...in that case either yer reading comprehension is on a par with a 5 year old, or yer just looking fer an excuse to have a slanging match and pulling stuff out of thin air to base it on.

Ye thought I was better than that? That suggests ye actually put some thought into yer comment and considering I never once even mentioned PG, one has to wonder just how much thinking yer really doing ^
 

Goose4291

Banned
Well if you want to silence people not playing the game anymore, then who will complain about the mode system?

Well, I'm still playing, as are the rest of the usual PvP and open mode suspects who seem to get misidentified as griefers, RL terrorists and the ilk on these forums. I and they wouldnt be discussing at great lengths what we regard as game issues if that wasnt the case.

I just find it weird that as someone who regularly counters any discussion of the number of.active players in the open playerbase or community wide in a the game is dying thread with a "only frontier know those numbers", youre happy to cite an active mobius playerbase of 40,000 when frontier only know those numbers.
 
Well, I'm still playing, as are the rest of the usual PvP and open mode suspects who seem to get misidentified as griefers, RL terrorists and the ilk on these forums. I and they wouldnt be discussing at great lengths what we regard as game issues if that wasnt the case.

I just find it weird that as someone who regularly counters any discussion of the number of.active players in the open playerbase or community wide in a the game is dying thread with a "only frontier know those numbers", youre happy to cite an active mobius playerbase of 40,000 when frontier only know those numbers.

That's because those 40,000+ can be verified by purchases of the game. In order to create/join a Private Group in game, you must have purchased the game... (active players or not... those are individual accounts)

Mobius PvE was created with PvE in mind. That doesn't even count Solo players who play only for PvE reasons. (which one can assume if they want PvP they know where to go... and it's not Solo)

Outside of FD showing us actual figures- how else would you propose to verify it?

On the contrasting side- how does the "PvP" community show verified game purchase numbers? All I've seen so far is references to "Reddit" which doesn't verify purchases?

It's all speculation, sure- but in reality you're at a disadvantage if you want to argue numbers without having some sort of proof to back it.
 
Nerf rewards in the other modes!
Sorry, but no. You won't encourage people to play together this way. The problem is a general one. The same as in any other MMORPG: There's (mainly) two different demographic groups.

One wanting to pewpew, the "spaceunkown battlestar" crowd, and another wanting to just play along, have nice ships and clothes, talk to each other, the "sims in space" folks. And a few people in between.

Both are 100% sure they're right and the other guys are wrong. While the first are convinced this game (like all other games) is about competition only, so they despise any non-competitive "victims", the latter despise the non-sim-players for their lack of imagination and never ending crave for victory, cheats, exploits, kills, anything giving a competitive edge. And both will never be able to see each other's point (ok, this is the worst case).

So it's a matter of game mechanics (rules) to enable co-existence in a single online world (in ED terms: "open"). We have to admit Frontier didn't do a bad job by inventing 3 modes plus the ignore function, so all this "getting on each other's nerves" got reduced a lot. Other developers went for separation of PvP and PvE in different servers or in different areas of the online world (i.e. eve).

But i believe "open play" would be even more enjoyable for everyone if there were better or more opportunities for PvP, instead of less rewards for solo/private play. So the way to go (imho) would be concentrating PvP activities. There are in fact conflict situations in ED that are widely accepted as both lawful (within everyone's rule set) and also competitive, mainly in Powerplay - or comparable conflicts between minor and/or great powers in the future. Creating more opportunities for ""lawful" fights along border conflicts and wars, while at the same time increasing risk and costs for shooting down players in an unconsented fight should do. While it should still be possible to play the "bad guy", just with increased risk and costs.

tl;dr: more opportunities for fights within Powerplay (and additional conflicts), less unconsented fights because of higher fines/costs for "criminal" behaviour.
 
Back
Top Bottom