Love all of this. Great 'big picture' thinking.
Frontier cannot say that Elite is all about 'personal narrative' without responding to what narratives the persons (players) are creating. It's criminal that there's no support for the racing communitry; there's no items or obstacles to place, no way to create routes, there's not even a damn clock on foot.
It's also tragic that the 'turning the wheel' initiative has not had the slightest reaction from FDev. This was an initiative by a small number of players but it was open to all (I think I dropped by the relevant station once or twice, read the standing orders on Discord and did some small stuff when I was bored grinding). This was a HUGE amount of work and should have had a real effect on the game. This was personal narrative created on a galactic scale but, nope, it just didnt matter to Frontier.
There are many other popular touchstones (ship interiors currently being a notable sore point).
The community are there, the writers, creators, players; any investment that Frontier put in to supporting community generated content would be returned many times over. A small team on Frontier's side could curate all manner of player submissions and leverage massively more and diverse exciting content into the game.
Instead Frontier seem to think that the only worthwhile gameplay is repetitive grinding.