How very PC of Frontier....

I was tempted to just dismiss your early comment about "SJW something something" as a troll, but then I saw your signature. Do you genuinely not like these handful of gay/ambigous crew member bios? Or people pointing them out?

Absolutely do not dismiss it as hyperbole or internet snowflake sensationalism. Just go look at their youtube channel if you want to see just how batpoo crazy you're trying to have a discussion with.
 
It is a topic because, for all the progress, bigotry survives and should always be confronted for the childish ridiculousness it is.
 
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It is a topic because, for all the progress, bigotry survives and should always be confronted for the childish ridiculousness it is.

Indeed. I'll admit that it may not be much of a topic for this game or forum as is demonstrated by the preceding posts, but I will say it's still a topic generally - having been publicly abused in the street as something that rhymes with 'maggot' [swear-filter evasion, yes] as recently as late last year - the insecure machismo-infected neolithic throwbacks have not quite learned their lesson yet.
 
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Now, if M. Virginia Goodman above happened to gain a combat bonus vs. Slave Traders, or suffered a penalty when engaging enemy ships with slaves onboard, then that bio would mean something, otherwise it's just flavor text, and it has the flavor of cardboard.

What the heck? Why do we not have that?! :eek:
 
A bit off-topic, but... A good number of years ago, I conducted a sociology experiment, which went something like this:

1000 people were asked to participate. Each was given a folding cot, a sleeping bag, and a plastic bin as well as a brief explanation:

"There has been a disaster. You have been relocated to this facility until the situation has been remedied."

The experiment lasted 48 hours, and what we found at the end, and the hypothesis to be tested was that people will segregate themselves naturally.
It was shown to be quite true. Men (roughly 70%) tended to gather with other men. Women (nearly 98%) tended to gather with other women.
Within these groupings, we found that people of similar ethnic background also tended (roughly 70% for white people, 80% for black people, and 90% for various Asian people) to group together.
Among those who did not follow these trends, we found that nearly 90% of those who did not gather with others like themselves did so because they were acquainted with someone from another group.
We also found that 50% of the men and 80% of the women stored their plastic bins (for whatever personal items they happened to bring) under their cots.

It is, from our findings, that there is some measure of human nature that like likes like - we are drawn to and most comfortable in the company of those most like ourselves.

This isn't bigotry - that is actually a secondary reaction. It's not racist or sexist - likewise, these are secondary reactions. It's just part of how we are.

What matters most is what we do - how we act and how we treat others.

And, when the experiment was over, and no one was still told the actual nature of the experiment, we threw a very nice party and everyone had a really good time, though we did get asked a whole lot what the experiment actually was.
---
As to the actual questions - we don't have these sorts of bonuses to various NPC's because it's very likely that was never considered when the system was designed, but with some urging we just might be able to get FD to look into it. It would certainly add some real flavor to our NPC's, and might just give a good reason to hire more than one at a time.
 
What the heck? Why do we not have that?! :eek:

Because we don't like free customisation in Elite, that would add gameplay that wasn't designed to frustrate progress for the length of a ten year plan.

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A bit off-topic, but... A good number of years ago, I conducted a sociology experiment, which went something like this:

1000 people were asked to participate. Each was given a folding cot, a sleeping bag, and a plastic bin as well as a brief explanation:

"There has been a disaster. You have been relocated to this facility until the situation has been remedied."

The experiment lasted 48 hours, and what we found at the end, and the hypothesis to be tested was that people will segregate themselves naturally.
It was shown to be quite true. Men (roughly 70%) tended to gather with other men. Women (nearly 98%) tended to gather with other women.
Within these groupings, we found that people of similar ethnic background also tended (roughly 70% for white people, 80% for black people, and 90% for various Asian people) to group together.
Among those who did not follow these trends, we found that nearly 90% of those who did not gather with others like themselves did so because they were acquainted with someone from another group.
We also found that 50% of the men and 80% of the women stored their plastic bins (for whatever personal items they happened to bring) under their cots.

It is, from our findings, that there is some measure of human nature that like likes like - we are drawn to and most comfortable in the company of those most like ourselves.

This isn't bigotry - that is actually a secondary reaction. It's not racist or sexist - likewise, these are secondary reactions. It's just part of how we are.

What matters most is what we do - how we act and how we treat others.

And, when the experiment was over, and no one was still told the actual nature of the experiment, we threw a very nice party and everyone had a really good time, though we did get asked a whole lot what the experiment actually was.
---
As to the actual questions - we don't have these sorts of bonuses to various NPC's because it's very likely that was never considered when the system was designed, but with some urging we just might be able to get FD to look into it. It would certainly add some real flavor to our NPC's, and might just give a good reason to hire more than one at a time.

Those secondary reactions are sexist and racist by definition of their content. To not consider those reactions bad, that is another question.
 

Deleted member 115407

D
I hope not, I mean consider slavery, then and now, it may take a good while, but I think eventually it will end up being only a small minority at worst.

Those are very different things... and when you say "now", do you mean now in the first world? Or now in the third world where it is still practiced rampantly in some places? When the next big disaster comes, be that disaster political, social, or environmental, do you think "western" values are going to survive?

I mean, acceptance has been going in and out of style for the past 2000 years or more. Why do people think just because it's "kinda ok" now, that that ebb and flow has reached some stopping point? It hasn't, and there are always going to be people who are at odds with it. Sometimes more, sometimes less.
 
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Those are very different things... and when you say "now", do you mean now in the first world? Or now in the third world where it is still practiced rampantly in some places? When the next big disaster comes, be that disaster political, social, or environmental, do you think "western" values are going to survive?

I mean, acceptance has been going in and out of style for the past 2000 years or more. Why do people think just because it's "kinda ok" now, that that ebb and flow has reached some stopping point? It hasn't, and there are always going to be people who are at odds with it. Sometimes more, sometimes less.

Hooray for the inevitability for progressive values! Except for all those other times...
 
A bit off-topic, but... A good number of years ago, I conducted a sociology experiment, which went something like this:

1000 people were asked to participate. Each was given a folding cot, a sleeping bag, and a plastic bin as well as a brief explanation:

"There has been a disaster. You have been relocated to this facility until the situation has been remedied."

The experiment lasted 48 hours, and what we found at the end, and the hypothesis to be tested was that people will segregate themselves naturally.
It was shown to be quite true. Men (roughly 70%) tended to gather with other men. Women (nearly 98%) tended to gather with other women.
Within these groupings, we found that people of similar ethnic background also tended (roughly 70% for white people, 80% for black people, and 90% for various Asian people) to group together.
Among those who did not follow these trends, we found that nearly 90% of those who did not gather with others like themselves did so because they were acquainted with someone from another group.
We also found that 50% of the men and 80% of the women stored their plastic bins (for whatever personal items they happened to bring) under their cots.

It is, from our findings, that there is some measure of human nature that like likes like - we are drawn to and most comfortable in the company of those most like ourselves.

This isn't bigotry - that is actually a secondary reaction. It's not racist or sexist - likewise, these are secondary reactions. It's just part of how we are.

What matters most is what we do - how we act and how we treat others.

And, when the experiment was over, and no one was still told the actual nature of the experiment, we threw a very nice party and everyone had a really good time, though we did get asked a whole lot what the experiment actually was.
---
As to the actual questions - we don't have these sorts of bonuses to various NPC's because it's very likely that was never considered when the system was designed, but with some urging we just might be able to get FD to look into it. It would certainly add some real flavor to our NPC's, and might just give a good reason to hire more than one at a time.

Idk, I've never had those reactions. It was never in my nature to gravitate toward just people who looked like me. They did gravitate toward me, but I think that had more to do with them being raised with racial/gender bias. I wasn't raised with any of that. Everyone was welcome to me and for some reason I just seemed to get along more with women then men in the first place. Perhaps it has more to do with parents and experiences more than simply human nature.

Anyhow, it is definitely clear traits weren't considered and as mentioned it's possible that what sparked this thread in the first place wasn't considered either. Just a template that ended up generating it.
 
Because we don't like free customisation in Elite, that would add gameplay that wasn't designed to frustrate progress for the length of a ten year plan.

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Those secondary reactions are sexist and racist by definition of their content. To not consider those reactions bad, that is another question.

It's moret likely reverse biggotry. People gravitate to the group they feel is least likely to react negatively to their pressens.

It's not that people don't like the those that are different, they just don't want to be intruders.
 
Sci-Fi has always been idealistic. Unsurprisingly 'non-normative' relationships have always been a feature, precisely because these stories cut against our nature to be tribal and fearful of difference. This flavour text is hardly the most overt example out there but is welcome nevertheless. It always makes me laugh that such a noticeable proportion of people still have real issues with the idea of gay people or interracial relationships, and yet those same people would likely not think twice about reading or watching a bit of Sci-Fi featuring Captain Buff McSteel trying to get his rocks off with a blue skinned alien from the planet Zod. Hell, that's essentially all of StarTrek boiled down to its essence.
 
Eight pages of replies so far? It is just a computer program coding in C++ randomly selecting a graphic and the text to go with it. I'm sure that it was never Frontier's attempt to promote a lifestyle one way or the other. In the Elite Dangerous timeline issues like this no longer exist in that future world we play in. It only exists in a 2017 Forum for those who want to make an issue about it.
 
The fact that we get a thread like this, frankly in my eyes, is scary, that homosexuality is still a 'topic' is a bit insane in my book, but unfortunately not surprising.

That was my initial reaction to this thread as well.

Indeed. I'll admit that it may not be much of a topic for this game or forum as is demonstrated by the preceding posts, but I will say it's still a topic generally - having been publicly abused in the street as something that rhymes with 'maggot' [swear-filter evasion, yes] as recently as late last year - the insecure machismo-infected neolithic throwbacks have not quite learned their lesson yet.

I'd wager that Neolithic peoples were likely less judgmental in this regard.

This isn't bigotry - that is actually a secondary reaction. It's not racist or sexist - likewise, these are secondary reactions. It's just part of how we are.

Even if people are inherently racist, sexist, or worse, the inherentness of it wouldn't change what it is.

As sapient beings in possession of will, we have the ability to recognize when we are being led astray by our impulses and can choose to do otherwise.

Idk, I've never had those reactions. It was never in my nature to gravitate toward just people who looked like me. They did gravitate toward me, but I think that had more to do with them being raised with racial/gender bias.

Probably. Though with conditioning starting so early and being so heavily ingrained, it's often difficult to separate nature from nurture.
 
Eight pages of replies so far? It is just a computer program coding in C++ randomly selecting a graphic and the text to go with it. I'm sure that it was never Frontier's attempt to promote a lifestyle one way or the other. In the Elite Dangerous timeline issues like this no longer exist in that future world we play in. It only exists in a 2017 Forum for those who want to make an issue about it.

There are several examples of same sex partnerships in Galnet, so I doubt it's a bug.
 
There are several examples of same sex partnerships in Galnet, so I doubt it's a bug.

Again C++ adding to the mix. Sometimes people see more emotionally in a new thread on the Forum than what the OP intended. The problem with GalNet is that it is all computer generated and does not use emoticons! We see what we want to see and ignore the rest. It is our human nature.
 
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There are several examples of same sex partnerships in Galnet, so I doubt it's a bug.

Plus one of the main characters in one of the official ED novels...

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Idk, I've never had those reactions. It was never in my nature to gravitate toward just people who looked like me. They did gravitate toward me, but I think that had more to do with them being raised with racial/gender bias. I wasn't raised with any of that. Everyone was welcome to me and for some reason I just seemed to get along more with women then men in the first place. Perhaps it has more to do with parents and experiences more than simply human nature.

Anyhow, it is definitely clear traits weren't considered and as mentioned it's possible that what sparked this thread in the first place wasn't considered either. Just a template that ended up generating it.

I think its hard to objectively assess whether one has these reactions or not. I bet most participants in those experiments would have said they wouldn't select based on that, and probably would have sincerely believed it. But it has constantly been shown that how people think they (would) act often is not how they actually do act.
 
Nah, I also think its messy RNG coding selecting random text to random picture. I mean it would take more completely unnecessary actual work to determine the sexual preference of the NPC, then segregating the texts into hetero-, les-, gay-, bi-, trans-, queer- compatible buckets and storing them like that. It would also add a good number of tests which would have to be written, and a manual testing everytime a new text is added to see if it isn't offending somehow to the given group... Those things cost real money in development and QA time and that is not cheap. And for what purpose exactly? NPCs are disposables actually, and their stories currently add nothing to their capabilities. Unless that changes I see really little reason for it being an actual design decision and not a plain bug. They just didn't see it (or didn't care) while designing the feature, as well as NPC character creator was often mixing male and female characteristics:
Xinca_2016-07-10_13-31-29.jpg
See? Bug.
 
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