Hybrids

Considering what passes for a Deinonychus in this game, how does the Spinoraptor not look like a Utahraptor? The head is wrong, it's too big and it has a fake fin on its back... both statements could apply to both really easily. Furthermore we know there are dromaeosaurs with long, narrow snouts and a complete Utahraptor skull has never been found, so you can't even say the skull doesn't look like that; for all we know it did.

And the Shunosaurus? First of all, there's the Dreadnoughtus, which has a head unlike any known titanosaur skull, its neck is way too vertical and its front legs are too long... then there's the Carcharodontosaurus's head that looks armor plated and far more arrow-shaped than the actual skull, while its body has random "spikes" growing from its skin. Mutant head? Random spikes? ...kind of like the Ankylodocus...

Even if it could be argued that most dinosaurs are "pretty accurate" that doesn't change the fact that there is plenty of artistic licensing going into these designs, so the idea that the Spinoraptor could pass for Utahraptor or Ankylodocus could pass for Shunosaurus remains pretty reasonable if you ask me... which brings us back to the original question; if the Spinoraptor was a Utahraptor and the Ankylodocus was a Shunosaurus, thus making neither a hybrid but a real dinosaur (in the same sense any of these knock-offs are real) would that make them okay with you? Would you have accepted them for what they are? A vaguely accurate but noticeably unrealistic recreation with a real dinosaur name attached?

I don't use the Deinonychus in my parks unless I have to because of missions. I think it's probably one of the ugliest designs in the game. But it's still better than the Spinoraptor in theory. The Deino has weird head and tail flaps, which isn't unheard of in dinosaurs. We know that Edmontosaurus had a fleshy crest on it's head. And the Deino still conforms mostly to the skeletal proportions. It's weird, and still bald like the other raptors in the franchise. But it's not completely outlandish. I still don't use it in my parks tho.
The Dreadnoughtus, I'm not a big fan of the design. It would be nice if if was tweaked a little. Simply tilting the neck a bit forward would go a long way in making it look better.
The Carcharodontosaurus? It's fine man, In terms of accuracy it might be a bit too slender in most places. But the spikes? a few spiky scales. It's actually completely plausible. I mean, you can like or not like the design. But there's really nothing wrong with the spikes. It's a bit of artistic license, but it doesn't really contradict any evidence.
 

Paul_Crowther

Senior Community Manager
Frontier
You're dead to me.

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How is what the game does with the real dinosaurs any better than the hybrids?

Because we're not recreating the past in Jurassic World Evolution, the past is gone. It can never be recreated. What we're doing is reconstruct the past, or at least a version of the past. And in certain ways, we have created a better version. I bet 95% of the players don’t keep any of the “null (natural)” DNA settings for their dinosaurs, but instead use various genetic modifications to make them have longer lifespans and have a higher popularity rating for your park's visitors.

Whatever kind of exhibits we build, I don't think we should kid ourselves into thinking that there's anything natural about Jurassic World. Jurassic World is intended to be a controlled world that only imitates the natural world. In that sense, it's a true park, rather like a Japanese formal garden. The park’s nature is manipulated to be more idealised than be the real thing. It’s presenting an illusion of naturalism – which is fine, just make sure to not believe in that illusion.
 
How is what the game does with the real dinosaurs any better than the hybrids?

Because we're not recreating the past in Jurassic World Evolution, the past is gone. It can never be recreated. What we're doing is reconstruct the past, or at least a version of the past. And in certain ways, we have created a better version. I bet 95% of the players don’t keep any of the “null (natural)” DNA settings for their dinosaurs, but instead use various genetic modifications to make them have longer lifespans and have a higher popularity rating for your park's visitors.

Whatever kind of exhibits we build, I don't think we should kid ourselves into thinking that there's anything natural about Jurassic World. Jurassic World is intended to be a controlled world that only imitates the natural world. In that sense, it's a true park, rather like a Japanese formal garden. The park’s nature is manipulated to be more idealised than be the real thing. It’s presenting an illusion of naturalism – which is fine, just make sure to not believe in that illusion.
I return the same question, which makes the hybrids better than the real species???
The real species are better because the game's proposal is this, to manage a park of "dinosaurs" and not a park of freaks. This conversation that everyone is a hybrid is unfounded because even with the DNA of modern species, jwe dinosaurs represent dinosaurs, real animals that have existed on Earth, and this is done independently of scientific precision. The scientific imprecision of some species of JW is not an excuse to create new aberrations, it is best to continue creating the real species, independent of scientific precision, we are talking about "Jurassic" World and not "Freak" World. What the game offers is the opportunity to create a DINOSAUR park. Hybrids should be the exception and not the rule
 
So what you're saying is, if they called the Spinoraptor a Utahraptor and the Ankylodocus a Shunosaurus they'd be totally okay with you? Because lets face it, many of the so-called real dinosaurs in the Jurassic series, including many of the animals exclusive to Evolution, are definitely unrealistic, mutant freaks despite the real-world names attached to them... so what really makes the real ones any different from the fake ones besides the names?
The real species need to be represented, and this is done independently of scientific precision. One thing is to make a T. rex genetically modified with slight bodily alterations, now create a species that never existed is another. Mixing dinosaur species generate aberrations, not another dinosaur
 
There are 5 hybrids out of 50+ dinosaurs (If you have all the downloads). They are the exception.

I think he was referring to the DLC content, and I must say I freaked out much the same way (same, it seems as so many people here): when I first heard about the Wu DLC, I thought, too, that JWE's future was to become Ludia's abomination II and that made me feel totally stupid and downhearted.

Design-hybrids are abominations, if not actual impossibilities. For the good they do, Dr. Wu could as well strove for actual fire-breathing creatures. 10% in a game with such potential is still way too much... I won't ever get why on earth anyone would waste such efforts in creating completely new beasts from scratch (with everything that implies) having so many already nature-designed animals (=concept arts) out there, and with so many fields yet to explore.
 
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I return the same question, which makes the hybrids better than the real species???

Hybrids are simply a natural progression, or evolution, as to what InGen would do with their gene splicing technology after recreating the dinosaurs, and other Mesozoic reptiles; they are effectively the movie's version of going to “Version 4.4”, creating unique custom-made dinosaurs that line up with what visitors want to see in a dinosaur theme park, “Bigger, Louder, More Teeth”.

It’s very likely that Jurassic Park would have eventually become more like Jurassic World had it been successful. Evidence for this can be found from the book, The Making of Jurassic Park, with this interesting statement said by the production designer for Jurassic Park, Rick Carter:

“I think the island is very strong as a setting. So I really did not want to have the park be a lot of commercialised edifices that feel shallow and overly bright and over-commercialised. Even though that is something the park would probably become if it were finished. What people would go to see in Jurassic Park would be the dinosaurs in their natural habitat, not a lot of man-made stuff. For the first ten years, at least. It would probably be taken very seriously (by InGen), until somebody started making sideshow freaks out of the dinosaurs.”

What was said above effectively predicted both Jurassic World, and most importantly, Dr. Wu's Hybrid Project. This shows that the hybrids were not only part of the recent Jurassic World movies, but thought of at the very beginning, during the production of the original Jurassic Park.

The real species are better because the game's proposal is this, to manage a park of "dinosaurs" and not a park of freaks. This conversation that everyone is a hybrid is unfounded because even with the DNA of modern species, jwe dinosaurs represent dinosaurs, real animals that have existed on Earth, and this is done independently of scientific precision. The scientific imprecision of some species of JW is not an excuse to create new aberrations, it is best to continue creating the real species, independent of scientific precision, we are talking about "Jurassic" World and not "Freak" World. What the game offers is the opportunity to create a DINOSAUR park. Hybrids should be the exception and not the rule

Yet despite advancements in palaeontology and paleogenetics in both the Jurassic world and the real world, some of the dinosaurs are still only facsimiles of the real thing, cobbled together chimeras of different individuals, sometimes even different species. Even if some species appear to be 100% accurate, they still don't represent anything natural. The DNA is tampered to do things like accelerate growth rates to get them ready for the park, or protect against modern disease.

As for the rest of the “real” dinosaurs, they barely resemble their natural counterparts at all; the only recognisable features that they have are only their names and basic skeletal structures. Otherwise they’re oversized, undersized, shrink-wrapped, have distinctive features removed from them (even though they were shown on the fossil record), have distinctive features added to them (even though there's no evidence from the fossil record) and lack feathers.

And as Paul_Crowther has said, the hybrids are the exception; the “real” dinosaurs outnumber the hybrids by more than 10:1. So I don’t think it’s unreasonable to ask for a few more hybrids to be added to JWE.
 
Hybrids are simply a natural progression, or evolution, as to what InGen would do with their gene splicing technology after recreating the dinosaurs, and other Mesozoic reptiles; they are effectively the movie's version of going to “Version 4.4”, creating unique custom-made dinosaurs that line up with what visitors want to see in a dinosaur theme park, “Bigger, Louder, More Teeth”.

It’s very likely that Jurassic Park would have eventually become more like Jurassic World had it been successful. Evidence for this can be found from the book, The Making of Jurassic Park, with this interesting statement said by the production designer for Jurassic Park, Rick Carter:

“I think the island is very strong as a setting. So I really did not want to have the park be a lot of commercialised edifices that feel shallow and overly bright and over-commercialised. Even though that is something the park would probably become if it were finished. What people would go to see in Jurassic Park would be the dinosaurs in their natural habitat, not a lot of man-made stuff. For the first ten years, at least. It would probably be taken very seriously (by InGen), until somebody started making sideshow freaks out of the dinosaurs.”

What was said above effectively predicted both Jurassic World, and most importantly, Dr. Wu's Hybrid Project. This shows that the hybrids were not only part of the recent Jurassic World movies, but thought of at the very beginning, during the production of the original Jurassic Park.



Yet despite advancements in palaeontology and paleogenetics in both the Jurassic world and the real world, some of the dinosaurs are still only facsimiles of the real thing, cobbled together chimeras of different individuals, sometimes even different species. Even if some species appear to be 100% accurate, they still don't represent anything natural. The DNA is tampered to do things like accelerate growth rates to get them ready for the park, or protect against modern disease.

As for the rest of the “real” dinosaurs, they barely resemble their natural counterparts at all; the only recognisable features that they have are only their names and basic skeletal structures. Otherwise they’re oversized, undersized, shrink-wrapped, have distinctive features removed from them (even though they were shown on the fossil record), have distinctive features added to them (even though there's no evidence from the fossil record) and lack feathers.

And as Paul_Crowther has said, the hybrids are the exception; the “real” dinosaurs outnumber the hybrids by more than 10:1. So I don’t think it’s unreasonable to ask for a few more hybrids to be added to JWE.
I agree with you
 
Hybrids are simply a natural progression, or evolution, as to what InGen would do with their gene splicing technology after recreating the dinosaurs, and other Mesozoic reptiles; they are effectively the movie's version of going to “Version 4.4”, creating unique custom-made dinosaurs that line up with what visitors want to see in a dinosaur theme park, “Bigger, Louder, More Teeth”.

I'm sorry, but I completely disagree.

“Natural progression” of the Park concept would have implied the developing of new ways of presenting them and interacting with them (such as the Petting Zoo), as well as new merchandising items and locations.

“Natural progresion” of the cloning tech concept would have meant the cloning of other species different as dinosaurs, mainly flying and marine reptiles (such as the Mosa), and other extint creatures: Mammoth, Smilodon, etc. and their “improvement”; to make them healthier and safer, yes, but to also make them more accurate. The chapter you mention is precisely all about that: Hammond wanted “real” dinosaurs; he financed Grant’s and other paleontologist’s work to know more about real dinosaurs, so Wu could keep replacing all strains of a certain species and “re-work” them to make them truer. Masrani was likely pursuing the very same goal, since he made of JW an educational park as well.

The cloning tech certainly wouldn’t have produced dinosaurs as seen either in the novel or in the movies, but most likely something more “real” (and unknown! Since no one knew what would grow of the egg until it hatched) because that’s what cloning is supposed to do. But, since that didn’t happen in the real world, neither Crichton nor Spielberg, nor anyone else, could have had more idea of what a dino looked like than the best paleontologist, and that’s why the franchise’s dinosaurs are how the are. Still, themes of the unexpected, the challenges steeming from it all, can be glimpsed through details like the Dilophosaur’s venom, the Stegosaurs’ feeding habits or the Raptor’s intelligence.

Hybridizing living beings is something certainly “natural” and plausible, but extremely hard with most species, unstable and often worthless. Natural hybrids are prone to diseases, malformations, short lives, sterility, etc. I find extremely difficult to see the cloning tech being able to produce “design-hybrids”, which, btw, are pointless. For the good they do, Dr. Wu could as well have strove for fire-breathing Godzillas.

“Bigger, Louder, More Teeth” sounds nice and all too, but I don’t think it’s realistic either, however much years the Park was active. People’s interest is bound to eventually decrease for sure, but to say it’s because every kid in the world is “used to” the T-Rex or the Stegosaur now is going too far, since in no way could JW have been such an “open” place (it is stated everywhere it was pretty exclusive). Also, new attractions, exhibits and interactive displays could have been developed, and they, too, are bound to keep people’s interest: it’s not the same watching a T-Rex from a moving car than behind a glass-panel place right below it.

No, even with a poorly handled merchadising campaign and an even worse consumer-screening team, “dinosaurs wow enough”, and new species, or “polished” old ones, would surely be enough to keep public interest in them without going for war-machines.

And as Paul_Crowther has said, the hybrids are the exception; the “real” dinosaurs outnumber the hybrids by more than 10:1. So I don’t think it’s unreasonable to ask for a few more hybrids to be added to JWE.

It is unreasonable with the current state of the game: asking to assign limited resources to create completely new creatures from scratch, with all this implies, while there are so many other areas needing desperate attention is just crazy (I’m also against adding “normal” dinosaurs now; but if new species need to come...). To also do that knowing the new beasts will need not only concept arts, but names, background, etc – things many genuine species would already have – is just insane.

Mr. Wu, I'm sorry but, after careful consideration, I've decided *not* to endorse your park.
 
I agree with the OP, as some hybrid designs can be quite interesting. While a bit of a stretch, I still would like to see the hybrids of the old Chaos Effect toy line added in.
 
I don't have a problem with hybrids. I don't know why people don't want more hybrids in JWE but I really want to see more. I would love to see hybrids from Jurassic World: The Game, Chaos Effect, and Jurassic World Alive. For my wishlist I would love to see 7 different hybirds and 2 new dinosaurs.

1. Allsinosaurus (DNA of Allosaurus and Sinoceratops)
2. Carnoraptor (DNA of Carnotaurus and Velociraptor)
3. Euoplocephalus
4. Giganocephalus (DNA of Giganotosaurus and Euoplocephalus)
5. Ankyntrosaurus (DNA of Ankylosaurus and Kentrosaurus)
6. Ultimasaurus (DNA of Tyrannosaurus Rex, Velociraptor, Triceratops, Ankylosaurus, and Stegosaurus)
7. Trykosaurus (DNA of Tyrannosaurus Rex and Ankyntrosaurus)
8. Tarbosaurus
9. Thoradolosaurus (DNA of Tarbosaurus and Allsinosaurus)

If everyone likes that idea I would be happy to see them in the game, but you don't like it I'm fine with it.
 
I don't have a problem with hybrids. I don't know why people don't want more hybrids in JWE but I really want to see more. I would love to see hybrids from Jurassic World: The Game, Chaos Effect, and Jurassic World Alive. For my wishlist I would love to see 7 different hybirds and 2 new dinosaurs.

1. Allsinosaurus (DNA of Allosaurus and Sinoceratops)
2. Carnoraptor (DNA of Carnotaurus and Velociraptor)
3. Euoplocephalus
4. Giganocephalus (DNA of Giganotosaurus and Euoplocephalus)
5. Ankyntrosaurus (DNA of Ankylosaurus and Kentrosaurus)
6. Ultimasaurus (DNA of Tyrannosaurus Rex, Velociraptor, Triceratops, Ankylosaurus, and Stegosaurus)
7. Trykosaurus (DNA of Tyrannosaurus Rex and Ankyntrosaurus)
8. Tarbosaurus
9. Thoradolosaurus (DNA of Tarbosaurus and Allsinosaurus)

If everyone likes that idea I would be happy to see them in the game, but you don't like it I'm fine with it.

No offence but I really don't want that many more hybrids and the majority of these hybrids are "monstrosities". As for the dinosaurs why do you need a Tarbosaurus? It is basically the same a t-rex but smaller. As for Euoplocephalus i would actually really like that dinosaur in the game because it is from the novel.
 
Well mainly because tinywolf, Tarbosaurus got famous from the Korean movie Speckles the Tarbosaurus and I really love this creature, I think this game needs another tyrannosaur species since it appeared in Jurassic World Alive. But I would like to see five different species of tyrannosaurs in the game such as Gorgosaurus, Albertosaurus, Daspletosaurus, Tarbosaurus (like I mentioned before), and Tyrannosaurus Rex (which it's the only rex in the game).

Also, I agree with you on the Euoplocephalus in the game since it's from the novel.
 
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