I never said they were new, I was criticized for not suggesting solutions, so I did.Your new " ideas " have been around for a while and whilst I don't disagree with those suggestions Fdev for years haven't done that .
I never said they were new, I was criticized for not suggesting solutions, so I did.Your new " ideas " have been around for a while and whilst I don't disagree with those suggestions Fdev for years haven't done that .
Customers are not required to provide solutions to perceived problems in a game.I never said they were new, I was criticized for not suggesting solutions, so I did.
I agree. But I was responding to a moderator telling me:Customers are not required to provide solutions to perceived problems in a game.
A good pointThe issue with this is that coming back from Colonia requires more than 1,000 tritium. And FDev in their infinite wisdom can't figure out a way to transfer tritium between a carriers inventory and its fuel tank without the owner being on the ship to transfer it from the carrier, to a ship inventory, and then donate it into the fuel tank... So if I left I could only make 10/12 FC jumps and then my FC would be stranded.
But seeing as how the problem raises its ugly head when carriers are mostly jumping around in the bubble to do PowerPlay previously and colonisation right now where 500Ly is probably more than enough already especially as it isn't how far but how many jumps, it isn't going to help the majority of commanders.This is a false dichotomy. There are so many better options than the bandaid solution that this is.
Here are a few ideas to make this better.
1. Increase carrier jump distance dramatically. If they did this I wouldn't mind the 1.5hr timer nearly as much.
Yes that could be good, won't speed things up but would be better.2. Allow me to queue up a jump for whenever there is a time slot, so I don't need to click a button 42 times.
To much automation and a way in for botting.3. Allow me to schedule a sequence of jumps to happen when times are available, so I don't have to log on and off every 1.5hrs for a week straight.
I have seen it said that the carrier system effectively rewrites some code to move the station from one location to another while that code is running. But like you and everyone else not working for FDev or under an NDA have not a clue what is actually being done and how. But I really doubt it is something susceptible to a really simple fix.4. Crazy idea here, fix the underlying system that causes the problem. People speculate that it's a database or server issue. They have had years to address the issue and haven't even acknowledged once what is causing it. Yes, we don't know what the underlying issue is, but that's because YEARS of dealing with this problem haven't warranted any response from FDev.
My radical proposal is to get rid of all the variability in jump times by having all carriers jump at the same time while the game is undergoing the weekly maintenance on Thursday.5. My most radical proposal: remove the jump distance cap entirely and make jump time scale with distance. If I want to jump straight from Colonia to Sol let me do it in one jump, but with a jump charge timer of 3 days and a cooldown of a week for all I care.
I am ashamed that you would imply that moderators should not have an opinion on things, just because they volunteered to help the forums work.Criticizing people for asking for a solution to a glaring problem by saying "do you want it to be worse" is insulting to the people who play this game, and I'm ashamed that a community moderator would respond in such a way to an obvious game issue being raised on the game's forum, the primary place for discussing game issues.
I know this is brought up frequently, but it is STILL an issue after years and years.
I am trying to jump my carrier from colonia to the bubble to participate in the new activity. I started on patch day and I have made it... 1/4 of the way back. This most recent jump I had to request a jump 42 times before I was finally able to reserve a time slot with a 1 hour 15 min jump wait time. Fourty two times and then an hour and a half of waiting. Clicking the same button over and over. So that I can complete a single jump of the 45 jumps needed to move my FC to the bubble. This is utterly unacceptable. If it's going to take literal weeks of time to move between colonia and the bubble, all of the gameplay features should be accessible from colonia.
Has FDev ever commented on this at all? Do they really think this is a good gameplay system? If it's a server issue then they need. better. servers. Full stop. This has been going on for years around every single patch. And nothing has been done...
I wasn't implying that... I was saying moderators shouldn't discourage discussion of issues because "the game could be worse ya know". That's a pointless deflection that does not respect my opinion. Regardless of if they are volunteers, moderators comments that are highlighted will hold more weight with people than non moderator comments. They have a duty to encourage and respect game discussions..I am ashamed that you would imply that moderators should not have an opinion on things, just because they volunteered to help the forums work.
Well I read it as the person was commenting not the moderator.I wasn't implying that... I was saying moderators shouldn't discourage discussion of issues because "the game could be worse ya know". That's a pointless deflection that does not respect my opinion. Regardless of if they are volunteers, moderators comments that are highlighted will hold more weight with people than non moderator comments. They have a duty to encourage and respect game discussions.
Same here. And no financial constraints involved.I have not made the "jump" at buying my FC yet, because I just do not feel I need one. But I may someday.
AFAIK, I'll be affected by this even jumping once per week 50KLy away from Bubble.May I ask what are the best workarounds to the jump issue?
Would initiate a jump outside of peak activity time help (like early morning/after midnight US time)?
I read it as a person making a comment with their own view. You took umbrage at that and then made it a point. So mods just shouldn't put their points across ?? . They don't say hey I'm a mod and my opinion counts more . You can criticise any idea or post that's what the forums are about .I wasn't implying that... I was saying moderators shouldn't discourage discussion of issues because "the game could be worse ya know". That's a pointless deflection that does not respect my opinion. Regardless of if they are volunteers, moderators comments that are highlighted will hold more weight with people than non moderator comments. They have a duty to encourage and respect game discussions.
May I ask what are the best workarounds to the jump issue?
Would initiate a jump outside of peak activity time help (like early morning/after midnight US time)?
Is it dependent of the destination, like try to park at a CG system and there are no slots available is a bad idea? If so, how many slots are available per system?
When your account says "moderator" next to it and your comment is highlighted, your comment automatically has a bit more authority to it.I read it as a person making a comment with their own view. You took umbrage at that and then made it a point. So mods just shouldn't put their points across ?? . They don't say hey I'm a mod and my opinion counts more . You can criticise any idea or post that's what the forums are about .
The exchange of opinions ( because that's all it is ) in a place where we should all be adults ( but that never happens ) the rules are there the Mods are to enforce quickly and aren't Fdev .
An apology should be forthcoming that's my opinion . That post could be removed because iny opinion it's against the rules like this one . But it isn't . Say sorry. understand that this stupid game has people who love it just as much but think a bit different and have much right as everyone to put their points across .
buy a second account and always leave it in the FC for refuel.The issue with this is that coming back from Colonia requires more than 1,000 tritium. And FDev in their infinite wisdom can't figure out a way to transfer tritium between a carriers inventory and its fuel tank without the owner being on the ship to transfer it from the carrier, to a ship inventory, and then donate it into the fuel tank... So if I left I could only make 10/12 FC jumps and then my FC would be stranded.
I think one of the concerns is that even though there is a known issue with no easy fix, Frontier introduces a big update that is completely focused on commodities and cargo hauling. Its great that they come out with updates.... but they need to think about whats going to happen when introducing an update right smack on top of a known issue.But I'm afraid "fix it" without any idea of what the main issue is, or any suggestion at mitigating it, isn't remotely helpful. I'm not deflecting anything, this is Frontier's solution and it is better now than it used to be.
I think one of the concerns is that even though there is a known issue with no easy fix, Frontier introduces a big update that is completely focused on commodities and cargo hauling. Its great that they come out with updates.... but they need to think about whats going to happen when introducing an update right smack on top of a known issue.
Maybe focus on updates that don't exacerbate known issues.
No your opinion is of "how dare they" question me ... You went straight on the offensive trying to say because he is a Mod and therefore his opinion is more thought of and has no right to post their opinions.When your account says "moderator" next to it and your comment is highlighted, your comment automatically has a bit more authority to it.
An apology? Really? For what? Regardless of if you see them as a mod or a random person, they tried to dismiss my concerns by saying "the game could be worse". That's an insulting dismissal. Sure the game could be a steaming pile of dog but that doesn't mean we shouldn't strive for a better game
I'm all for sharing opinions but the "opinion" you are defending is one of shutting other people down and criticizing someone for voicing their thoughts on a game issue. I came here to discuss a major issue that prevents me from playing a game I love, and a community moderator came here to shut me down and minimize my concerns.
Yeah, I've reached for it a few times in recent weeks!After reading some posts in this thread, subjectively, I'm starting to believe that having "Dislike" button would be somewhat cool suggestion to Forum functionality in general.
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Yeah, after just short thinking about, my money would be on that too.but I'd bet serious money it won't be enabled in the future.