Anatidaephobia: The fear that somewhere, somehow, a duck is watching you.

Anatidaephobia: The fear that somewhere, somehow, a duck is watching you.
Anatidaephobia: The fear that somewhere, somehow, a duck is watching you.
You know... When a duck quacks in a garbage bin... There is no echo!
I say they should put combat loggers on a seperate server with these settings
1. No effect on BGS
2. All repairs cost triple
3. All ships & modules cost triple
4. Police and military ships are 10x more likely to interdict and always attack
5. All commodities cost 10 and sell for 11 anywhere.
That way they are still in game and cannot try the complaint that they were banned and FD is not giving them access to what they paid for. make the 1st offense 2 week, 2nd offense a month, 3rd offense perm
I think FD should ban all Pseudo-"PvP"ers to a seperate server with these settings:
- max 20 FPS possible
- only Sidewinder allowed
- max. 1 other Pseudo-"PvP"er in instance possible
That way they are still in game and cannot try the complaint that they were banned and FD is not giving them access to what they paid for blah blah blah....
</irony>
Seriously, give ppl PvE and PvP modes (and NOT Mobius alike groups) - so everyone can enjoy their style of play finally. And once implemented they can think about improving rules and eventually battle so called "combat-loggers" and "griefers".
This is all part of one bigger picture. IMHO the following needs to be done:-
1) Crime and Punishments needs a kick. Ideally to make troll like activity (destroying CMDRs for no reason) less appealing.
2) Piracy needs to be given some TLC to make it a "worthwhile" orchestrated occupation. And not an excuse of trolling.
3) The game needs to offer interesting PvP activities. At the moment it's very hard to find other individuals interested in PvP, yet alone in a constructive/interesting guise.
4) Combat logging (& menu logging) should be tracked and repeated abuses penalised. eg: Increasingly long bans to SOLO.
Seriously, give ppl PvE and PvP modes (and NOT Mobius alike groups) - so everyone can enjoy their style of play finally. And once implemented they can think about improving rules and eventually battle so called "combat-loggers" and "griefers".
You can be a womanI don't agree with combat logging in the slightest. If you can't be a man...
I don't agree with combat logging in the slightest. If you can't be a man and accept that you're in Open, and therefore subject to being blown up by another player from time to time.. you should seriously consider moving to a private group, or solo as you're negatively impacting another players experience of the game when you do it. They willingly play in Open, as do you and both sides accept the consequences thereof.
That said, however, I don't understand the hyperbole and mole-hill/mountain surrounding it. If I were to play in Open and someone combat logged me, I'd simply consider them a coward, report them and then get on with my life. It's really not a big deal.
Btw, rocking up at Jacques and getting blown up by a CMDR is not "viable PvP" ( if by viable you mean like the expected behaviour in a PvP setting ) in my view but it is accepted and allowed whilst in Open and is simply one of the consequences those in Open must take and accept. In Open you don't get to decide if you feel like engaging in PvP or not. It's not up to you and it never will be. That's the whole point of open PvP, player vs player - whether you like it or not.
Can you imagine how pleased Powerplay folks will be with that one.Or simply a PvE "Flag", so you can trutter in open, without being shot at.
If you're logging on players, then you are objectively wrong as you have two game modes that will facilitate gameplay without the risk of murderous randoms.Logging is the only answer to cancerous gameplay we have.
If FD's attempted to give player control over what kind of interaction they wish to partake in in Open mode (mostly aimed at avoiding random player killers), then they failed miserably.
Pirates and bounty hunters get hit with an un-counterable 15 second charge up for an invincibility drive and random player killers that go after soft targets can easily wipe the target out under 15 seconds.
It's asinine if menu log was meant to deter random player killers.
Like all sound, the quack is made of sound
how is a KoS list not "chasing down a specific individual for the purpose of causing grief". Because that's the god damn definition of a KoS list.
*shudders* I guess you're not wrong but the almost-physics grates at me. Sound is a kinetic wave through a medium, not a unique substance or energy that something can be made of. You wanted more facts, so there's a fact.
So CMDRs should deny themselves all the positive (peaceful and aggressive) aspects of OPEN, because of the toxic minority that "polute" OPEN?If you're logging on players, then you are objectively wrong as you have two game modes that will facilitate gameplay without the risk of murderous randoms.
If you're logging on players, then you are objectively wrong as you have two game modes that will facilitate gameplay without the risk of murderous randoms...
Menu log is legitimate as long as it's not done to avoid piracy and bounty hunting.
Menu log is different than a high wake for that high wake has counters and is an in-game mechanic where as menu log does not have counters nor is it an in-game mechanic. Not to mention players affected by menu log doesn't get notified that they are being menu logged upon.
Piracy simply cannot be done in 15 seconds, and bounty hunting cannot be done either unless the logger's in a Sidewinder or some vulnerable ship.
*shudders* I guess you're not wrong but the almost-physics grates at me. Sound is a kinetic wave through a medium, not a unique substance or energy that something can be made of. You wanted more facts, so there's a fact.
You're right Sheldon, I guess I was using layman's terms.![]()
And that's why Arrakis will never be free. [sour]
https://keelynet.files.wordpress.com/2009/05/dune2.jpg
Should people just stay in their houses at all times to avoid car accidents and serial murderers? No, but if they are worried so much about them then maybe they should consider protecting themselves.So CMDRs should deny themselves all the positive (peaceful and aggressive) aspects of OPEN, because of the toxic minority that "polute" OPEN?
That doesn't sound like the ideal solution to me?
Surely addressing the trolls and toxic gameplay that basically goes unchallenged should be addressed?
Surely we just want as many people on OPEN as possible, playing within logical and fair rules and gameplay? Individuals getting killed by gankers just for the lolz IMHO doesn't fall into that description.