I meant good drugs like aspirin, not hard ones like heroin. Or even make them a delicacy food.An excellent way to get the game banned in Australia.
I meant good drugs like aspirin, not hard ones like heroin. Or even make them a delicacy food.An excellent way to get the game banned in Australia.
That's not a mini-game.makes about as much sense as needing a specific type of person only found at select locations to be able to remote pay fines, bounties or collect on bonds/bounties. Or that you can pay of bounties at all. How is it even a bounty at that point?
Well said.Exobiology is boring I agree.
The community came up with a lot of nice suggestion during beta but nothing was ever considered.
We can land on planet since 6 years and the game is still not able to provide some good reason to the explorers to land on undiscovered planets.
Even the "Armostrong Moment" is nothing but a simple message on the screen.
Trying to be constructive here:
- Armostrong moment: OK we can't walk inside ships "yet". But let me spawn on top of the ship ladder rather than on ground. Make working elevators for the big ships. When I hit the first step, provide some cool sound effect (like the iconic t-rex step in Jurassic Park) so that my first steps seems heavier than a regular step. Make me hear my accelerated heart beat for the emotion of this moment. Since it can't be enhanced with a visual experience, enhance the other senses instead: use the sound in this case.
- Exobiology on the field: there are a lot of puzzle game from where FDEV could get some inspiration. Actually any mobile game would do it. Adjust, rotate and combine correctly the genetic sample to get a reasonable sequence.
- Redundancy: remove the need to scan 3 plants to get a sequence, instead make the puzzle game more challenging and risky. So if I can't get the correct sequence I need to sample another plant.
- Species diversity: planets should have many species. Where there's life I expect a food chain with a delicate balance between various species to sustain the life on such thin atmospheric worlds.
- Scientific Lab as a ship module: here you can extend the exobiology gameplay during the long supercruise travel. This module works like the FSS (but it doesn't require the throttle in idle to work). Here you can enhance the data with additional puzzle games where you can get some information about the plant itself (for example how ancient is that species, reproductive cycle, what substances are used for the photosynthesis, etc...). If you can get all the relevant information the codex is updated and you get an additional voucher.
Just an idea but I would love to see caves. When I started with Elite I genuinely thought there would be as soon as Horizons was out. There was nothing like it, but now I think that today it might not be too hard to code because the foundations are here, at last.It's more tedium added on to an already tedious task, but at least with regular exploration it is still rewarding enough to be worth it. Finding a ringed Earth-like world? hell yeah! having to travel sometimes kilometers to scan 1 thing 3 times, and then do it again for the next, and again, and end up being on the same body seeing the same 2 different plants even though you got back on the ship, went far enough out to use dss to find the specific organism you haven't found yet, land and still see those same 2 plants and not the one you are looking for. no.
on top of that, grinding elite rank for it is the worst out of all the elite rank grinds, since you need to do all that tedium about roughly 1000 times. thanks but no thanks
No, the current tech doesn't support verticale structure with an angle of 90° and more. Even a basic overhang is impossible.There was nothing like it, but now I think that today it might not be too hard to code because the foundations are here, at last.
I wish they would call it astrobiology...I wish FDevs add a feture to exchange exobio data for materials.
Or something simple like having a 2 or 3 canister scanner. Or heavens forbid, a 2nd scanner on that tool belt, allowing us to scan 2 separate plants at the same time.I wish FDevs add a feture to exchange exobio data for materials.
Y'know what? I'd prefer that so much more for that & Research Limpet samples, than the tokenistic credits we currently receive.I wish FDevs add a feture to exchange exobio data for materials.