Can you provide some examples of multiplayer games where botting is accepted?
Hmm, I can, just the one, Atlantica Online. Crafting and gaining XP just involved sitting down somewhere in a safe city, you could sit all day and night crafting and while doing that gain XP, you could walk into a town and just see hundreds of toons just sitting doing nothing, no conversation, no interaction, nothing. Also botting in combat, you could earn combat points while playing normally that allowed you X amount of time to walk away and have your toon fight by itself, usually gave you an hour or so of botting, then five minutes to build the points up and more botting, the entire game was designed around it. You could also send expeditions out that would site and fight over resources.
It is a Korean game, still around but seems to be, as they say, in maintenance mode now, no expansions for years. I played it for a few years before it got all auto-battle, auto-craft and auto-level silly. It's on it's third set of owners now and is just a money gatherer, everything, literally everything costs real money. You don't need to use botting programs because they provided them for you.
Now that's the only example I know and it's now a sad reflection of what it was when I first played, incorporating botting into a game is as far as i can tell an act of desperation to keep a game going for a few more years to pull in a bit more cash. It would be terribly sad if ED went that way.