I dont get why everyone thinks Ellite is such a grind

6800 hours on XBox? Hmmm....

How long has XBox been out?

Wow. Didn’t expect somebody to try that excuse card. Well Xbox has been out for over three years now. 8760 hours in a year. But you can check my Xbox achievements and stats. they are public. GT = DR Grandreefer.

Edit: to make it easy on you. https://ibb.co/bXYYE7
... and yes I now know I was a little short on hours played. Lol
 
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I'm glad that you enjoyed your bazzilion hours playing this game, OP, but your enjoyment of the time spent doesn't change the objective fact that this game is a massive grind.
Maybe the point of disagreement is simply a matter of definitions.

There have certainly been times when I've done the grind: The first time I engineered an Grade-5 FSD for my AspX or the return leg of a long voyage of exploration come to mind. At other times, I've done the exact same tasks, but I would claim it wasn't a grind, because I was enjoying the experience.

IMO, it's only a grind if you are forcing yourself to do something that you aren't enjoying. Repetition alone doesn't make it a grind.

How do I avoid the grind? I try to avoid things that I know I won't enjoy, like the current Guardian blueprint collection. Once or twice would be OK, but more than a dozen times? No way. I also break things up and will take breaks from the game. Lately, I've also been playing some Farcry 5, as well as ED.
 
Let's see now..I had roughly 5000 hours on Xbox but unlike the Op, didn't quite make the big triple. I was double Elite with 5% to hit for combat Elite. I transferred my 2.5bn in assets over to my PC account since I certainly didn't fancy faffing about in a Sidewinder trying to earn enough credits to buy a fuel scoop all over again...

Since moving over to PC, I've fired around another 2,000 hours in game, gained trade Elite since it's by far the easiest, have a mere 5 ships albeit all A rated and G5 engineered and only have 120 million creds in the bank due to rebuys and a variety of silly mishaps. I don't own any faction locked ships because I simply refuse to jump right back on the same spreadsheet mentality, cash grind wagon or rank plugging from where I last left it.

Assets and lots of credits sure are nice...but lecturing folks on why this game in your opinion isn't a grindfest, despite common agreement across the board on that single issue and offering advice on how to emulate an obvious cash grind for sheer bragging rights, as it appears... impressive...but no cigar.

Love the cat in the drawer though.. I'll have to build one into the current Harry Potter cupboard I live in [yesnod]

T1IPP76.jpg
 
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Let's see now..I had roughly 5000 hours on Xbox but unlike the Op, didn't quite make the big triple. I was double Elite with 5% to hit for combat Elite. I transferred my 2.5bn in assets over to my PC account since I certainly didn't fancy faffing about in a Sidewinder trying to earn enough credits to buy a fuel scoop all over again...

Since moving over to PC, I've fired around another 2,000 hours in game, gained trade Elite since it's by far the easiest, have a mere 5 ships albeit all A rated and G5 engineered and only have 120 million creds in the bank due to rebuys and a variety of silly mishaps. I don't own any faction locked ships because I simply refuse to jump right back on the same spreadsheet mentality, cash grind wagon or rank plugging from where I last left it.

Assets and lots of credits sure are nice...but lecturing folks on why this game in your opinion isn't a grindfest, despite common agreement across the board on that single issue and offering advice on how to emulate an obvious cash grind for sheer bragging rights, as it appears... impressive...but no cigar.

Love the cat in the drawer though.. I'll have to build one into the current Harry Potter cupboard I live in [yesnod]

https://i.imgur.com/T1IPP76.jpg

OMG. Love it. I’m glad I’m not the only one crazy for Elite. O7 CMDR

Edit: The cat is named Cutter. She is white and grey with blue eyes and actually got her the day the Imperial Cutter was released to Xbox. I think her name was meant to be.
 
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it sounds like you had a very hard time with Elite and for that I am sorry. If you go through my logs on Inara you will see all of this was done in a random system and although I did repeat some missions 10-20 times I never once went to an exploit. The knowledge and understanding that I received playing my Xbox account turned into 240 million in a week and that’s without rank bonus’ that I’m use to on my Xbox account. The money is there. I still just think everyone that has a “grinding” problem in Elite didn’t take enough time to figure that knowledge out. Worst yet we got a whole groups of these people congregating together and channting “THE GRIND IS TOO HARD”. Then comes the little bonus. People who haven’t even tried the game because they here the players of the game saying this stuff. These types of thoughts are acidic to our community and to Elite as a whole. The sooner we work together to erase untrue thoughts like this the better for all of us.
Because I just started with a loaned sidey and will be buying a Imperial Cutter in the first month.
Edit: that’s a month in game playing time and not real time.

'We'* don't hate the grind because it's teh hard, 'we' hate the grind because 'we' find it boring, 'we' also don't want an 'I win' button.

Dirty little secret time, I have about 7 ships (up to Python which I rarely use cause the rebuy cost is so stupid high), all rated A and all G5 engineered because even though I logically know I'm grinding, I'm enjoying the repetition so don't mind doing it (nigh on 2000 hours played) - haven't touched the Thargoid / dead alien race stuff because I find it tedious beyond belief, also haven't seen the millenial ships as flying 200 LYs to listen to some tapes that once the first CMDR found them would have been played all over Galnet if this game actually had a game tapestry overlaid on the engine, and tho' I have found planet POIs using the beyond longitude / latitude system (not hard just incredibly incredibly boring watching numbers go up and down), I refuse to do that any more too.

The real problem seems to be that Fdev are doubling down on the grindplay vs gameplay elements and people are going to start drifting away, even if there's nothing better in the spaceship flying game genre, and once enough people have gone, well then, the emperor has no clothes on!

Some
signs of hope are the easier naval, better reputation / influence rewards (tho I would've preferred a more story based update to the whole naval progression), the slightly more streamlined engineer path (tho still redoing G1 to G5 every. single. time. is an annoyance plus you still got to farm the ever loving ... for mats), and the mission reward choices.

But the new <dead alien race> Ram Tah grindathon is a bad sign, a very bad sign!

* We as in the royal 'we' and those that agree with my assertions, doesn't necessarily include you (the person reading this not the OP).
 
The game is clearly a huge grind in every aspect. If you enjoy it great, but its still a grind.

Some people think Farmville is fun too. Not that there's anything wrong with that.

And this all comes back to what I posted on page 1.

https://forums.frontier.co.uk/showt...such-a-grind?p=6623171&viewfull=1#post6623171

In a nutshell... If you find this entire game a boring grind, then I think its time for you to move on and find something you actually enjoy doing. ;)

Same goes for everyone else in this thread who basically considers pretty much everything I and others consider fun in ED to be an annoying grind.

MOVE ON FOLKS! Life's too short to waste your time playing something you obviously despise and/or hate. :)
 
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Maybe the point of disagreement is simply a matter of definitions.

There have certainly been times when I've done the grind: The first time I engineered an Grade-5 FSD for my AspX or the return leg of a long voyage of exploration come to mind. At other times, I've done the exact same tasks, but I would claim it wasn't a grind, because I was enjoying the experience.

IMO, it's only a grind if you are forcing yourself to do something that you aren't enjoying. Repetition alone doesn't make it a grind.

How do I avoid the grind? I try to avoid things that I know I won't enjoy, like the current Guardian blueprint collection. Once or twice would be OK, but more than a dozen times? No way. I also break things up and will take breaks from the game. Lately, I've also been playing some Farcry 5, as well as ED.

Also grind is a repeated process with little reward. When the rewards are greater you feel more accomplished and you dont have to repeat as many times.
 
And this all comes back to what I posted on page 1.

https://forums.frontier.co.uk/showt...such-a-grind?p=6623171&viewfull=1#post6623171

In a nutshell... If you find this entire game a boring grind, then I think its time for you to move on and find something you actually enjoy doing. ;)

Same goes for everyone else in this thread who basically considers pretty much everything I and others consider fun in ED to be an annoying grind.

MOVE ON FOLKS! Life's too short to waste your time playing something you obviously despise and/or hate. :)

I'd prefer they fixed the game. It was supposed to be a fine wine, but we ended up with some postmix coca cola.
 
I guess I just want people to know t isnt hard. In fact, with the right information, its super easy.

I think you misunderstand when people say ED is a grind. It isnt hard in any way imaginable. You WILL get everything eventually, only think this game will tax is your willpower. Simple as that.

ED is very very easy, the grind is just doing the same tedious, uninteresting, unengaging gameplay for the most reward. And just when you find something that is fun, interesting, engaging, the devs find some way to force us to go through enough times to get bored of it.

I liked the film Grease Lightning, but when my sister watched it to the point the DVD burned out, i was sick and tired of it.
 
I just started a new account on PC as I have been an Xbox Elite Player for years now to the tune of about 6800 hours played(On XBox alone). I felt like the grind was going to be so hard because I hear so many people complain about it so often that I started to believe it was true. Then I look at my Inara journal updates(https://inara.cz/cmdr/109447/) and realize its not at all that hard and I feel more and more people just want stuff that they are unable or unwilling to work for. This is still less then 8 days played and Im 2 Imperial ranks away from the Cutter. From a Sidey to a A class Python in less then 8 days in game playing time.

https://screenshots.firefox.com/PeertbT0buRTMg6K/inara.cz

I guess I just want people to know it isnt hard. In fact, with the right information, its super easy.

I don't grind for anything in this game. But there are certain stuff when you have little choice such as if you want the new guardian modules.

You have no choice but to grind it out if you want them in a reasonable time frame.

Hence the reason why I will not go near them. Which is a shame really.

Nothing else you need to grind for to get, well not that I have noticed anyway.
 
Iv mustered up 8100+ hours on my game clock, yet Iv never found the game grindy.

To me, a grindy game is when you want something, but have to do things to get it, but you want that thing RIGHT NOW, so you force yourself to do those things against your will. You get what you want, but you hated getting it.

Iv never done anything in the game that I never wanted to do, so I enjoy playing ED - hence the hours Iv put.

Some players though, seem to think it's grindy just because you have to do the same things repeatedly to get what you want. If that's their definition of a grindy game then game playing isn't for them - that is probably what you do with 99% of the games on the market past, present & future.

The problem with Elite is that it's an adventure, most games have an end point, players can see that end point approaching & are delighted (or disappointed) when that point is reached.

Elite has never had an end point & as such it's up to each individual player to be able to set their own goals & achieve them, then set some more goals, etc...

In my opinion, this makes ED a 'Marmite' game. Those that don't want to set their own goals, need to see that end point approaching, will be a hater.

I enjoy the game's freedom, yeah it has it's issues, but it's still developing & hopefully will be for years to come.

It's just not THAT type of game for EVERYONE!
 
In essence...
Player "choose to do something boring"
Player "chooses todo the SAME boring activity"
Player "and again"
Player "and again"
Player "and again"
ad infinitum
Player "Elite is such a boring grind, Frontier suXXor"
Forum " err why didn't you spend your valuable time doing something in game you actually enjoy?"
Player " Forum fanboys suXXor too"

*Boring constituting any activity (mining, combat, exploration, srv driving, trade etc) the player doesn't actively enjoy engaging with
 
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Iv mustered up 8100+ hours on my game clock, yet Iv never found the game grindy.

To me, a grindy game is when you want something, but have to do things to get it, but you want that thing RIGHT NOW, so you force yourself to do those things against your will. You get what you want, but you hated getting it.

Iv never done anything in the game that I never wanted to do, so I enjoy playing ED - hence the hours Iv put.

Some players though, seem to think it's grindy just because you have to do the same things repeatedly to get what you want. If that's their definition of a grindy game then game playing isn't for them - that is probably what you do with 99% of the games on the market past, present & future.

The problem with Elite is that it's an adventure, most games have an end point, players can see that end point approaching & are delighted (or disappointed) when that point is reached.

Elite has never had an end point & as such it's up to each individual player to be able to set their own goals & achieve them, then set some more goals, etc...

In my opinion, this makes ED a 'Marmite' game. Those that don't want to set their own goals, need to see that end point approaching, will be a hater.

I enjoy the game's freedom, yeah it has it's issues, but it's still developing & hopefully will be for years to come.

It's just not THAT type of game for EVERYONE!

To be honest I dont find credits a grind at all because pretty much everything you do ends with you getting them unless you get blown up before completing what ever your doing. And credits are a natural part of the game and has a reason to be there.
Mats and data on the other hand isnt, you dont get them naturally from every part of the game for some people you have to force yourself to go and get them because its not something you normally do and in that is the grind. To stop what you normally do and fit something, scan something, shoot something and go out hunting for it with no clear path to get it just rng and time and to give them to an engineer that should by right accept credits too.
And yes technically engineers arent forced on you. But when nearly every cmdr or npc has engineering it pushes you to have at least some things to protect yourself against or go and attack someone that is engineered kind of forces you to have some.

Yes have mats and data but only as an option for payment or for synthesis. Make credits mean more again by have everything purchasable with credits.
 
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