That looks "fine" to you? I suggest firing up Horizons while you still can to have the old planet tech to compare. No weird blocky-squarey-textures-thingy. Second, third, fourth and last pictures are major yikes. First looks good and the other has the iCourier, so l like it tooJust a quick skim through my recent screenshots. Looks fine to me.
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That terrain roughness is quite homogeneous, but what is bothering with Odyssey planet tech are less zoomed in terrain textures and more copy-paste of macro features, which you can see from a much higher altitude. Of course, if you take a zoomed picture of the beach sand it'll look very homogeneous but the beaches themselves are quite unique in terms of form and size. In Odyssey the planet features from high altitude are transformed, translated and pasted all over. That's fine with zoomed in ground texture, but not for planetary features.If someone took this in Odyssey they'd be complaining it's flat, the dust looks fake, the terrain looks like it's a repeated texture, etc.
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File:The Serpent Dust Devil on Mars PIA15116.jpg - Wikimedia Commons
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