So, Star Citizen just posted their whole healing bit. As with everything in that game it's bloated and overcomplicates something that should be fairly simple, but that works for them.
Source: https://youtu.be/f47-lobg1_c
That said, we definitely need something here.
Honestly if we could just have our characters be "down" rather than instantly dead when health hits zero, then another member of our team can come and use a medpack on us to get us back on our feet, that would go a long way toward easing a lot of the frustration we feel when things go wrong on the ground.
Another thing that would help: letting us respawn at our ship, or at the ship of another team member, rather then being forced aaaaaaall the way back to whatever space station we came from.
I realize the second one is probably a bit of a chore programmatically, but the first one should be easy. How about it, FDev? Can we get our own medical gameplay up in here?
That said, we definitely need something here.
Honestly if we could just have our characters be "down" rather than instantly dead when health hits zero, then another member of our team can come and use a medpack on us to get us back on our feet, that would go a long way toward easing a lot of the frustration we feel when things go wrong on the ground.
Another thing that would help: letting us respawn at our ship, or at the ship of another team member, rather then being forced aaaaaaall the way back to whatever space station we came from.
I realize the second one is probably a bit of a chore programmatically, but the first one should be easy. How about it, FDev? Can we get our own medical gameplay up in here?