I have the impression Frontier developers are tired of working at this game

If you don't want to get technical though, current quality probably reflects that frontier is going to earn so much less from microtransactions and expansions than they are from a new release, mainstream genre title. Its a shame because this sort overall shakiness with elite has turned me of the ship skins.. i used to get one every week or so just because (and i guess i have completely got everything i need for 2.5 accounts.. as a customer of duplicates there's nothing you can whitewave away about money).
I'd guess it's more likely that 80/100 staff is working on the 2020 stuff and only 20/100 are working on the QOL updates. The new stuff they are working on requires testing as well.
 
I suppose that depends on your baseline for normal. I've never been involved in game development, but as a player my experience tells me it's relatively common for a game - especially one under constant ongoing development - to be a bit prone to bug/glitch whack-a-mole. One gets fixed, another crops up; that gets fixed, two more take its place (because apparently bugs are Hydra followers?).

We all see things through our own filters. For example, I'm very experienced at seeing things through a haze of rage and frustration, and problems always look far worse and often far more hopeless when filtered through that. I just have to try to adjust my perspective a little to compensate for it. I imagine even with a reasonably normal (there's that word again) level of emotional stability things can still look worse if they're affecting something you're already focused on for whatever reason. You and Northpin see it as things going "beyond wrong", where to me it just looks like game development working as usual. Not perfect; maybe not even adequate; but hardly a sign of impending collapse.
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I think its spookier that frontier has broken revision control. Stuff like the fss zoom out going back to the to level center body instead of staying put is the scary stuff. It means their code is so bad revision control is impossible, or the developer responsible had no interest in merging their code correctly. Or something in that league because source code management is core to all software process.

I've read some rubbish on these forums, but that goes straight to the top of the list. Well done.
 
I've read some rubbish on these forums, but that goes straight to the top of the list. Well done.

Thats an interesting comment, what makes you say that?

I'd guess it's more likely that 80/100 staff is working on the 2020 stuff and only 20/100 are working on the QOL updates. The new stuff they are working on requires testing as well.

Its not necessarily headcount, more schedule. Any number of people can ship a quality product, depending on how large and how many people determines how long it will take. The other part of that would be how much you value quality output for customer facing stuff. That's the thing about work, you're paid not to screw it up and anything is possible.
 
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Im not sure what field you're in, but you must be familar with the concept that some results can only be produced by certain activities, assuming humans are producing it in the same way.

It's those assumptions that can cause a lot of problems in the software world.

Put simply, you are accusing FD of being bad programmers, and gave a list of things you suspect they are doing. You have nothing to back up your assumptions. You have no idea how complex the code base is (complexity doesn't mean spaghetti code), or indeed any idea about it. You cannot make any valid judgements about the code itself based on playing the game (except to point out that there are bugs - which there clearly are).
 
I have the impression Frontier developers are tired of working at this game

Yeh i do wonder this sometimes. I feel like the last 2 years have seen ED start to feel like a back-burner project for Fdev.
We have to wait almost 2 years before we see if this game has a future.
A game transforming update that infuses new life into ED signalling a commitment from Fdev to invest going forward, or a half baked token update that just serves to keep the Lifetime pass holders happy.

2 years is a long time to keep an audience engaged.
 
It's those assumptions that can cause a lot of problems in the software world.

Put simply, you are accusing FD of being bad programmers, and gave a list of things you suspect they are doing. You have nothing to back up your assumptions. You have no idea how complex the code base is (complexity doesn't mean spaghetti code), or indeed any idea about it. You cannot make any valid judgements about the code itself based on playing the game (except to point out that there are bugs - which there clearly are).

Not an assumption. The bug was the original implementation from beta which got subsequently changed and fielded in the live game ever since. Now its reverted back to its original form. I highly doubt they made a design decision to change it back.
 
Not an assumption. The bug was the original implementation from beta which got subsequently changed and fielded in the live game ever since. Now its reverted back to its original form. I highly doubt they made a design decision to change it back.

Regressions are a known issue in the software world and there are many reasons why they occur. Some of those reasons do include those you gave. Many do not. As I say, you are making assumptions based on zero evidence.
 
It can also be that FDev pulled a lot of resources from the Elite team and now the said team is severely understaffed and overworked.
Either way, bringing back into game old bugs, along with an array of new bugs, means really bad change management or actually the lack of it.
 
It can also be that FDev pulled a lot of resources from the Elite team and now the said team is severely understaffed and overworked.
Either way, bringing back into game old bugs, along with an array of new bugs, means really bad change management or actually the lack of it.

They've already explained most are working on the next big expansion, that's a good thing.
 
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