If anyone is still looking at this post I think I need to clear a few things up as many have got the wrong idea and seem determined to remind the OP in question, sharp312, that what happened was his fault and he should stop moaning about 'just a rebuy', this is what happened put across a bit more clearly as at the time of the post, he was pretty annoyed so meaning got lost in the rant.
I was there when it happened, the carrier was in the hostile system because its our 'home' system, we decided it would be fun to try and change the power dynamic of that system, this is why the system ended up hostile, I watched as the cops came and bombarded the OP in question whilst his ship sat on the carrier, they even stored the ship and still the cops persisted in firing apon the closed hatch, the OP then decided that they were tired of this constant attack and would engage the cops, funnily enough to roleplay protecting it, its not like they were any real threat after all so roleplay is all we have, they happily flew around fighting the cops no problem as more and more came in as back up, all fine, fun gameplay, the problem came when one of these cops whilst being fired apon decided to avoid the attack, or maybe they arnt that smart, they at least flew under the carrier, due to the constant battle the OP tracked the cop in question till it was out of site, realising last second that it had brought the carrier into the line of fire, the OP immediately ceased fire for fear of hitting the carrier, but it was too late, some multicannon rounds clipped the side of the carrier and it was game over, boom, no warning from the carrier to be careful, any sense of protecting the carrier was lost, the immersion was broken and questions then got raised, it was never about the rebuy cost, or that we didnt know that hitting the carrier would result in being fired apon, it was simply a case of their own carrier (fdev confirmed before you get pedantic on ownership) seemed more allied with the local authority than the player that owned it/controlled it, an authority that in our 'personal narrative' we were against and slowly reducing their hold on the system, this is why it was an annoying event, nothing to do with money lost, it was that our plans had been foiled by our own tools, we couldnt play the game in the way we were finding fun