Well, it does look pretty impressive from over here. Once it actually hits, we'll see how well it meets expectations. Until then, I'm not buying the hype.
I hope it comes close, but I've seen this sort of thing before.
Completely agreed here.
Well, it does look pretty impressive from over here. Once it actually hits, we'll see how well it meets expectations. Until then, I'm not buying the hype.
I hope it comes close, but I've seen this sort of thing before.
I know FDev keeps saying "Chapter 4 is For Free" but, from what I've seen so far ( Exploration & BGS), I would be prepared to pay for this upgrade.
Can't wait to see what they've done to Mining, and then there's Squadrons.
This is a fabulous update!
Since we seem to be resolving our views on frontiers future representation of elite, where we are now the only thing we really need to update and put away is the original roadmap that was public understanding for the first year of two after launch.
There was a significant period of time where people had been told / defined / expected a whole bunch of things as a *given* to be coming to elite.. space legs, atmospheric planets, eva, gas giants possible some others. This was never ever contradicted by frontier, and possibly even originated from them.
The point is, while frontier have not publicly denied they will be implementing the larger ideas, they have neither delivered or retracted the claims within a reasonable timeframe (2 years). We have to change expectations on the original launch roadmap.. its simply false and something we shouldn't be holding onto. It may happen, but only as a pleasant surprise. Having said, if frontier continue to deliver anything of substance into the game i'm sure that will work for many people.
Also while im pretty happy with my recent purchases, one has to be a realist, and if you've been around for 7+ major patches, you simply cant be bursting in excitement anymore because you know how they all 100% turn out.
EDIT: Also people who are likely completely rational and upstanding actually released crime and punishment out to us players, which raises alarm bells of genuine disconnect somewhere.
It would mess with Open significantly. Like mess it up. In GTA Online what you got was guys in ludicrous armoured vehicles spamming expensive, deadly sticky bombs. Nigh all the races were set to 'custom cars on' and won by the most expensive vehicles & pimpings. It makes for a sour experience for anyone who wants to earn the win, not pay more to get it.
Engineering adds a 'time to reward' buffer, but you'd still see swarms of 'Harmless' Annies pumping out torpedos and suiciding into you because the cost penalty means zip. Pay2Win rarely makes for a fun gameplay dynamic for the average online punter![]()
I am an LEP owner, and don't really care if the releases are free or not free, I paid my LEP because I am passionate about the game, and I've got my LEP's value from the game play I have had since alpha, all the releases are just gravy for me.
Its not free, they sold horizons for what? 45 pounds?Its not our fault frontier took 3 years to deliver.
This probably comes as a shock but, Horizons != Beyond.
This probably comes as a shock but, Horizons != Beyond.
I paid £50 for ED and Horizons and the amount of content for the money spent is really good.
You cant really complain about all these free updates.
To say thankyou, why not buy some junk from the ship dolly dress up store like the rest of us? It isn't cheap, you can easily spend up to the full price of horizons before filling up your cart. Easy to give back your pound of flesh dont worry
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This probably comes as a shock but, Horizons != Beyond.
*snip*
- The initial roadmap was essentially this. Legs and Atmos are absolutely the big pillar additions proposed by FDev, expected to come in stages in both cases.
- They have repeated their intent regarding both of those big main pillars many times. You can see the most recent quotes we have here: (see half way down).
- They never stated that they would deliver those additions on an annual basis. That was the playerbase's assumption when Horizons arrived after a year and had what looked like a quarterly roadmap (before they hit apparent problems and lengthened it significantly).
But I do think more long dev runs will mean less rushed, cobbled-together, 'quick fix' additions on balance.
Well open changed for the base game players after engineers were put in place so that could be called p2w as there is no way to get them without paying. Imo player splitting dlc is bad for games can't even do all the space multiplayer things with 2 versions playing in the same world with multi crew as half the people i know wont buy dlc.On Cosmetics:
I'm totally with you that more in-game earning of cosmetics would be great. The CG decals etc were a neat little step in that direction. Would love for FDev to feel secure enough in their revenue streams to have things like Faction & Rank skins, Minor Faction skins if you hit Allied status, mini ship kit sections if you hit full trust with Engineers, stuff like that
On P2W Impacts on Open:
I rarely play Open as it goes, let alone PvP. But it's part of the game that isn't going away, and I think trashing its gameplay would be daft.
P2W would also happen to mess up some aspects of Open that I do appreciate as more of a Solo / Co-Op guy. IE the eccentric mix of craft (from the tootling noob in a Hauler to nosey Orca doing pirouettes to the gang of overcharged gank-beasts) for a start. There's a certain 'organic' mix still when I drop in, sparse as it generally is. I'm actively cool with there being sharks out there who I've no chance of matching, but it's counter-balanced by the fact that they're not ever-present. They're that rare threat that haunts the reef. (Plus most everyone acts within certain fitting parameters - acting with self preservation in mind being the main one, from loadouts to... well, to not suicide-smacking you in the face with 20 million's worth of rebuy, because that would be dumb)
Open's here to stay, and I'd rather it preserve its best aspects, and its potential to improve. (If ED actually stays the course, and lasts say 5+ more years, then that might actually bring more revenue, and dev, overall too. As opposed to torching it briefly on the P2W money pyre
)
A great reply.
I kinda like the seasons model to be honest. The last data i have for this is my epic immense relief and validation of NOT buying jwe. Yes this could have been my dream game, but it was released exactly like elite, a high quality yet super thin function, great graphics and sound but core game systems simply not in the game. I think larger big bang releases and frontier don't work. They don't culturally make witchers or RDR's.. As players imo we're better off letting them do what they do at their glacial pace and give us what they have when they're ready.
Well open changed for the base game players after engineers were put in place so that could be called p2w as there is no way to get them without paying. Imo player splitting dlc is bad for games can't even do all the space multiplayer things with 2 versions playing in the same world with multi crew as half the people i know wont buy dlc.