I think Frontier is playing a dangerous game with Early Access. Because we Know Frontier makes frequent mistakes and doesn't check & correct stuff very well. Quality Control is poor. So its just a matter of time that they accidentally release a ship for Early Access ARX that vastly out performs other ships. But it was sold... for ARX. And now its in the game. Hypothetical? Yes. Possible? Very.
The main problem with that is that it's
very difficult to reduce any ship capability post-release, regardless of how it got into the game.
e.g. the Anaconda's hull mass has been ridiculous since 2014 and the most they've been able to do about is give most of the ships Krait II and onwards similarly ridiculous low hull mass. They've made various ships stronger post-release, but very rarely anything weaker once it was out and in game.
The ARX sale aspect is minimal extra difficulty in that case:
- they haven't, since the Python 2, stated how long the exclusivity period is for
- it's been "3 months or longer" so far, but if the next ship ends up as "5 weeks" because they somehow make a ship so good that it needs fixing that's not breaking any promises
- once out of the early access period changing its specs is less of a problem (still probably impossible in practice, of course, but not for ARX reasons)
- anyway from a
legal aspect, you bought the ARX, not the ship, and the ARX worked perfectly. (goodwill conversions of the ship back into ARX could be offered without losing Frontier any actual cash)
Interesting point. I was thinking about the colonisation version of this problem: the bubble is now surrounded by a shell of inhabited systems that players might've paid real money on (naming stations). Can Frontier now have any kind of conflict/crisis that destroys stations and depopulates systems?
No, but that was already ruled out the moment they said (pre-release) that colonisation would have no ongoing upkeep requirements. They've designed it from the ground up to be incompatible with that sort of event, so if anything like that does happen, it'll happen somewhere outside the scope of the colonisation activity.
"If your station gets destroyed, the ARX naming rights are recycled into a voucher you can use in your next system" would
technically solve the payment-related issue without making anyone feel any happier about the station itself being destroyed. People who've hauled hundreds of thousands of tonnes of cargo to build a system aren't going to avoid complaining about a plot event which destroys it at Frontier's say-so just because they didn't happen to spend ARX on naming something in it.