This isn't only about the alien encounter, but also about everything that has led up to it. I know that ED is meant to make you feel like a nobody in the galaxy, but making the story line unfold in a series of news articles which are about as interesting as real world news, is not my idea of a good story line, or even a story line whatsoever.
This, compounded by the fact that taking part in solving the "mystery" requires advanced knowledge in cryptography and audio engineering, is what really infuriates me. The chance that I will ever experience anything I'm not expecting in this game is pretty well zero. I've been playing for 2 years now, and absolutely nothing has happened to me so far that I wasn't expecting. The fun is fully reserved for the people who understand and can actually contribute to the mystery, (which is a very, very small group of people) or the people who just stumble across it by dumb luck, (which is also a very very small group of people).
This alien encounter didn't excite me in the least, it was fully expected to happen sometime soon, and I don't care to go experience it myself, because I've already seen what happens in the video. If your answer to that is "don't watch the video" that's kind of hard when there's a big blue announcement on the forums, news about it in the newsletter, and on the BBC. Plus if I ignored everything out of game, I would never know it happened. What are the chances I'd be flying in the right region of space with a UA in my hold to get to experience this first hand? I kind of view this whole story line mystery like CQC, a separate game that just expands the lore, but doesn't really add content to the core game.
All of this has been said before, but with every new "event" that happens, I get a little more angry about it.
A side effect of the shared universe I'm afraid. If it were a single player game then everybody would experience the moment of first contact in their own, unique way. Because of the nature of ED and Galnet/The Forums, once one player experiences something, everybody hears about it, thus meaning that you can never feel like you've made "first contact" because, well, you haven't, somebody else did.
The contempt with which the game treats it's players is not accidental. It's by design. The game hates you, that's just the way it is.