I might be too early, but i don't think titans will be killed in a few days

They have kind of done that with the war systems though, eg once a system's progress bar reaches 100%, the Thargoids from it leave/stop invading/whatever. Then the state 'formally' ends on the weekly reset.

I'm not sure that's what will happen here, but it might.

And which Titan are people thinking of focusing on next? I've seen Oya pop up as a target consideration somewhere(might've been AXI or that newly created Xeno Strike Force), but I'd have thought Leigong to be a good potential candidate too.
I hope it isn't Oya, most of the decent Hostile Reboots are there.
Leigong would seem logical if Ctrl systems are significant.
 
But yeah... i actually anticipate a thargsday tick change... a realtime change across all instances would be a first.
The visual heart count indicator on the Titan does appear to be doing that already. And of course, what's a Fleet Carrier jump but a realtime change across all instances?

There may be more subtle technical reasons why it can't be done (so I'm not going to be too disappointed if they can't) but on the broad conceptual scale I don't think it would involve anything unprecedented.

Leigong would seem logical if Ctrl systems are significant.
That certainly makes most sense, I think - it's also low on Controls, it's going to go up from 14 to 20 at the end of the week so hitting it now should be a lot more efficient (and if it turns out that even 14 is too hard, there's time to switch to stopping it getting to 20!), it's in a sparse part of space with few inhabited systems so if it does need trimming it's the easiest target and much easier to contain and starve of Alerts, and it'd probably get us the best data on what the difficulty curve looks like if everyone could be persuaded to move.

Progress at Taranis on Thursday seems to have been about half as fast as progress on Wednesday. That's (noting that the number of actual attacks can't easily be measured!) compatible with a few theories ... the two most obvious ones unfortunately giving extremely different results.
1) Resistance is proportional to 2**Keyword (so High is twice Moderate, and Maximum is four times High). In that case a Maximum strength Titan should fall in about 3 weeks of sustained attacks.
2) Resistance is proportional to 2**CtrlCount (so 7 is twice 6, and 50 is 8 trillion times harder).

I suspect the actual answer must be somewhere between those points - the other Titans are moving measurably on the Journal, and Raijin (which is huge) is not moving much slower than Leigong so the difference between 14 and 127 can't be that critical ... but equally, if Maximum is merely eight times harder than Moderate/High the current distribution of progress still implies that >>99% of firepower is being focused on Taranis, which is implausibly high.
 
The visual heart count indicator on the Titan does appear to be doing that already. And of course, what's a Fleet Carrier jump but a realtime change across all instances?

There may be more subtle technical reasons why it can't be done (so I'm not going to be too disappointed if they can't) but on the broad conceptual scale I don't think it would involve anything unprecedented.
Yeh fair point. I'm still not entirely convinced there will be a big thing in realtime, but yeah... I'll be happily wrong elsewise.
 
You have rebuys 🤔

Rebuys do seem popular in that system :)

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One possibility is that difficulty scales with 'number of active Titans' as well as Controls - so once we finish Taranis all the others have a chance of dropping a difficulty. I guess we'll get to falsify that one quite fast as we're down to 1 ring.

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I am not impressed by Alba or Aegis. Not at all. This barely feels any more dignified than the mycoid. And we have the audacity to proclaim that this is “humanity’s greatest hour”?

I’m not going to forget this.
 
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