I shouldn't have to check reddit to know whats going on

you can't expect frontier to do it all when there are so many third parties that will have better functionality for free.

Really what this thread is asking for is an ALL chat, which I agree we need.

Not sure I completely agree you HAVE to check third party sites. There is a place on the forums for guild recruiting, you can join and then add everyone and talk to them in game. Its a lot faster to just talk in TS though, which is why its the preferred method of communication.
 
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OP, to be fair, you don't need to be a webmaster genius to start and run your own player group or faction, there's a great website called inara.cz that allows you to do most of it or you could even start a thread right here in the 'dangerous groups' section. But I'm sure well organized and visually appealing websites are a lot more attractive to the wide range of players out there, sometimes more so than the group concept itself.

That said, I understand where you are coming from, and I too, wouldn't be against a clever way to do all of this in-game. But like you, I'm not 100% sure how this would all work. Not too exited with the idea of in-games forums or wide chat, but a set of player factions lists like 'private groups' and the possibility to send a 'join group' request like you send a friend request might be an option. Could even be that we would no longer need to email support to add a player group tag next to our cmdr's name.
 
To be fair, I know plenty of CMDRs who ignore social media altogether and focus completely on the game. They tend to find out important details from a network of in game contacts. They do quite well, but they also miss out on about 30-60% of the game. And their income suffers a bit too. but mostly, that 30-60% of "missed content" is probably stuff they don't care about enough to know anyway, so they aren't really missing, so much skipping. I envy that kind of mindset, because I have to know everything there is to know whether it's useful information about the game, or just cool trivia. It's often hard to tell the difference, and I like it that way :)
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aarrghsahgsaashg

Long thoughtful positive positive reply with links to some of the great things players have debveloped outside the game GONE! with a misclicked mouse.


I just wanted to say that the variety and cultural difference that comes from using outside game resources is a positive thing.

eddb.io
inara.cz
coriolis.io
The Mahon spreadsheets.
The Antal 3D map of the populated Galaxy.
The Trade tools.

So much great content outside game.

And real drama.
 
I come from the generation that found out about the contents of a game by playing it, not reading about it somewhere else.

How do you create an aura of mystery if all information discovered by any player is made instantaneously available to all players in game? Discovering information is part of the game.

A very basic example was docking. Did I look at a variety of videos to find the correct way to do it? Not a chance, why should I have the fun of learning how to dock taken away from me. Actually it's much easier than the 1984 version ;)

So for those who want all available information, it's there somewhere on the internet, just Google. And for those who want to preserve an air of mystery, who want to learn how to play the game themselves, who want to discover what's in the game in the game, let it remain how it is now, where information is a precious resource to be earned, rather than cheap bling available at no effort to all.
 
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I think that even if an in game browser/forum were introduced into the game, there would still be external resources and reddit. We have the forum here already and still people go outside to share information.
 
Considering that most of out-of-game stuff is better than in-game counterparts, i am wondering why do "we" need to create separate resources for the game.... probably because the game itself doesnt offer adeguate things to help gameplay (check powerplay organization, it would be impossible in-game)?
 
Games have changed a lot since then too though. You'll invariably miss out on a lot of content and opportunities as they will pass you by. If you don't mind that, fair enough.

It rather elegantly follows that what I don't know about I can't miss :)
 
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I am about as involved and informed about this game as a player can be (in a behind the scenes kind of way) and yet I sympathize with the OP. There is a level of the game at which my contribution will probably never be noticed either. And the amount of work I have to do to stay informed and involved, even at my obscure level, is like a second job.

Admittedly, this does add to the depth and realism of the game, and I am not sure FD could address this issue without making the game feel very unrealistically self congratulatory. I mean, we can't ALL have stations named after us, right? Nor should we. But it would be nice if the access to fame didn't feel arbitrary.

Right now, advances and recognition seem to be doled out based on public opinion and the whim of the moment, but very little attention is paid to genuine dispassionate merit. Obsidian Orbital being on the list coincided with a normal community member highlight sticky post, this time about Obsidian Ant. So if course that would dramatically skew the vote if FD puts their stamp on approval on a CMDR.

But what about the tireless laborers who actually push 1s and 0s around to build the pyramids brick by massive brick? Hauling and fighting and scrabbling over endless asteroids to contribute their bodies and their time to the tower of ants. For example, the ranking of people who contributed the most to the station CG by actual participation and material contribution is entirely absent. Even the top 10 CMDRs that contributed are completely invisible. Unknown, and unsung heroes. Meanwhile we name stations after people who reach the top 40%? It just feels... Arbitrary. Like nothing I should ever bother striving for.

This, so much!
 
It rather elegantly follows that what I don't know about I can't miss :)

Ignorance is bliss? ;)

But yes, I agree that it can be fun just being in the moment of the game itself. I wouldn't even be playing it if that weren't the case. However, when a large portion of game content and opportunity is only really available to those in the know, there is a bit of an unfortunate disconnect there.

For example, there are those who pick up the game, play it for a little while, complain about how shallow and meaningless it is, then write reviews about it and post videos on YouTube. Or worse, they're just casual gamers that never find the content that is actually in the game that they would enjoy playing, so they move on. In a sense it is very much possible to miss what you don't know about.

Have a look at this poor fellow and try not to groan watching.

[video=youtube;aNkWAZS2Bnw]https://www.youtube.com/watch?v=aNkWAZS2Bnw[/video]
 
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