I think it's about time we had a fuel management tutorial added to the game tutorials!

I agree with OP, there should be more tutorials. Just because it's obvious to someone doesn't mean it's obvious to someone else and let's get things straight the amount of info needed to be assimilated to play this game properly is rather large. I never ran out of fuel myself and I remember laboriously checking systems and plotting courses to ensure I could refuel at a base, doesn't mean someone else is that diligent.

Too many "noob" haters around.

also fuel rats don't help solo players.
 
I did lots of daft things early on (mostly attacking things that were way more powerful, and not getting the heck out early enough when I was losing).

Never ran out of fuel though, and if I had, I'd have sucked it up and self-destructed. It's not like early on in the game there's much to lose.

Obviously, now, if I fawked up enough to run out of fuel, I'd be very grateful to the Fuel Rats - I'm nothing if not a complete hypocrite :)
 
I've been playing since BETA and have run out of fuel once ( a few months ago ); and that's because I managed to land in a cluster of "NO FUEL FOR YOU" stars and couldn't get back out.

A tutorial is not needed. Players can get on the internet, and YouTube; Obsidian Ant has some good beginner tips; one of those likely mentions "fuel good; no fuel bad" as a "oh, btw" brief mention in passing pieces of advice somewhere.
 
It would be cool if we were able to jettison fuel. It would make flying on fumes more easy.

From what I read in the exploration forum, a few of the crazier exporers (ok, I know, it's hard to tell...) have taken Rails or PAs with the "Plasma Slug" effect on board of their larger exploration vessels for this effect.
They were discussing which gun/mod combination would drain the tank fastest....
 
Hmm, I'm always in favour of more tutorials but I'm not sure this would be my first priority. I'd go for a "pirate the trade ship" tutorial before this. I never ran out of fuel in my 2000 hours but I did come close once or twice. I'd have though the best tutorial for running out of fuel would be... running out of fuel. I bet people don't do it twice that often.
 
I wasn't aware that a fuel gauge required a tutorial...

Have a guess how many people break down in cars out of fuel.....it's a lot, in 2015 800,000 did so in the uk. And that's where refuelling is easy with plenty of stations near (unlike US and OZ where I'd imagine the gaps between stations are much larger). So yeah some people DO need a tutorial on it just to get it into their heads.
 
Have a guess how many people break down in cars out of fuel.....it's a lot, in 2015 800,000 did so in the uk. And that's where refuelling is easy with plenty of stations near (unlike US and OZ where I'd imagine the gaps between stations are much larger). So yeah some people DO need a tutorial on it just to get it into their heads.
800k British people don't understand how to read their fuel gauge? See the George Carlin quote in my sig.
 
exactly, humanity's predisposition for utter and complete stupidity is something to behold!

Really, I think all they need to do is mention in one of the existing tutorials that starships run on fuel. I neglected to mention this to a friend of mine and handed him my Rift and a Viper mk. III with a nearly empty tank. Since I know for a fact that he's a genius (seriously, a genius), and that after I told him about the existence of the fuel gauge he never ran out again, I'd say that a simple mention of the gauge would suffice, rather than its own tutorial.
 
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Hmm, I'm always in favour of more tutorials but I'm not sure this would be my first priority. I'd go for a "pirate the trade ship" tutorial before this. I never ran out of fuel in my 2000 hours but I did come close once or twice. I'd have though the best tutorial for running out of fuel would be... running out of fuel. I bet people don't do it twice that often.

You'd be surprised! One guy ran out of fuel 8 minutes after being rescued...
 
exactly, humanity's predisposition for utter and complete stupidity is something to behold!

Well maybe tutorials are part of the problem and making people learn from their mistakes and possibly having to start planning ahead after the experience?
 
I've never run out of fuel, partly because I've played the older games so had a grasp of the fact that you could (I mean seriously, some games just won't allow that to happen to start with) and also because I did some basic reading before jumping into the cockpit. Not pointing that out for smugness or anything but really I don't have a huge amount of sympathy for people who can't be bothered finding out what they need to know and then screw up.

That's not to say I want to see them stranded out in the black and sit here laughing at them, I'm not a monster but sometimes the hard lessons are the ones we learn best.
 
Really, I think all they need to do is mention in one of the existing tutorials that starships run on fuel. I neglected to mention this to a friend of mine and handed him my Rift and a Viper mk. III with a nearly empty tank. Since I know for a fact that he's a genius (seriously, a genius), and that after I told him about the existence of the fuel gauge he never ran out again, I'd say that a simple mention of the gauge would suffice, rather than its own tutorial.

genius's often lack common sense of the more "mundane" matters of life ;)

edit there defo needs to be some sort of mention of it somewhere...then again how many noobs actually use tutorials? I personally did a lot to acclimatise, but I'm the sort who overly prepares.
 
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Out of curiousity did anyone do the tutorials in the PC version?

Personally I didn't as the "initial learning" is part of the fun and experience - least to me.
Course as an old 85'er I guess I at least had some idea of how things were supposed to go.

I tried playing the tutorials when I first bought the game off of Steam, became confused and befuddled, binned them after the first one and went limping off to learn the game the hard way.
 
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