I'm too lazy for that.Or block all the griefers.
I'm too lazy for that.Or block all the griefers.
This is the way.Seeing threads like this I'm becoming more and more convinced that this is necessary. We're continually told that anything goes in Open and those who like it that way aren't prepared to allow for others' preferences; they're happy to drive them off to Solo. FD aren't going to do anything about it soon, so the only thing to do is to reclaim Open for reasonable players using block. If enough people do this consistently, the player population will be partitioned into two kinds of instances: Mad Max and almost-PvE.
Here I was thinking we were all playing Elite Dangerous...
Griefers would be flying Eagles instead of easy-mode G5 FDLs if this were true.Here I was thinking we were all playing Elite Dangerous...
Griefers would be flying Eagles instead of easy-mode G5 FDLs if this were true.
Playing in Open with a jammer would be functionally no different from playing in Solo or PG where players do affect the BGS, etc. - so no need to arbitrarily remove the effects of those players....If you have the jammer on at any point in the last or game time, any actions you've done do not affect the BGS, Powerplay Background, or even CGs won't count.
Only if those who enjoy PvP would take the time to consider whether their target actually wanted to engage them.This is a pretty one-dimension viewpoint to have. The playstyles can match up nicely if people would stop trying to malign each other.
All this will lead to is a whole heap of threads about how Frontier broke the game by making security capable of destroying player ships in high RES whenever they hit a system security ship hard enough to trigger an assault bounty. Personally I'm all for turning security ships into something more than a clay shoot, but this would create more salt than any gankers possibly could.Well said but I suspect it will fall on deaf ears here
In my apparently limited opinion, the game could be improved if the system security ratings were enforced. For example, for a cleanskin, Anarchy space should be highly dangerous, somewhere you only go to when you really have to. Likewise, a High Security system should be damn near instant death for anyone who likes to flirt on the wrong side of the law. Now that would mean places like SD become if not off limits, then extremely dangerous to those who want to play the bad guy.
The only other change is to label non-populated space just that, Non-populated - not Anarchy.
And it sure won't be the button to join your lobby.People would still whine about gankers in G5 Eagles killing their paper-thin T7s.
The attitudes towards preparation, situational awareness, and skill will still remain. People would rather push a button than learn.
Yes, it's quite easy - done from the Social menu.Can you unblock people?
Agree not to disagree. However, Karma can be a female dog.Seeing threads like this I'm becoming more and more convinced that this is necessary. We're continually told that anything goes in Open and those who like it that way aren't prepared to allow for others' preferences; they're happy to drive them off to Solo. FD aren't going to do anything about it soon, so the only thing to do is to reclaim Open for reasonable players using block. If enough people do this consistently, the player population will be partitioned into two kinds of instances: Mad Max and almost-PvE.
Both the open only argument and the make the meanie griefers go away are both equally ridiculous based on current reality.Agree not to disagree. However, Karma can be a female dog.
And when she decides to transform, one of these parties will end up predictably producing more brine content than Mother Nature ever could in the Dead Sea.
At which point, said party will come on here trying to achieve the social interaction they completely failed to experience in Open. Which leaves one to speculate said party may be oblivious to the fact they're socially challenged morons in real life....
Exhibit #1: The typical Mad Max Cmnder rallying cry to get FDev to change ED into their form of game play
Make Open Play matter - Power Play and BGS should be influenced only in open
Blocking should just block chat and not impact instancing Power Play numbers for the powers only impacted by actions in Open. Still allow merits to be earned in Solo/PG that influence the players rank and nothing else (Maybe bonus for doing in open) BGS factions only impacted by actions in Open...forums.frontier.co.uk
Exhibit #2: You simply. Cannot. Make. This. Sort. Of. Mad. Logic. Up
BGS does't work in this way!!!
I've noticed that my PMF can't win CZ despite big efforts of my mates! It is the fourth time in two different systems (LP 580-33 this summer and Lalande 45292 now....) Example: in three days we reach Victory..... then in next days we return close victory...... draw.... close defeat etc. with...forums.frontier.co.uk
Exhibit #3: Here we go again. Seems this particular Mad Maxer was wound reaaly tight. To the point that it seems if a lump of coal was inserted in their derrière, you could come back in 1 week and extract a diamond....
Nerf BGS effects for Solo & Private
It's altogether broken that a group can hide in Solo & Private and just grind away to support their faction, with the same level of effect as people playing in Open. A 75% reduction in influence effects would probably be adequate to compensate for the reduced risk.forums.frontier.co.uk
Frontier went down a different path with this incarnation of the classic Elite - instead of the combat focus of the original they introduced two new Elite ranks that can be achieved without firing a shot at a CMDR / NPC.It's abundantly clear to me now, after reading this thread, why the Thargoids have only ever been a minor inconvenience instead of an actual existential threat to the bubble since they were introduced. Most of the people here would rather ignore them than actually have to contend with their presence.
This is exactly why we can't have nice things.