I agree. The quagga project specimen so far has less likeness to quaggas than this guy, in my opinion.It does though, just darkerI'm betting that there's a similar gene or genes acting here that cause receding of the stripe patterning.
I agree. The quagga project specimen so far has less likeness to quaggas than this guy, in my opinion.It does though, just darkerI'm betting that there's a similar gene or genes acting here that cause receding of the stripe patterning.
I agree. The quagga project specimen so far has less likeness to quaggas than this guy, in my opinion.
I'd prefer a pseudo melanistic Tiger (if this is even known of in Bengal Tigers but they also gave us white Siberian Tigers, so even if not, it might make it into the Game anyways)Albino Tiger
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I'd love to get some of those. There are so many awesome Possibilities. I wish we could get all of them but 2 additional ones (if one of them isn't just Piebald) would also already be really greatIts sadly not that good quality, but these are the not to uncommon mutations of the indian blue peafowl
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Persoally i especally like the charcoal and the opal variants.
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I remember a while ago either Chante or Bo told us they wouldn't be adding all those peafowl variations because pretty much all of them stem from domestic breeding, and the in-game peafowl is a wild animal. I'm not sure if they'll stick to that in the future, but that's the last word we had on it.Its sadly not that good quality, but these are the not to uncommon mutations of the indian blue peafowl
I think I've read once that they can all occur in wild Individuals but they are way more common in Captivity because if you want to breed a specific Variation both of the Parents need to have the Genes for itI remember a while ago either Chante or Bo told us they wouldn't be adding all those peafowl variations because pretty much all of them stem from domestic breeding, and the in-game peafowl is a wild animal. I'm not sure if they'll stick to that in the future, but that's the last word we had on it.
Which is bizarre to me, considering they gave us the domestic bactrian camel at launch, and then domestic llamas in the SECOND dlc we ever got. We know Frontier isn't shy about domestic animals. I dunno why they would take that choice away from us and say "no you can only have the wild Indian Peafowl even though they're virtually identical". I'm quite certain they've changed their minds on this. Why would they expand the system if we weren't getting more morphs across the board? It'd be a waste not to.I remember a while ago either Chante or Bo told us they wouldn't be adding all those peafowl variations because pretty much all of them stem from domestic breeding, and the in-game peafowl is a wild animal. I'm not sure if they'll stick to that in the future, but that's the last word we had on it.
Debatable. Black and black and tan are two of the oldest variant genes in domestic dogs, it's very likely the genes for both have always been in the gene pool but less successful due to the natural selection that occurred. Black and tan and recessive black are also both recessive to sable, so they can be carried generations before showing again.Dingo: black and Black and Tan. Sure, these colours came from domestic dogs mixing with dingoes, but they’re still iconic colours for our dingos today.
But it wasn't though?"but there's not that much variation because we don't want them to stand out." And I was like "......but that was the point?"
Well yeah, when referring to animals that are supposed to look the same, you're absolutely right. I wouldn't want those animals to stand out all the time, because that doesn't make sense for them. This wasn't a complaint about bison or antelope not standing out.But it wasn't though?Like, if you go into a zoo and see a herd of bison, you won't notice a bunch of variation right away, you have to look closely to see the differences between them. That's the case for the large majority of animals in zoos, there's a reason why zoos use tags to be able to distinguish animals from each other, because natural variation really doesn't stand out that much. There are exceptions, like white tigers and all sorts of colour morphs, but the vast majority of variation in real life is really subtle.
Frontier clearly went for a more natural variation grounded in realism ( yes, it's a game, games compromise, there are parts of the game that aren't as realistic), so the point was not to make it stand it out because then it wouldn't feel real.
Oh okay, it sounded like that though, which is the reason behind my comment.Well yeah, when referring to animals that are supposed to look the same, you're absolutely right. I wouldn't want those animals to stand out all the time, because that doesn't make sense for them.