My comment was really to see if you've got any experience fighting them. I've not had any problems escaping drag or FSD interrupt, even into low wake from a wing of experience commanders. Though I usually play fast ships. Regardless, drag isn't that impressive.
Focus on the fast ships part. I had a Type 7 utterly locked down. Couldn't align for a high wake, even though I had it prepped, before the ship was gone and it took only a single FDL.
In any case what it takes to kill the various ships is quite different and the game is garbage for reporting how you lost so you have to piece it back together as best you can.
I've thrown several ships into traps I knew about because I wanted to see what pirates were using.
In my experience, with a hauler, if you want to live you need to emergency drop when you see the triangle then highwake.
Combat ships have more options.