"For us, there's no such thing as family and friends. We're each our own country, with temporary allies and enemies."
Okay new theory, new rant. Please don't get mad, I do want to step on your toes but only ever so lightly
Elite Dangerous could be the MMO for introverts. Introvert doesn't mean they don't want to be social or don't want to play online, they just don't want to be part of a clan. They want to meet other players, have fun and meaningful encounters, chat with them. Introverts just don't get off on being part of a bunch of testosterone locked meatheads. They dislike "guild drama" but are often the cause of it. They can live with single player only, but they'd welcome MMO gameplay - as long as it's the equivalent of old farts sitting in an exclusive 18th century gentlemans club
But is this mutually exclusive? I don't think so. Why should it? The universe is a big place.
I have the feeling that the current backers in the forum want to "lock down" the game from ever straying off this idea of the lone wolf traveling among the stars. They are willing to vote down social features to keep "those sniveling kiddies" out of their community. Beware the slippery slope! They are exclusive, they want the ivory tower to shut out every modern influence, they adopt the wrong meaning of the word "Elite": A privileged group of people who stand above the crowds, special because they where there when gaming wasn't mainstream yet. A faithful recreation of Elite. The hippies have gone conservative. The only thing left would be if they complain that the new music the kids are listening to is trash. Oh wait, you guys just did that hehe. Poor justin, all he ever wanted is to sing!
But that is the wrong tactic, and you cannot wonder why SC got unlimited cash and ED doesn't. "Space sim fans will flock to ED on release". Balderdash! Space sim fans already flocked to SC, you have the hard numbers! SC is winning the marketing and PR game. It doesn't matter that it's "just talk", it's a fact.
David Braben is doing his own thing, creating the game he wants to play, and I have all the confidence he and the FD team will stay true to the principles that we all love about Elite as a game. But the old audience of Elite / FE2 / FFE just won't be enough to develop ED into the game we all want through the expansions.
Why don't they cater to a larger audience? Things like good guild support is planned for an expansion, and groups of players will have larger influence on the evolving universe. This was said by FD, but it's kept on the down low. Why? Peer pressure? How ironic!
Maybe FD is just focusing on developing the best game they can. But lack of dedicated PR is diminishing ED's potential.
For example, FD hasn't talked much about how multiplayer missions will work.
ED could potentially be VASTLY superior to all previous MMOs in this regard, always new interesting things to do for guilds or friends instead of the same instances and raids over and over. Maybe even story arcs and campaigns that are specific to each guild! The WoW crowd would love that. Procedural missions and story has potential that IMHO should be talked about more. I know it's a tough sell. But all those WoW players are looking for something new instead of the same old. ED only would have to cater a little bit more to them in order to capture this audience.
Why not talk more about the different cultures that inhabit and get simulated in the eliteverse? Their quirks, characteristics and effects on the evolving universe. That is a story that that journalists outside the gaming press might be able to sell, a game that simulates the battle of ideas, the clash of societies that are religious, atheist, rich or poor, democratic or corrupt, oppressive or free. Can there ever be peace? And who cares if it's gonna be in the first release, just talk. Talk is cheap.
Why not model some cute furry pets you can keep in your cockpit? Put some renderings out there. And will there be romance in ED? Why is almost every robust healthy boy with a robust healthy soul in him, at some time or other crazy to go to sea?
/rant
Elite Dangerous could be the MMO for introverts.
...
Why not talk more about the different cultures that inhabit and get simulated in the eliteverse?
...
Why not model some cute furry pets you can keep in your cockpit?
Things like good guild support is planned for an expansion, and groups of players will have larger influence on the evolving universe. This was said by FD, but it's kept on the down low. Why? Peer pressure? How ironic!
One thing that many people have asked about is the inclusion of an in-game guild or clan system, so that players can organise themselves into social groups. Unfortunately this isn’t something that is planned for initial release, but may be considered as a post-launch addition:
Sandy: Voluntary only – there will not to my knowledge be an ‘official’ in-game definition of this.
Michael: Not to begin with, the player groups are organised by the players themselves. This may be expanded after the initial release.
I don't want to dream, I don't want anticipation, I hate waiting, I just want the game.
The players will come when there is something to play and if the game is good they will come in their many, many hundreds of thousands.
They're focusing on making a great game and letting the rest take care of itself, because it will.
I'm not too sure why that should be the case. The problem with hype so far from a release DATE being announced is that it has to keep being kept going and going. Lots of hype leads to more of the "ARE WE NEARLY THERE YET?" posts here, and probably magazines like IGN getting hype fatigue, or trying to bring pressure on FD to fix a date. Then when the date is fixed by extraneous pressure it becomes something everyone focuses on, and just generates ill will if it's moved back. Forcing yourself to a date leads to real problems - see SimCity, a game essentially released as an early beta. Lots of PR, but is that the PR FD are after?
TL;DR - focus the PR as and when everything becomes clearer to FD heading towards a smooth (i.e. NOT Diablo III or SimCity) launch.
Good Tinman!!How many people beyond the ones who are already backing the game looks at these Dev diaries or read the DDF documents? My point is that beyond combat (and the flight model) nothing has really been shown in terms of actual gameplay. Things like the size of the game world hasn't been shown because the starmap and travel mechanism hasn't been ready for "prime time". This is however coming soon due too the upcoming builds of the alpha after MP and this is going to transform ED from "just another space shooter" into something quite a bit more in the eyes of the general public.
There is a difference between talking about features and saying:
"This is how it works and looks in our game right now and if you are interested you can go and download it over here!"
I have a strong feeling that a huge number of Star Citizen backers are going to come over when they eventually will see actual gameplay showing off all the different aspects of ED. Especially since they are going to have a huge craving for this type of game while waiting for SC. At least during later stages (second Beta/Gamma) when the price barrier is going to be pretty low.
It's all a very clever trap by FD/DB. Let someone else invest a lot of effort into hyping people up about space sims and then beat them to the punch.![]()
Probably not, but from a marketing perspective it certainly does - especially if the purpose of the marketing is to get people to like (as opposed to simply buy and then moan about on forums) your game.
Sell it as it is, not how you would like it to be.
It might be gratifying to see glossy ads and PR for ED - but is it really the best use of resources and budget at the moment?
Word of mouth is probably going to be the best advertising possible and to achieve that the best thing Frontier can do is make sure the game delivers the Elite "vision" really well.
I think they would benefit from being more "shouty" but it's not the most important thing IMO.
After all, the idea is that this game is around for years and years, constantly being developed. If it does not launch with a massive bang it's not the End of The World, so long as people keep on getting on board and saying positive things about it, it will eventually attract the attention of mainstream publications.
Er.. they must have added it to the list 'cos it's above Star Citizen.
Apocalypse avoided?
Why not model some cute furry pets you can keep in your cockpit?