Saw someone complaining about the transportation missions earlier (go to settlement, pick up item from a container, go back to station). Boring, they said. Where's the gameplay?
They completely missed the point of Odyssey and Elite in general.
This is not a game where you get scripted missions, cutscenes and the like. That transport mission is an opportunity to visit a base, scope it out and decide what you're going to do next:
Lift a few loose items without getting spotted, then head back with the mission item and your stolen loot.
Clone someone's ID, avoid getting scanned, and loot a bit more heavily - including stealing data from various terminals.
(If you're good you can turn off the alarms, power down the whole base and steal their regulator. All without being seen or killing anyone.)
Slip your energy tool into lethal mode and silently kill a few NPCs to facilitate even more looting in higher-security areas like the CMD building.
Or you can go full Rambo and take everyone out, then back your SRV into the middle of the compound and fill your boots.
Missions are just a guideline to get you started. The rest comes from your own mind. Some people really don't like that, while free-formers and creative types enjoy it because they can just take an Apex from settlement to settlement picking up documents or they can turn it into a slaughterfest, depending on their mood.