News Important Mac announcement

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There is a reason why Apple includes this with every installation of OSX...

https://support.apple.com/en-gb/boot-camp

At worst it's a minor inconvenience for most, Apple already provides the tools to allow their customers to run Windows & all it's programs.

A Windows 10 license can be bought off Amazon for the price of a couple of pints down the pub & remains perfectly functional even if you don't pay for a key.

Players that have bought ED for Mac already have a PC license (& vise versa) so no extra cost there. In fact there is little to no extra cost to the player other than their time to set up boot-camp & install Windows + EDH. The chances are most of them will already be using boot-camp for one thing or another so will probably already have the system set up.

The only people that might be locked out are those that were on systems that were only just able to run the game in the first place. Or, (which is more likely) those that simply don't want to use the tools provided to them (but that is all on them).

That said, it would be a nice gesture of goodwill if FD offered those that might be affected by the change access to Horizons, either via bootcamp or their console of choice.

If it helps any Mac users out there, I played over a year of ED, including a ton of cross-continental PvP and Horizons, on an iMac using Bootcamp.

I don't know much about computers but I never had any problems.
 
Geez, why would you use Linux? That mess changes daily. Then you have 101 dalmation versions of it. Every boy-hacker has their own flavour. How could any company support their product on it?

It is nowhere near the mess you think it is. The critical components are all standardized, the different distributions are more like different car brands, other left-hand vs right-hand drive, the wheel will be in front of you and the pedals will be at your feet, and you don't require a proprietary fuel.

Another analogy is a custom-built PC vs an off-the-shelf model. Two computers might have different hardware, but they still work.
 
I hope everyone will be so understanding when FDevs try hard, but maybe find that space legs and atmospheric landings are just not technically possible.
 
PC users were once told that should the game ever end, they would do something so you can still play the game, but the universe won't update any more.

Surely Mac users are entitled to get this too, are there plans to put it into action so mac players can still play the game in some way?
(because if not, then I think we can take it that PC users won't get it either, the day the development ends for good)

Could do a blockchain host, where everyone playing contributes a portion of CPU/GPU to processing the BGS, mission boards, and exploration data.

Digressing, if anyone wants to spike the price of ethereum, encode your server into its blockchain and market it.
 
Hardly a breaking news. I wonder why it was announced so late - I fully expected FD to end Mac support in 3.0, not in 3.4.

I wonder why some devs still try to port (or even make!) games for MacOS and\or Linux. Both were never meant as gaming OSes, and both may work with Windows as 2nd OS. So why spend time and money instead of just saying "Install Windows"?
 
I wonder why some devs still try to port (or even make!) games for MacOS and\or Linux. Both were never meant as gaming OSes, and both may work with Windows as 2nd OS. So why spend time and money instead of just saying "Install Windows"?

Because the first games ever to show up on a computer were on systems running UNIX, of which Linux was a clone, and then on Mac, before Windows was even a thing. And gaming is still going on Linux, just not necessarily running triple-A titles. The confusing part here is why companies are saying it's so difficult to maintain support for Mac, and it's not just Frontier. Blizzard announced not long ago that they couldn't get one of their games to work with acceptable levels of performance with Metal on the Mac. Though it's also worth noting they also couldn't get it to work well in OpenGL 4.1 either, and have defaulted all the way down to OpenGL 2.0 for the Mac client.

I'm not a programmer, so I couldn't begin to claim I understand what the issue could be. But if a company that's committed to forge ahead using OpenGL 2 rather than abandon their Mac client, is having trouble working with Metal or OpenGL 4.1, I have to wonder just how different it is programming for a Mac. It may be that years of programming for PC creates habits and ways of thinking that cause them to find Mac programming too alien or counter-intuitive to manage.

All I can say for certain is my Mac-using friend who wants to play this (and other) games now feels she is going to have to save up money for a Windows machine in order to do so. And that's a lot of money. :S
 
That Frontier tried to make the game available for Mac users in the first place should be valued. Apple isn't really struggling to keep their systems compatible to gaming in general, and at a certain point games cross the line and leave it behind. People who complain about that should complain on an Apple forum, not here, and be thankful the game worked that long on a lifestyle machine not made for gaming.

PC users were once told that should the game ever end, they would do something so you can still play the game, but the universe won't update any more.

Surely Mac users are entitled to get this too, are there plans to put it into action so mac players can still play the game in some way?
(because if not, then I think we can take it that PC users won't get it either, the day the development ends for good)
Yeah, well, the game does not end. It just ran past Apple's efforts of making their machines viable for games, which is close to zero.
 
Apple desktops and laptops are still very popular and will not be dying or disappearing anytime soon. They are the 4th biggest desktop/laptop supplier above Asus and Acer. Losing that will be a massive revenue loss.

Really? Might want to check this out first

https://www.statista.com/statistics/263393/global-pc-shipments-since-1st-quarter-2009-by-vendor/

Asus and Acer outsell Apple on a regular basis. Don't get me wrong, Apple still sells, just not to gamers, no gamer in their right mind will buy an Apple purely for gaming purposes.
 
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