Has a wee search and couldn't find anything similar, so apologies if this is a repeat idea
Was thinking it would be interesting to have some modules for inflight stuff on your ship. A way for your passengers to relax and spend even more of their hard earned Credits
You could have:
Casino*
Music hall*
Spa*
Bars
Pantry
Clubs*
Holosuites (if they are in Elite Lore)
Theatre*
Cinema*
Arcade
Gym
Shop*
Staff Cabins
* these would need a staff cabin to operate and maintain.
You could have facilities modules be added to liner class ships (dolphin, Orca etc)
These modules would come in Small, Medium or Large size
Small Modules would be the Gym, Bar, Shop, Pantry, Arcade
Medium modules would be, Gym, Bar, Shop, Spa, Clubs, Staff Cabins (could be androids/robots), Holosuites
Large modules would me, Clubs, Shops, Theatres, Cinemas, Casino, Music Hall
Anyway, the point being that these can generate money in flight, they can develop faults that need repairing (on-board staff or station facilities), they may need cleaning, some maybe cleanable only at stations as they don't require staff but this would be chargeable at the station, your staff would also cost to hire/maintain, and your passengers can respond better to the flight based on the facilities and its upkeep.
Of course passengers expectations should be reasoned to the class of cabin they are in and the type of mission they are on. So Refugees in economy shouldn't get bent out of shape because there is no Casino, Bar or Spa aboard.. but they maybe happy that there is a shop.
Military types may want a gym and a bar,
Holiday goers may want much more, like theatres, spas, cinemas, casinos etc...
anyway it adds an extra dynamic and depth to the passenger missions that make it even more involved than a cargo mission in disguise
Was thinking it would be interesting to have some modules for inflight stuff on your ship. A way for your passengers to relax and spend even more of their hard earned Credits
You could have:
Casino*
Music hall*
Spa*
Bars
Pantry
Clubs*
Holosuites (if they are in Elite Lore)
Theatre*
Cinema*
Arcade
Gym
Shop*
Staff Cabins
* these would need a staff cabin to operate and maintain.
You could have facilities modules be added to liner class ships (dolphin, Orca etc)
These modules would come in Small, Medium or Large size
Small Modules would be the Gym, Bar, Shop, Pantry, Arcade
Medium modules would be, Gym, Bar, Shop, Spa, Clubs, Staff Cabins (could be androids/robots), Holosuites
Large modules would me, Clubs, Shops, Theatres, Cinemas, Casino, Music Hall
Anyway, the point being that these can generate money in flight, they can develop faults that need repairing (on-board staff or station facilities), they may need cleaning, some maybe cleanable only at stations as they don't require staff but this would be chargeable at the station, your staff would also cost to hire/maintain, and your passengers can respond better to the flight based on the facilities and its upkeep.
Of course passengers expectations should be reasoned to the class of cabin they are in and the type of mission they are on. So Refugees in economy shouldn't get bent out of shape because there is no Casino, Bar or Spa aboard.. but they maybe happy that there is a shop.
Military types may want a gym and a bar,
Holiday goers may want much more, like theatres, spas, cinemas, casinos etc...
anyway it adds an extra dynamic and depth to the passenger missions that make it even more involved than a cargo mission in disguise