Incentive for hauling in Open Play

The Solo Players Shuld be punished, it should not affect the open worl glaxy it should not be able to be use to amass great weath and then be able to bring that over to open play, solo mode should not even be a thing and will ruin this game

Please see any of the dozens of very long threads that totally debunk this fallacy.
 
I really struggle with these accusations that people who play in solo are cheaters. It shows a lack of understanding of what the game is about. I have played exclusively in Open since the release and am having a great time. At the moment I spend sometime trading with my Hauler and the rest of the time in my Eagle. I'm loving the journey so far in the starter ships. The destination will take care of itself. Grinding for credits in either mode is missing out on a lot of the experience.
 
I was talking about this with a friend, as I play in open mode and he doesn't (his just hauling cargo) and we were thinking of ways to make Open mode more desirable for haulers, and he said if their was a bonus to trading like 10-20% in Open mode he would do it over solo.

Should there be an incentive for traders to use Open mode? do you like the percentage idea, if not do you have a good idea?

I think the incentive should be making open mode fun and interesting with a manageable level of risk, this is a shared responsibility of the players and game designers.
 
For one with this type of game i cant belive there is even such a thing as solo mode or group mode, its total and utter bull****, and anyone who uses it or them should be punished because you are going to ruin this game, cause if i cant log on in open play and find other players i will styop playing the game and soo will many other ppl which will cause ED to lose alot of money on expansions and such. the best thing for ED to do is get rid of thease option and make open play more group freindly.

if the majority of pple want to play in solo and group why have open play? just make a offline or local lan game and be done with it causde that what its going to come too, and then i will have to resort to playing EVE again and the idea of that sucks
 
Last edited:
The only reason I would ever support this concept is that I always play in open anyhow, and what person wouldn't accept a free gift of 10-20% more margin when trading.

I don't like trading particularly as a staple play mode. I do trade, especially when I'm reading the forums and want a light relaxing money making background activity. I also bounty hunt, explore, mine, I've even pirated a few times. The game supports it all. In common with most posters in this thread, and in the (what feels like) millions of other threads on this subject, I can honestly say that solo/group mode players have zero effect at all on the degree of fun I get out of playing Elite.

Other players in open tend to have a positive effect on the degree of fun I experience, with a couple having had a negative effect. I play open because I choose to. Others play solo or group because they choose to. Everyone wins.
 
I don't understand this "to play as a trader you cant do it in solo"

Ive never played anything but open in my entire elite career from whenever the option was introduced and never had an issue
 
For one with this type of game i cant belive there is even such a thing as solo mode or group mode, its total and utter bull****, and anyone who uses it or them should be punished because you are going to ruin this game, cause if i cant log on in open play and find other players i will styop playing the game and soo will many other ppl which will cause ED to lose alot of money on expansions and such. the best thing for ED to do is get rid of thease option and make open play more group freindly.

if the majority of pple want to play in solo and group why have open play?

Sooooooo, besides having no evidence that the sky is falling... sorry i mean that everyone is scurrying off to solo, how are you going to deal with those rapscallions who simply spread out into this huge galaxy that is our sandbox, hmmm? Are you going to force them all to play in a small number of systems so that you don't feel lonely anymore?
 
Yes there should be an incentive to haul in open play: make open play a separate character / bank account.

There, fixed. As long as FD allows this transfer of assets to persist (which probably means forever) the last thing we need is for the game to unbalance things further than they already are when it comes to professions and money making.

I think the effect of this would be that a lot of people would never play open. I wouldn't - I play open now but if I was forced to choose I'd choose solo/groups.
 
We already know that most ppl are space truckers and have joined groups or play in solo they are scared of pirates. and that is that. mobius has what over 3000 players so far "a private group" thats about %10 of the players total,
 
We already know that most ppl are space truckers and have joined groups or play in solo they are scared of pirates. and that is that. mobius has what over 3000 players so far "a private group" thats about %10 of the players total,

Where are you getting these figure from? No, don't answer that... kids read these threads. You even have the Mobius figure wrong and that is on the forums in a threa title. The actual figure is a bit over 1800 players. Dog alone knows how far off your other made-up figures are.
 
Just leave it as it is.
People can make there own choice on a level playing field, personally i chose to play in a large PvE group because i like to see fellow haulers occasionally. But i have no problem with people playing either on their own, or with random players.
The best thing for all of us is we all share the same persistant game world, so everyone (regardless of what mode they choose) has an effect on your game.
As for incentives only for online mode....
How would you react to people asking for incentives to play solo? or group?

generally in MMO's people are allowed to transfer from PVP to PVE servers, but not from PVE to PVP servers. Since it is much more difficult to level a character in PVP. So no I don't think there should be more incentives to play solo than there already is.
 
And there we go again lol, "Pirates Are Runing my game so i play solo" and this is what we are left with, Even if ive never been pirated befor they may ruin my game still.'

And btw not everyone how says they joined mobius has posted in the forum, i joined the group last night just to ak someone, then pronmptly left back to open play
 
Last edited:

Robert Maynard

Volunteer Moderator
The Solo Players Shuld be punished, it should not affect the open worl glaxy it should not be able to be use to amass great weath and then be able to bring that over to open play, solo mode should not even be a thing and will ruin this game

The poll that you made tends to suggest that others do not share this view.
 
Just leave it as it is.
People can make there own choice on a level playing field, personally i chose to play in a large PvE group because i like to see fellow haulers occasionally. But i have no problem with people playing either on their own, or with random players.
The best thing for all of us is we all share the same persistant game world, so everyone (regardless of what mode they choose) has an effect on your game.
As for incentives only for online mode....
How would you react to people asking for incentives to play solo? or group?

That's the point though: they can't. There is no rational reason for traders to play in open. By switching to open play, haulers are only exposing themselves to more risk, while not getting anything in return in in-game terms (the added thrill from player interaction is obviously not enough, or even a reason not to for some, as demonstrated by the fact most traders are playing solo or private groups and open play is kinda deserted atm). Pirate NPCs in soloplay just aren't enough of a threat to warrant switching to open play to hire any kind of protection.

The game needs to give positive incentives for traders to come and expose themselves to the extra risk of open play. I'd suggest higher profit margin, to largely make up for the need to hire an escort or the lower profit they'll get from a ship that isn't geared 100% towards cargo space. That way carebears can still enjoy solo or private trading as they are already doing while greed makes the other less risk averse haulers provide content for pirates PVPers to exist, and extra motivation for PVP bounty hunters.
Of course this means fixing the stupid log off problem.

I'm really not sure why this isn't the case already really, considering Frontier made an open play group, but at the same time forgot to give any reason for a sizeable part of the playerbase to partake in it.
 

Snakebite

Banned
The Solo Players Shuld be punished, it should not affect the open worl glaxy it should not be able to be use to amass great weath and then be able to bring that over to open play, solo mode should not even be a thing and will ruin this game

+1 totally agree
 
Back
Top Bottom