Sorry Kaim, but people should not have to do mandatory grind involving mining simply to get into PvP.
I'm also a fairly long time player at this point and I have never even had over 500 million simply because my ship choices reflect how much money I need. I spent more time PvPing than doing anything else in game.
Personally I don't feel like it's justified to activly punish ship loss for people who never exploit broken systems and what you're trying to push literally advocates using broken credit grinds. In fact, you're suggesting that people absolutley have to go mining just to PvP.
As we well know there is enough of a grind wall to get into that playstyle what with all the engineer unlocks and the material grind.
In fact, the way that you've put this makes it seem like you don't want anyone PvPing who has'nt played for years and has'nt exploited the game.
I feel like I actually earned what I have in game and aside from not wanting to do a dull and vapid grind to continue my playstyle, I don't think many other players would be oerly impressed with yet another grind wall to getting into PvP.
If the people who already want to start PvPing, (The playstyle you put yourself in the greatest risks) then they will be put off easily but yet another mountain of grind to push through.
Whilst I don't disagree that some people have too much money, forcing people to pay nigh on 100% of their total investment into their ships is definatly not the way to go about it as it ony favours the exploiters and only they have the funds to continue just playing instead of grinding. Like I said, it is actively punishing anyone who does'nt try to exploit the credit systems.
I'm also a fairly long time player at this point and I have never even had over 500 million simply because my ship choices reflect how much money I need. I spent more time PvPing than doing anything else in game.
Personally I don't feel like it's justified to activly punish ship loss for people who never exploit broken systems and what you're trying to push literally advocates using broken credit grinds. In fact, you're suggesting that people absolutley have to go mining just to PvP.
As we well know there is enough of a grind wall to get into that playstyle what with all the engineer unlocks and the material grind.
In fact, the way that you've put this makes it seem like you don't want anyone PvPing who has'nt played for years and has'nt exploited the game.
I feel like I actually earned what I have in game and aside from not wanting to do a dull and vapid grind to continue my playstyle, I don't think many other players would be oerly impressed with yet another grind wall to getting into PvP.
If the people who already want to start PvPing, (The playstyle you put yourself in the greatest risks) then they will be put off easily but yet another mountain of grind to push through.
Whilst I don't disagree that some people have too much money, forcing people to pay nigh on 100% of their total investment into their ships is definatly not the way to go about it as it ony favours the exploiters and only they have the funds to continue just playing instead of grinding. Like I said, it is actively punishing anyone who does'nt try to exploit the credit systems.