Interesting point of view from a long time ED Streamer on Fleet Carriers

People still bragging about how clever they are to disconnect their routers when some bit of contact occurs in an MMO? Yeah? Nice to see this place never changes. I knew there was a reason why I've been playing so much Minecraft lately 😂

I wonder if others, we're aware of, are still patting themselves on the back for alerting the authorities about the '1 for 5' Engineering scandal? Minecraft certainly offers much for you to accomplish. Remember, there is no wrong way to game.
 
I wonder if others, we're aware of, are still patting themselves on the back for alerting the authorities about the '1 for 5' Engineering scandal? Minecraft certainly offers much for you to accomplish. Remember, there is no wrong way to game.
Other than a reference to Minecraft, I can't tell what that has to do with what I said.
 
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sollisb

Banned
You sound very butthurt. We're you touched in open the way you didn't like it? Want to talk about it?

Why do you feel the need to use sexual references to make your point? It sounds like something from a school kid.

Fact is open play, while being a selected mode to play in with the knowledge that there may be PvP, means very little. One can play in Open mode and never meet any of the PvPers. As an example, there were 3 lists going around at the DW2 expedition of listing all members of SDC etc and every last one of them is on my ignore list. Their effectiveness and indeed visibility was negated overnight.

There is no need for anything to be added to PvP. Give me one reason why anything should be added to PvP?

Fact is, anything that could be added would be negated by numerous other facilities to ignore it. Add to that, to make PvP anything more than what it is (a side line) would necessitate a huge amount of works and basically give us EvE with better graphics. And look where EvE is! Dead in the water, so much so, the devs had to create a 'care bear' mode or close-up shop.

Its the same for any other large scale PvP centric MMO. They have all relented and offered a PvP free mode.

Economically, PvP only does not make sense. Carebear does and always will. Why bother incurring costs in something only a handful are interested in?

If PvP was so centric to Elite and likely to make more money, they'd have made Fleet Carriers squadron only. They didn't. They made them available to all, because the other option would have meant a massive decline in players and as a result, massive decline in shop sales. Them's the facts, anything else on your part is an attempt to gain relevance where there is none.
 

sollisb

Banned
The guy was talking about no player base for space games. I point out that there are other space games coming out. Than you come freaking out that those space games are nothing like elite.
Where did you read me saying they were like elite?
Seriously..you carebears just can't get enough of embarrassing yourselves. It's pretty obvious why you fail to learn 2 god-damned steps to survive an interdiction. Just like the intelligence difference between predator and pray animals...

Tries to flame and fails to spell 'prey' correctly. Less gaming more education?

A little tip for you :). Using the care-bear as some form of tag-line is pretty stupid. Everyone that is a care bear knows it and assigns zero relevance to you using it. It therefore comes across when used as some juvenile attempt to 'label' someone else and failing miserably.
 
Economically, PvP only does not make sense.
Aside from some of the juvenile "points" (for want of a better term) being used here, I don't think this is true. Eve is a very old game at this stage. I couldn't stand it personally, but it was extremely successful for a very long time.

I believe there's a huge market for PvP-centric games. I could cite several massive e-sports tournaments as examples. I also believe that Frontier are missing a trick here. I think (although I am open to the possibility that I'm missing something) that separating the PvP and carebear portions of this game would be good for everyone involved.

A PvP server, using Elite' s flight model, but Eve-esque mechanics, would solve a lot of problems. It would require a separate Dev team and resources devoted to it, but it wouldn't need the full 1 to 1 galaxy experience of the current game. The bubble or even a part of the bubble would be sufficient. I'm fairly sure that there would be some cross-over in terms of development also. I'm certain it would do well economically. The demand is there as demonstrated by the constant repetition of this topic on this forum.

It would allow the Devs to create content specific to each market, instead of teasing PvP players with half a game, and annoying carebears by occasionally exposing them to wannabe leet murder hobos.

I realise that it's a pie-in-the-sky suggestion, and there may be a lot more to it than I'm giving credit for, but I think it would make a lot of sense.
 
An easier fix to implement though not quite as comprehensive would be to add a leader board to CQC. I could almost guarantee that if you give the wannabes something to point to that shows how "awesome" they are, CQC's lobby would be full overnight.

These guys love their stats, KDRs and all that. They wouldn't be able to resist it.
 
I watched the video and I'm still not sure what point/s he was trying to make & BTW that was a really hard watch... over 10 mins of my life I will never get back....luckily I was working at the time so it was not completely wasted.

I did get the FD communications is "p*** poor" which I do agree with, other than that he could barely put together a coherent sentence or articulate a thought let alone make any valid arguments.
 
I watched the video and I'm still not sure what point/s he was trying to make & BTW that was a really hard watch... over 10 mins of my life I will never get back....luckily I was working at the time so it was not completely wasted.

I did get the FD communications is "p*** poor" which I do agree with, other than that he could barely put together a coherent sentence or articulate a thought let alone make any valid arguments.
+1 for you sir. My thoughts exactly. Just when I thought a point was emerging he'd change the topic, come up with an unrelated example or take a loooong pause.

I'm still not sure if he came to any meaningful conclusions. I gave up the will about 7-8 minutes in.
 

sollisb

Banned
Aside from some of the juvenile "points" (for want of a better term) being used here, I don't think this is true. Eve is a very old game at this stage. I couldn't stand it personally, but it was extremely successful for a very long time.

I believe there's a huge market for PvP-centric games. I could cite several massive e-sports tournaments as examples. I also believe that Frontier are missing a trick here. I think (although I am open to the possibility that I'm missing something) that separating the PvP and carebear portions of this game would be good for everyone involved.

A PvP server, using Elite' s flight model, but Eve-esque mechanics, would solve a lot of problems. It would require a separate Dev team and resources devoted to it, but it wouldn't need the full 1 to 1 galaxy experience of the current game. The bubble or even a part of the bubble would be sufficient. I'm fairly sure that there would be some cross-over in terms of development also. I'm certain it would do well economically. The demand is there as demonstrated by the constant repetition of this topic on this forum.

It would allow the Devs to create content specific to each market, instead of teasing PvP players with half a game, and annoying carebears by occasionally exposing them to wannabe leet murder hobos.

I realise that it's a pie-in-the-sky suggestion, and there may be a lot more to it than I'm giving credit for, but I think it would make a lot of sense.

Yeh, some fair points in relation to there being a market for PvP, but only if done well, which, brings us right back to economics. Trying to have carebears and pvp cohabitate in the same galaxy is just not goingt o work, it hasn't worked til now and won't in the future. So that bring us to separating them which necessitates two environments.

This alone would be a mind melt, but we'll strive forward with the idea.. Next would require a complete new story driven idea for the pvp interactions, and we both know frontier suck lemons when it comes to story telling, so only god knows what they'd come up with. At the same time, they'd need to continue with the carebear system.

All this requires huge economic outlay, and to be frank, I disagree there is the monetary gain on the PvP side. That's an opinion of course.

Your assertion of the demand is based on the repitition of forum posts, but they're all from the same posters in the main.

Fact is, PvP was an add-on, and like most add-ons in Elite they were designed badly and implemented even worse.

Edit: It occurs to me reading back on this that is you extract the 'ganking' part of PvP, ie: take away the carebears, you're not left with a lot much are you?
 
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sollisb

Banned
+1 for you sir. My thoughts exactly. Just when I thought a point was emerging he'd change the topic, come up with an unrelated example or take a loooong pause.

I'm still not sure if he came to any meaningful conclusions. I gave up the will about 7-8 minutes in.

So you gave up 7 minutes in and then complain you don't know what he was on about. I watched the entire thing and for sure, he was all over the place, but even I, with my limited intellect was able to decipher what his problems were. Maybe listen a bit more before opening the mouth eh ?
 
So you gave up 7 minutes in and then complain you don't know what he was on about. I watched the entire thing and for sure, he was all over the place, but even I, with my limited intellect was able to decipher what his problems were. Maybe listen a bit more before opening the mouth eh ?
Nah I'd rather chew tin foil for 8 minutes. I get he doesn't like stuff. I have better things to do. Even a semblance of a coherent point in 7 minutes of chat would have been a start.
 
So you gave up 7 minutes in and then complain you don't know what he was on about. I watched the entire thing and for sure, he was all over the place, but even I, with my limited intellect was able to decipher what his problems were. Maybe listen a bit more before opening the mouth eh ?
The video was hot garbage. This guy’s take was hot garbage.

His main point was carriers should be squadron assets, because there is not enough multiplayer elements, and some of his best memories from the game are playing with others....

Perhaps he highlighted an issue of lack of multiplayer development, but none of the reasons made sense
 
His main point was carriers should be squadron assets, because there is not enough multiplayer elements, and some of his best memories from the game are playing with others....
I've seen a few of the player groups complaining about FC not being Squad based - though most of the arguments seem to come down to 'now fdev won't add any extra group-based play' - which is kinda orthogonal to who owns a carrier. A case of assuming that FC = Squad gameplay (with no proof), much like those assuming that FC = Shared Bank, FC = Personal Shipyard, etc etc. Same old same old, roll on November when we'll know more 🤷‍♀️
 
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